| Commit message (Collapse) | Author | Age |
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Review URL: https://codereview.appspot.com/7228071
git-svn-id: http://skia.googlecode.com/svn/trunk@7514 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6943056
git-svn-id: http://skia.googlecode.com/svn/trunk@6815 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6800 2bbb7eff-a529-9590-31e7-b0007b416f81
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In SkBitmap::extractSubset, perform a deepCopy, if the pixelRef supports it.
Fixes a bug in the 'extractbitmap' gm, which attempts to draw a subset of a texture backed bitmap (if the canvas is really an SkGpuCanvas).
Also fix some bugs that happen when there is a pixel offset. These fixes get bypassed by the deepCopy, but a user can still set a pixel offset manually.
When copying GPU backed bitmap with a pixel offset, copy the offset.
If the new config is the same as the old, copy fRowBytes as well.
Add a function to SkBitmap.cpp (getUpperLeftFromOffset) to find the x,y coordinate to use when copying to a new config.
Fix a bug where readPixels copied to the correct desired config and we were setting the generation ID to match even though the desired config was not the same as the original config (caught by my new tests!).
Add some tests to verify the correct behavior.
Review URL: https://codereview.appspot.com/6839043
git-svn-id: http://skia.googlecode.com/svn/trunk@6710 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6891047
git-svn-id: http://skia.googlecode.com/svn/trunk@6689 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6462084
git-svn-id: http://skia.googlecode.com/svn/trunk@5227 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6355043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
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pixelref subclasses want a mutex to guard their lock/unlock virtuals, and (b)
most subclasses use the same mutex for *all* of their instances, even when there
is no explicit need to guard modifying one instances with another.
When we try drawing bitmaps from multiple threads, we are seeing a lot of slow-
down from these mutexes. This CL has two changes to try to speed things up.
1. Add setPreLocked(), for pixelrefs who never need the onLockPixels
virtual to be called. This speeds up those subclasses in multithreaded environs
as it avoids the mutex lock all together (e.g. SkMallocPixelRef).
2. Add setMutex() to allow a subclass to change the mutex choice. ashmem wants
this, since its unflattening constructor cannot pass down the null, it needs
to cleanup afterwards.
Review URL: https://codereview.appspot.com/6199075
git-svn-id: http://skia.googlecode.com/svn/trunk@3985 2bbb7eff-a529-9590-31e7-b0007b416f81
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The following changes were made by this CL:
1. Make flatten() a protected method as callers should use
SkFlattenableWriteBuffer to flatten an object
2. Make flatten a const method (including subclasses)
3. Mark subclass implementation of flatten with SK_OVERRIDE
4. Ensure overridden flatten impls call their parent
5. Remove no-op implementations of flatten from subclasses
Additionally, if necessary the unflattening constructor was
also moved to the protected section of the subclasses
header if it was not already there.
git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
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The flatten method on these functions can no longer be
const as SkFlattenables declaration is not const and
would result in the const methods only being called when
the reference to the object was const.
Review URL: https://codereview.appspot.com/5941043
git-svn-id: http://skia.googlecode.com/svn/trunk@3533 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5649044/
git-svn-id: http://skia.googlecode.com/svn/trunk@3158 2bbb7eff-a529-9590-31e7-b0007b416f81
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This patch removes static initializers related to static and
global mutexes from the final library's machine code when
building on a pthread-capable system.
We use PTHREAD_MUTEX_INITIALIZER to perform POD-style
initialization. You need a line like the following to declare
a global mutex with it:
SkBaseMutex gMutex = { PTHREAD_MUTEX_INITIALIZER };
We introduce the SK_DECLARE_STATIC_MUTEX and SK_DECLARE_GLOBAL_MUTEX
macros to be able to declare static/global mutexes in the source tree
uniformly.
SkMutex is now defined as a sub-class of SkBaseMutex, with standard
construction/destruction semantics. This is useful if the mutex
object is a member of another C++ class, or allocated dynamically.
We also modify a few places to refer to SkBaseMutex instead of a
SkMutex, where it makes sense. Generally speaking, client code
should hold and use pointers to SkBaseMutex whenever they can
now.
We defined a new built-time macro named SK_USE_POSIX_THREADS
to indicate that we're using a pthread-based SkThread.h
interface. The macro will also be used in future patches
to implement other helper thread synchronization classes.
Finally, we inline the acquire() and release() functions in the
case of Posix to improve performance a bit.
