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path: root/include/gpu/GrRenderTarget.h
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* Implement support for origin-TopLeft render targets in GL backend.Gravatar senorblanco@chromium.org2013-02-04
* Add an origin flag for backend (external) textures. Some textures in WebKit ...Gravatar senorblanco@chromium.org2013-01-28
* Make GrResource know whether 3D objects' lifetimes are managed by Skia or not.Gravatar bsalomon@google.com2013-01-23
* Change to BDS license (as we did with all the other files that were Apache)Gravatar reed@google.com2012-12-13
* Make the orientation of a texture accessible from and known by GrSurface.Gravatar bsalomon@google.com2012-10-26
* Platform/Engine -> BackendGravatar bsalomon@google.com2012-10-25
* Simplified stencil buffer cachingGravatar robertphillips@google.com2012-09-05
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Remove _UPM_ GrPixelConfigsGravatar bsalomon@google.com2012-08-20
* Add GrSurface parent class above GrTexture & GrRenderTargetGravatar robertphillips@google.com2012-06-21
* Version 2 of the Instance Counting system. This one simplifies the print out ...Gravatar robertphillips@google.com2012-06-13
* Added Texture desc to render targetGravatar robertphillips@google.com2012-06-13
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* Make all pixel ops go thru ctx so we can correctly flush. Unify two texture u...Gravatar bsalomon@google.com2011-11-16
* Remove allocated size vs content size in texturesGravatar bsalomon@google.com2011-11-15
* Move gpu/include/* to include/gpu and gpu/src/* to src/gpuGravatar bsalomon@google.com2011-10-12