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path: root/include/core/SkPixelRef.h
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* Fix android errors when unflattening an SkImageRef_ashmem object.Gravatar djsollen@google.com2013-02-01
| | | | | | Review URL: https://codereview.appspot.com/7228071 git-svn-id: http://skia.googlecode.com/svn/trunk@7514 2bbb7eff-a529-9590-31e7-b0007b416f81
* add per-draw checks for lockcountsGravatar reed@google.com2012-12-14
| | | | | | Review URL: https://codereview.appspot.com/6943056 git-svn-id: http://skia.googlecode.com/svn/trunk@6815 2bbb7eff-a529-9590-31e7-b0007b416f81
* add debugging flag SK_IGNORE_PIXELREF_SETPRELOCKED for pixelref locks (disabled)Gravatar reed@google.com2012-12-13
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@6800 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix some extract subset bugs.Gravatar scroggo@google.com2012-12-07
| | | | | | | | | | | | | | | | | | | | | | In SkBitmap::extractSubset, perform a deepCopy, if the pixelRef supports it. Fixes a bug in the 'extractbitmap' gm, which attempts to draw a subset of a texture backed bitmap (if the canvas is really an SkGpuCanvas). Also fix some bugs that happen when there is a pixel offset. These fixes get bypassed by the deepCopy, but a user can still set a pixel offset manually. When copying GPU backed bitmap with a pixel offset, copy the offset. If the new config is the same as the old, copy fRowBytes as well. Add a function to SkBitmap.cpp (getUpperLeftFromOffset) to find the x,y coordinate to use when copying to a new config. Fix a bug where readPixels copied to the correct desired config and we were setting the generation ID to match even though the desired config was not the same as the original config (caught by my new tests!). Add some tests to verify the correct behavior. Review URL: https://codereview.appspot.com/6839043 git-svn-id: http://skia.googlecode.com/svn/trunk@6710 2bbb7eff-a529-9590-31e7-b0007b416f81
* add query to pixelref for its encoded data (if it has any)Gravatar reed@google.com2012-12-06
| | | | | | Review URL: https://codereview.appspot.com/6891047 git-svn-id: http://skia.googlecode.com/svn/trunk@6689 2bbb7eff-a529-9590-31e7-b0007b416f81
* Result of running tools/sanitize_source_files.py (which was added in ↵Gravatar rmistry@google.com2012-08-23
| | | | | | | | | https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
* When copying a bitmap, copy the generation ID.Gravatar scroggo@google.com2012-08-22
| | | | | | Review URL: https://codereview.appspot.com/6462084 git-svn-id: http://skia.googlecode.com/svn/trunk@5227 2bbb7eff-a529-9590-31e7-b0007b416f81
* Added Inst counting to SkFlattenable-derived classesGravatar robertphillips@google.com2012-06-27
| | | | | | | | http://codereview.appspot.com/6355043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
* Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes allGravatar reed@google.com2012-05-17
| | | | | | | | | | | | | | | | | | | | pixelref subclasses want a mutex to guard their lock/unlock virtuals, and (b) most subclasses use the same mutex for *all* of their instances, even when there is no explicit need to guard modifying one instances with another. When we try drawing bitmaps from multiple threads, we are seeing a lot of slow- down from these mutexes. This CL has two changes to try to speed things up. 1. Add setPreLocked(), for pixelrefs who never need the onLockPixels virtual to be called. This speeds up those subclasses in multithreaded environs as it avoids the mutex lock all together (e.g. SkMallocPixelRef). 2. Add setMutex() to allow a subclass to change the mutex choice. ashmem wants this, since its unflattening constructor cannot pass down the null, it needs to cleanup afterwards. Review URL: https://codereview.appspot.com/6199075 git-svn-id: http://skia.googlecode.com/svn/trunk@3985 2bbb7eff-a529-9590-31e7-b0007b416f81