Running: 'bench -repeat 10 -match mutex' on an Android device or
a 2.4GHz Xeon Linux desktop shows the following improvements:
Before After
Galaxy Nexus 1.64 1.45
Nexus S 1.47 1.16
Xoom 1.86 1.66
Xeon 0.36 0.31
This removes 5 static mutex initializers from the library
Review URL: https://codereview.appspot.com/5501066
git-svn-id: http://skia.googlecode.com/svn/trunk@3091 2bbb7eff-a529-9590-31e7-b0007b416f81
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M include/core/SkFlattenable.h
M include/core/SkPixelRef.h
M src/core/SkGraphics.cpp
git-svn-id: http://skia.googlecode.com/svn/trunk@2908 2bbb7eff-a529-9590-31e7-b0007b416f81
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M include/effects/SkAvoidXfermode.h
M include/effects/SkDiscretePathEffect.h
M include/effects/Sk1DPathEffect.h
M include/effects/Sk2DPathEffect.h
M include/effects/SkBlurDrawLooper.h
M include/effects/SkPixelXorXfermode.h
M include/effects/SkDashPathEffect.h
M include/effects/SkColorMatrixFilter.h
M include/effects/SkEmbossMaskFilter.h
M include/effects/SkLayerDrawLooper.h
M include/effects/SkGroupShape.h
M include/effects/SkBlurImageFilter.h
M include/effects/SkRectShape.h
A include/effects/SkEffects.h
M include/effects/SkCornerPathEffect.h
M include/effects/SkGradientShader.h
M include/effects/SkBlurMaskFilter.h
M include/effects/SkLayerRasterizer.h
M include/core/SkMallocPixelRef.h
M include/core/SkFlattenable.h
M include/core/SkShape.h
M include/core/SkPixelRef.h
M include/core/SkGraphics.h
M include/core/SkPathEffect.h
M include/core/SkPostConfig.h
M include/core/SkXfermode.h
M include/core/SkColorFilter.h
M include/images/SkFlipPixelRef.h
M include/images/SkImageRef_GlobalPool.h
M src/effects/SkDashPathEffect.cpp
M src/effects/SkColorMatrixFilter.cpp
M src/effects/SkBlurImageFilter.cpp
M src/effects/SkGroupShape.cpp
M src/effects/SkCornerPathEffect.cpp
M src/effects/SkGradientShader.cpp
M src/effects/SkBlurMaskFilter.cpp
M src/effects/SkAvoidXfermode.cpp
M src/effects/Sk2DPathEffect.cpp
M src/effects/SkBlurDrawLooper.cpp
M src/effects/SkPixelXorXfermode.cpp
M src/effects/SkColorFilters.cpp
M src/effects/SkLayerDrawLooper.cpp
M src/effects/SkRectShape.cpp
A src/effects/SkEffects.cpp
M src/effects/SkLayerRasterizer.cpp
M src/effects/SkDiscretePathEffect.cpp
M src/effects/Sk1DPathEffect.cpp
A src/effects/SkEffects_none.cpp
M src/core/SkPixelRef.cpp
M src/core/SkGraphics.cpp
M src/core/SkFlattenable.cpp
M src/core/SkBitmapProcShader.h
M src/core/SkPathEffect.cpp
M src/core/SkShape.cpp
M src/core/SkXfermode.cpp
M src/core/SkMallocPixelRef.cpp
M src/core/SkBitmapProcShader.cpp
M src/images/SkFlipPixelRef.cpp
M src/images/SkImageRef_GlobalPool.cpp
A src/ports/SkGlobalInitialization_chromium.cpp
M src/ports/SkImageRef_ashmem.h
M src/ports/SkImageRef_ashmem.cpp
A src/ports/SkGlobalInitialization_default.cpp
M gyp/effects.gyp
M gyp/tools.gyp
M gyp/ports.gyp
git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
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copy of the texels in VRAM rather than a readback and re-upload. This
gives a 3-10X speedup on recursive canvas-to-canvas draws.
N.B.: This introduces a new GM test, which will need new baselines.
git-svn-id: http://skia.googlecode.com/svn/trunk@2790 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL also removes any unecessary references to
the ANDROID definition.
Review URL: http://codereview.appspot.com/5354049
git-svn-id: http://skia.googlecode.com/svn/trunk@2629 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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This means we have to be even more cautious about when we call lock, and we should
always check getTexture() first if we can handle a texture directly, rather than
forcing the read-back to get the bits.
git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
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unimplemented (for now) on the gpu side
git-svn-id: http://skia.googlecode.com/svn/trunk@1037 2bbb7eff-a529-9590-31e7-b0007b416f81
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nor called by Skia proper.
git-svn-id: http://skia.googlecode.com/svn/trunk@850 2bbb7eff-a529-9590-31e7-b0007b416f81
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- optional parameters added to descriptorProc and allocPixels
- clip options to image decoders
- check for xfermode in blitter_a8
- UNROLL loops in blitrow
reviewed by reed@google.com
git-svn-id: http://skia.googlecode.com/svn/trunk@841 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@596 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
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