| Commit message (Collapse) | Author | Age |
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Adds GrEffect::willUseInputColor() which indicates whether or not the
input color affects the output of the effect. This is needed for
certain Xfermodes, such as kSrc_Mode. For these modes the color filter
will not use the input color.
An effect with GrEffect::willUseInputColor() true will cause all color
or coverage effects before it to be discarded, as their computations
cannot affect the output. In these cases program is marked as having
white input color.
This fixes an assert when Skia is compiled in a mode that prefers
using uniforms instead of attributes for constants. (Flags
GR_GL_USE_NV_PATH_RENDERING or GR_GL_NO_CONSTANT_ATTRIBUTES). Using
attributes hides the problem where the fragment shader does not need
input color for color filters that ignore DST part of the filter. The
assert would be hit when uniform manager tries to bind an uniform which
has been optimized away by the shader compiler.
Adds specific GrGLSLExpr4 and GrGLSLExpr1 classes. This way the GLSL
expressions like "(v - src.a)" can remain somewhat readable in form of
"(v - src.a())". The GrGLSLExpr<typename> template implements the
generic functionality, GrGLSLExprX is the specialization that exposes
the type-safe interface to this functionality.
Also adds operators so that GLSL binary operators of the form
"(float * vecX)" can be expressed in C++. Before only the equivalent
"(vecX * float)" was possible. This reverts the common blending
calculations to more conventional order, such as "(1-a) * c" instead of
"c * (1-a)".
Changes GrGLSLExpr1::OnesStr from 1 to 1.0 in order to preserve the
color filter blending formula string the same (with the exception of
variable name change).
Shaders change in case of input color being needed:
- vec4 filteredColor;
- filteredColor = (((1.0 - uFilterColor.a) * output_Stage0) + uFilterColor);
- fsColorOut = filteredColor;
+ vec4 output_Stage1;
+ { // Stage 1: ModeColorFilterEffect
+ output_Stage1 = (((1.0 - uFilterColor_Stage1.a) * output_Stage0) + uFilterColor_Stage1);
+ }
+ fsColorOut = output_Stage1;
Shaders change in case of input color being not needed:
-uniform vec4 uFilterColor;
-in vec4 vColor;
+uniform vec4 uFilterColor_Stage0;
out vec4 fsColorOut;
void main() {
- vec4 filteredColor;
- filteredColor = uFilterColor;
- fsColorOut = filteredColor;
+ vec4 output_Stage0;
+ { // Stage 0: ModeColorFilterEffect
+ output_Stage0 = uFilterColor_Stage0;
+ }
+ fsColorOut = output_Stage0;
}
R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/25023003
git-svn-id: http://skia.googlecode.com/svn/trunk@11912 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com, jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/22558003
git-svn-id: http://skia.googlecode.com/svn/trunk@10723 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit r10537.
git-svn-id: http://skia.googlecode.com/svn/trunk@10601 2bbb7eff-a529-9590-31e7-b0007b416f81
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Committed: http://code.google.com/p/skia/source/detail?r=10537
R=robertphillips@google.com, jvanverth@google.com, reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/21877006
git-svn-id: http://skia.googlecode.com/svn/trunk@10562 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit r10537.
git-svn-id: http://skia.googlecode.com/svn/trunk@10542 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com, jvanverth@google.com, reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/21877006
git-svn-id: http://skia.googlecode.com/svn/trunk@10537 2bbb7eff-a529-9590-31e7-b0007b416f81
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than a fixed size.
R=robertphillips@google.com, jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/18686007
git-svn-id: http://skia.googlecode.com/svn/trunk@10062 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.chromium.org/12918032
git-svn-id: http://skia.googlecode.com/svn/trunk@8425 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8272 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8268 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8265 2bbb7eff-a529-9590-31e7-b0007b416f81
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Effects can ask the builder for local coords which may or may not be distinct from positions.
GrEffectStage tracks changes to relationship between pos and local coords.
GrGLEffectMatrix and GrSingleTextureEffect can use either pos or textures as intput coords
GrSimpleTextureEffect now allows for an explicit texture coords attribute.