* Cleanup code related to SkFlattenable::flatten()Gravatar djsollen@google.com2012-03-29
| | | | | | | | | | | | | | | | | The following changes were made by this CL: 1. Make flatten() a protected method as callers should use SkFlattenableWriteBuffer to flatten an object 2. Make flatten a const method (including subclasses) 3. Mark subclass implementation of flatten with SK_OVERRIDE 4. Ensure overridden flatten impls call their parent 5. Remove no-op implementations of flatten from subclasses Additionally, if necessary the unflattening constructor was also moved to the protected section of the subclasses header if it was not already there. git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
* Consolidate PixelRef flattables with the standard implGravatar djsollen@google.com2012-03-28
| | | | | | | | | | The flatten method on these functions can no longer be const as SkFlattenables declaration is not const and would result in the const methods only being called when the reference to the object was const. Review URL: https://codereview.appspot.com/5941043 git-svn-id: http://skia.googlecode.com/svn/trunk@3533 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add SK_API to SkPixelRef and TextureCacheEntry.Gravatar senorblanco@chromium.org2012-02-09
| | | | | | | | Review URL: http://codereview.appspot.com/5649044/ git-svn-id: http://skia.googlecode.com/svn/trunk@3158 2bbb7eff-a529-9590-31e7-b0007b416f81
* posix: Avoid static initializers in static/global mutexesGravatar digit@google.com2012-01-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch removes static initializers related to static and global mutexes from the final library's machine code when building on a pthread-capable system. We use PTHREAD_MUTEX_INITIALIZER to perform POD-style initialization. You need a line like the following to declare a global mutex with it: SkBaseMutex gMutex = { PTHREAD_MUTEX_INITIALIZER }; We introduce the SK_DECLARE_STATIC_MUTEX and SK_DECLARE_GLOBAL_MUTEX macros to be able to declare static/global mutexes in the source tree uniformly. SkMutex is now defined as a sub-class of SkBaseMutex, with standard construction/destruction semantics. This is useful if the mutex object is a member of another C++ class, or allocated dynamically. We also modify a few places to refer to SkBaseMutex instead of a SkMutex, where it makes sense. Generally speaking, client code should hold and use pointers to SkBaseMutex whenever they can now. We defined a new built-time macro named SK_USE_POSIX_THREADS to indicate that we're using a pthread-based SkThread.h interface. The macro will also be used in future patches to implement other helper thread synchronization classes. Finally, we inline the acquire() and release() functions in the case of Posix to improve performance a bit. Running: 'bench -repeat 10 -match mutex' on an Android device or a 2.4GHz Xeon Linux desktop shows the following improvements: Before After Galaxy Nexus 1.64 1.45 Nexus S 1.47 1.16 Xoom 1.86 1.66 Xeon 0.36 0.31 This removes 5 static mutex initializers from the library Review URL: https://codereview.appspot.com/5501066 git-svn-id: http://skia.googlecode.com/svn/trunk@3091 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix 'no static globals' for chromiumGravatar caryclark@google.com2011-12-20
| | | | | | | | | | M include/core/SkFlattenable.h M include/core/SkPixelRef.h M src/core/SkGraphics.cpp git-svn-id: http://skia.googlecode.com/svn/trunk@2908 2bbb7eff-a529-9590-31e7-b0007b416f81
