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* Add some additional checks for shadow generationGravatar Jim Van Verth2018-02-26
| | | | | | | Change-Id: I4dae4173ad879827e4e1fa3ad12aa0447d1df252 Reviewed-on: https://skia-review.googlesource.com/110360 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* convert mapHomogeneousPoints to SkPoint3Gravatar Cary Clark2017-10-18
| | | | | | | | | | | | | | | SkMatrix::mapHomogeneousPoints takes an array of SkScalar, but expects essentially SkPoint3, so make it so. R: robertphillips@google.com, reed@google.com Bug: skia:6898 Change-Id: Ibaf8b05c08b7df16c67d6a77d914667ace9a70da Reviewed-on: https://skia-review.googlesource.com/58380 Commit-Queue: Cary Clark <caryclark@skia.org> Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
| | | | | | | | | | | Also adds a presubmit to prevent adding trailing whitespace to source code in the future. Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6 Reviewed-on: https://skia-review.googlesource.com/57380 Reviewed-by: Ravi Mistry <rmistry@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
* Update SkLightingShader to support rotationGravatar robertphillips2015-08-20
This also: makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps. adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class). Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call) Committed: https://skia.googlesource.com/skia/+/45b59ed6e4e231814dbdb9f707b3d2a7ee50de84 Review URL: https://codereview.chromium.org/1291783003