Review URL: https://codereview.chromium.org/12531015
git-svn-id: http://skia.googlecode.com/svn/trunk@8264 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6814067
git-svn-id: http://skia.googlecode.com/svn/trunk@6247 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6777053
git-svn-id: http://skia.googlecode.com/svn/trunk@6135 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSamplerState member rename
GrCustomStageUnitTest rename
some comment updates
Review URL: https://codereview.appspot.com/6771043
git-svn-id: http://skia.googlecode.com/svn/trunk@6078 2bbb7eff-a529-9590-31e7-b0007b416f81
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Search and replace:
GrCustomStage->GrEffect
GrCustomStageTestFactory->GrEffectTestFactory
renamed the cpp/h files from customStage->effect
reordered gypi, #includes, forward decls to maintain alphabetical sort.
manually fixed up some whitespace and linewraps
deleted a commented out #include
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6758046
git-svn-id: http://skia.googlecode.com/svn/trunk@6076 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6716044
git-svn-id: http://skia.googlecode.com/svn/trunk@5975 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSamplerState. This is a step towards moving texture matrix to GrCustomStage.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6721047
git-svn-id: http://skia.googlecode.com/svn/trunk@5973 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6656047
git-svn-id: http://skia.googlecode.com/svn/trunk@5918 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6624052
git-svn-id: http://skia.googlecode.com/svn/trunk@5838 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6615046
git-svn-id: http://skia.googlecode.com/svn/trunk@5827 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6446052/
git-svn-id: http://skia.googlecode.com/svn/trunk@4790 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSingleTextureEffect -
where feasible, through convenience function on GrDrawState.
http://codereview.appspot.com/6425055/
git-svn-id: http://skia.googlecode.com/svn/trunk@4694 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6422047/
git-svn-id: http://skia.googlecode.com/svn/trunk@4688 2bbb7eff-a529-9590-31e7-b0007b416f81
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transformation.
A new texture stage dedicated to color transforms has been added, along with the new custom stage implementing the LUT.
Review URL: https://codereview.appspot.com/6351081
git-svn-id: http://skia.googlecode.com/svn/trunk@4663 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrPaint::setTexture()?) when there's
a GrSingleTextureEffect involved holding the texture.
http://codereview.appspot.com/6353094/
git-svn-id: http://skia.googlecode.com/svn/trunk@4608 2bbb7eff-a529-9590-31e7-b0007b416f81
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These wrap the question of "is this stage of the shader enabled?" so that
we can change the semantics - previously iff there was a texture, now
if there is a texture OR a GrCustomStage, soon (post-cl 6306097) iff there
is a GrCustomStage, which at that point will hold whatever texture is
necessary.
http://codereview.appspot.com/6306104/
git-svn-id: http://skia.googlecode.com/svn/trunk@4325 2bbb7eff-a529-9590-31e7-b0007b416f81
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their suffix.
Verbal LGTM from TomH
git-svn-id: http://skia.googlecode.com/svn/trunk@4198 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5846046/
git-svn-id: http://skia.googlecode.com/svn/trunk@3417 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5728060
git-svn-id: http://skia.googlecode.com/svn/trunk@3316 2bbb7eff-a529-9590-31e7-b0007b416f81
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rather than alpha to draw hairlines < 1pix wide in GPU.
Review URL: http://codereview.appspot.com/5528112/
git-svn-id: http://skia.googlecode.com/svn/trunk@3070 2bbb7eff-a529-9590-31e7-b0007b416f81
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matrix test slide. This was basically implemented in the same places where
the blending-based color filter was being done. The shader simply does a mat4
matrix multiply and a vec4 add.
Review URL: http://codereview.appspot.com/5489107/
git-svn-id: http://skia.googlecode.com/svn/trunk@2948 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5450105/
git-svn-id: http://skia.googlecode.com/svn/trunk@2810 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5437138/
git-svn-id: http://skia.googlecode.com/svn/trunk@2808 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5250070/
git-svn-id: http://skia.googlecode.com/svn/trunk@2471 2bbb7eff-a529-9590-31e7-b0007b416f81
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