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path: root/include/gpu/GrContext.h
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* Added find, lock to GrContext & GrResourceCache interfacesGravatar robertphillips@google.com2012-08-30
* Do premul and r/b swap conversions in a custom effectGravatar bsalomon@google.com2012-08-27
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Move the code for the GPU implementation of morphology effects from GrContextGravatar senorblanco@chromium.org2012-08-22
* Scratch textures are no longer removed from the cache in DebugGravatar robertphillips@google.com2012-08-22
* Added resource cache debug output to help track changesGravatar robertphillips@google.com2012-08-22
* Remove _UPM_ GrPixelConfigsGravatar bsalomon@google.com2012-08-20
* Remove unnecessary GrContext flushesGravatar bsalomon@google.com2012-08-17
* Make all GrContext draws go through the draw buffer.Gravatar bsalomon@google.com2012-08-16
* Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEn...Gravatar robertphillips@google.com2012-08-16
* Added GrTextureStripAtlas object.Gravatar rileya@google.com2012-08-13
* Move resize functionality out of createAndLockTexture and into createResizedT...Gravatar robertphillips@google.com2012-08-13
* Split cache-specific fields out of GrTextureDescGravatar robertphillips@google.com2012-08-13
* Add a zoom filter to Skia. This will be used on ChromeOS to implement the scr...Gravatar bsalomon@google.com2012-08-13
* Removed GrClip & related classesGravatar robertphillips@google.com2012-08-01
* Replace GrClip with SkClipStackGravatar robertphillips@google.com2012-07-31
* Altered Ganesh's clip stack plumbing to pass down new GrClipData classGravatar robertphillips@google.com2012-07-26
* Move filter/wrap out of GrSamplerState into GrTextureParamsGravatar bsalomon@google.com2012-07-25
* Remove stage masksGravatar bsalomon@google.com2012-07-20
* Clean up the use of AutoScratchTexture in the gaussian blur and morphologyGravatar senorblanco@chromium.org2012-07-18
* Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stackGravatar robertphillips@google.com2012-07-11
* Minor refactoring to make GrAutoMatrix a nested sub-class of GrContextGravatar robertphillips@google.com2012-07-11
* Rolling back r4034 (Proposed plumbing to propagate save & restore)Gravatar robertphillips@google.com2012-07-03
* plumb SkInstCnt to all subclasses of GrRefCntGravatar reed@google.com2012-06-26
* Revert r4287. Large numbers of textures created by random gradients can cause...Gravatar bsalomon@google.com2012-06-22
* AutoScratchTexture can now release its texture and it will return to the text...Gravatar robertphillips@google.com2012-06-22
* Altered GrDrawState to always ref texture and render targetGravatar robertphillips@google.com2012-06-22
* Fixed two bugs in SW-only clip mask generationGravatar robertphillips@google.com2012-06-21
* Remove count budget from resource cacheGravatar bsalomon@google.com2012-06-21
* TLS GrContext countGravatar bsalomon@google.com2012-06-15
* Use GrAARectRenderer in GPU AA clip mask generationGravatar robertphillips@google.com2012-06-15
* Split GrContext's AA Rect drawing methods into helper classGravatar robertphillips@google.com2012-06-12
* Move clientID into texture descGravatar robertphillips@google.com2012-06-07
* Remove gpu stats trackingGravatar bsalomon@google.com2012-06-06
* GrTexture can now create its own cache keyGravatar robertphillips@google.com2012-06-04
* Implement morphology as a custom effectGravatar bsalomon@google.com2012-05-31
* Rolling back 4053Gravatar robertphillips@google.com2012-05-28
* Speculative fix for Android Debug only crash in r4049Gravatar robertphillips@google.com2012-05-28
* Rolling back r4049Gravatar robertphillips@google.com2012-05-25
* Altered GrDrawState to always ref textures and render targetGravatar robertphillips@google.com2012-05-25
* Removed SoftwarePathRenderer from GrContext's path renderer chainGravatar robertphillips@google.com2012-05-23
* Plumbing to propagate save & restore from SkCanvas down to GrContext & lowerGravatar robertphillips@google.com2012-05-23
* Remove GrClipMaskManager's path renderer chain (in favor of GrContext's)Gravatar robertphillips@google.com2012-05-22
* Made clip mask cache use Scratch Texture systemGravatar robertphillips@google.com2012-05-14
* Remove GrPath typedefGravatar bsalomon@google.com2012-04-27
* draw circle paths directly via GPUGravatar bsalomon@google.com2012-04-27
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* Unify text flushing with other deferred drawingGravatar bsalomon@google.com2012-03-30
* Reland 3507Gravatar bsalomon@google.com2012-03-30
* Revert 3507Gravatar bsalomon@google.com2012-03-28