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path: root/include/gpu/GrCoordTransform.h
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* Revert "Continue making Ganesh use absolute texture coordinates"Gravatar Joe Gregorio2017-01-17
| | | | | | | | | | | This reverts commit 4493a9dc9df8cf306a974bde7e0e9c5470ebcdc9. Reason for revert: Continuing failures https://luci-milo.appspot.com/swarming/task/33c693c3539a1410 Change-Id: Id371d6df6a875a5f6872f4ebd91b08a354d949de Reviewed-on: https://skia-review.googlesource.com/7125 Commit-Queue: Joe Gregorio <jcgregorio@google.com> Reviewed-by: Joe Gregorio <jcgregorio@google.com>
* Continue making Ganesh use absolute texture coordinatesGravatar Robert Phillips2017-01-17
| | | | | | | | | The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix) Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8 Reviewed-on: https://skia-review.googlesource.com/6977 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
| | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4965 Change-Id: I7d52e81c670e92ca96117284f44b274ce3cc3671 Reviewed-on: https://skia-review.googlesource.com/4965 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Remove option to make GrCoordTransforms apply to device positions.Gravatar Brian Salomon2016-10-03
| | | | | | | | | | | Adds a device space texture decal effect to use for clipping. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870 Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5 Reviewed-on: https://skia-review.googlesource.com/2870 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* some utils for rect and matrixGravatar reed2015-03-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1003813003
* fix for valgrind preAbandonGpuContextGravatar joshualitt2015-03-11
| | | | | | | | NOTREECHECKS=true BUG=skia: Review URL: https://codereview.chromium.org/997923002
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
| | | | Review URL: https://codereview.chromium.org/811373002
* Change to create device coord coordsetGravatar joshualitt2014-12-18
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/812063002
* Use threshold of 1 texture coord value per pixel w/ nearest neighbor.Gravatar bsalomon2014-12-09
| | | | Review URL: https://codereview.chromium.org/787873002
* Move shader precision out of GrShaderVarGravatar bsalomon2014-12-09
| | | | Review URL: https://codereview.chromium.org/777443003
* Use texture size to determine precision of texture coord varyings.Gravatar bsalomon2014-12-09
| | | | Review URL: https://codereview.chromium.org/778783002
* Make GrFragmentProcessor auto-compare coord xforms.Gravatar bsalomon2014-10-15
| | | | Review URL: https://codereview.chromium.org/657923002
* Last round of effect->processor (for now)Gravatar bsalomon2014-10-15
| | | | | | R=joshualitt@google.com Review URL: https://codereview.chromium.org/659803005
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
| | | | | | | | | | | | | is just a rename. The meat is in GrGeometryProcessor, GrProcessor, GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory, GrProcessUnitTestFactory, and the builders BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/582963002
* "NULL !=" = NULLGravatar bsalomon2014-09-05
| | | | | | | | R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
* Move MakeDivByTextureWHMatrix to GrCoordTransformGravatar bsalomon2014-08-29
| | | | | | | | R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/522873005
* SkNonCopyable should be used with private inheritance.Gravatar commit-bot@chromium.org2014-04-07
| | | | | | | | | | | | | | | This is mostly s/public SkNoncopyable/SkNoncopyable/g. Two classes (SkDrawLooper::Context and SkPicture::OperationList) don't actually work with SkNoncopyable because they introduce a virtual destructor. I added SkNoncopyableVirtual to make them work as intended. Sort of questionable whether they really need to be noncopyable in the first place, but I guess it doesn't hurt to keep the behavior the same. BUG=skia: R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/226183018 git-svn-id: http://skia.googlecode.com/svn/trunk@14081 2bbb7eff-a529-9590-31e7-b0007b416f81
* Allow gradient optimization with perspectiveGravatar commit-bot@chromium.org2013-10-04
| | | | | | | | | | | | | | | | | | | | Before, gradients would only interpolate the linear portion of the quadratic equation if there was no perspective. This updates them to do so even in the case that there is perspective. The rearrangement of math causes noise differences in the following gm tests: gradients_no_texture_gpu gradients_view_perspective_gpu gradients_local_perspective_gpu gradients_gpu R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/25645006 git-svn-id: http://skia.googlecode.com/svn/trunk@11595 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02
Adds a GrCoordTransform class and updates the framework to handle coord transforms similar to how it handles textures with GrTextureAccess. Renames GrGLEffectMatrix to GrGLCoordTransform and slightly repurposes it to be used by the framework instead of effects. R=bsalomon@google.com, robertphillips@google.com Review URL: https://codereview.chromium.org/24853002 git-svn-id: http://skia.googlecode.com/svn/trunk@11569 2bbb7eff-a529-9590-31e7-b0007b416f81