* add optional manual global initializationGravatar caryclark@google.com2011-12-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | M include/effects/SkAvoidXfermode.h M include/effects/SkDiscretePathEffect.h M include/effects/Sk1DPathEffect.h M include/effects/Sk2DPathEffect.h M include/effects/SkBlurDrawLooper.h M include/effects/SkPixelXorXfermode.h M include/effects/SkDashPathEffect.h M include/effects/SkColorMatrixFilter.h M include/effects/SkEmbossMaskFilter.h M include/effects/SkLayerDrawLooper.h M include/effects/SkGroupShape.h M include/effects/SkBlurImageFilter.h M include/effects/SkRectShape.h A include/effects/SkEffects.h M include/effects/SkCornerPathEffect.h M include/effects/SkGradientShader.h M include/effects/SkBlurMaskFilter.h M include/effects/SkLayerRasterizer.h M include/core/SkMallocPixelRef.h M include/core/SkFlattenable.h M include/core/SkShape.h M include/core/SkPixelRef.h M include/core/SkGraphics.h M include/core/SkPathEffect.h M include/core/SkPostConfig.h M include/core/SkXfermode.h M include/core/SkColorFilter.h M include/images/SkFlipPixelRef.h M include/images/SkImageRef_GlobalPool.h M src/effects/SkDashPathEffect.cpp M src/effects/SkColorMatrixFilter.cpp M src/effects/SkBlurImageFilter.cpp M src/effects/SkGroupShape.cpp M src/effects/SkCornerPathEffect.cpp M src/effects/SkGradientShader.cpp M src/effects/SkBlurMaskFilter.cpp M src/effects/SkAvoidXfermode.cpp M src/effects/Sk2DPathEffect.cpp M src/effects/SkBlurDrawLooper.cpp M src/effects/SkPixelXorXfermode.cpp M src/effects/SkColorFilters.cpp M src/effects/SkLayerDrawLooper.cpp M src/effects/SkRectShape.cpp A src/effects/SkEffects.cpp M src/effects/SkLayerRasterizer.cpp M src/effects/SkDiscretePathEffect.cpp M src/effects/Sk1DPathEffect.cpp A src/effects/SkEffects_none.cpp M src/core/SkPixelRef.cpp M src/core/SkGraphics.cpp M src/core/SkFlattenable.cpp M src/core/SkBitmapProcShader.h M src/core/SkPathEffect.cpp M src/core/SkShape.cpp M src/core/SkXfermode.cpp M src/core/SkMallocPixelRef.cpp M src/core/SkBitmapProcShader.cpp M src/images/SkFlipPixelRef.cpp M src/images/SkImageRef_GlobalPool.cpp A src/ports/SkGlobalInitialization_chromium.cpp M src/ports/SkImageRef_ashmem.h M src/ports/SkImageRef_ashmem.cpp A src/ports/SkGlobalInitialization_default.cpp M gyp/effects.gyp M gyp/tools.gyp M gyp/ports.gyp git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
* When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deepGravatar senorblanco@chromium.org2011-12-02
| | | | | | | | | | | copy of the texels in VRAM rather than a readback and re-upload. This gives a 3-10X speedup on recursive canvas-to-canvas draws. N.B.: This introduces a new GM test, which will need new baselines. git-svn-id: http://skia.googlecode.com/svn/trunk@2790 2bbb7eff-a529-9590-31e7-b0007b416f81
* Update files to use SK_BUILD_FOR_ANDROID.Gravatar djsollen@google.com2011-11-08
| | | | | | | | This CL also removes any unecessary references to the ANDROID definition. Review URL: http://codereview.appspot.com/5354049 git-svn-id: http://skia.googlecode.com/svn/trunk@2629 2bbb7eff-a529-9590-31e7-b0007b416f81
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
* Allow texture-backed bitmaps to perform a read-back when lockPixels is called.Gravatar reed@google.com2011-07-07
| | | | | | | | | | This means we have to be even more cautious about when we call lock, and we should always check getTexture() first if we can handle a texture directly, rather than forcing the read-back to get the bits. git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
* add pixelref->readPixels()Gravatar reed@google.com2011-04-01
| | | | | | | | unimplemented (for now) on the gpu side git-svn-id: http://skia.googlecode.com/svn/trunk@1037 2bbb7eff-a529-9590-31e7-b0007b416f81
* Guard globalRef() virtual with #ifdef ANDROID, as these are not implementedGravatar reed@google.com2011-02-24
| | | | | | | | nor called by Skia proper. git-svn-id: http://skia.googlecode.com/svn/trunk@850 2bbb7eff-a529-9590-31e7-b0007b416f81
* merge from android tree:Gravatar djsollen@google.com2011-02-23
| | | | | | | | | | | | | - optional parameters added to descriptorProc and allocPixels - clip options to image decoders - check for xfermode in blitter_a8 - UNROLL loops in blitrow reviewed by reed@google.com git-svn-id: http://skia.googlecode.com/svn/trunk@841 2bbb7eff-a529-9590-31e7-b0007b416f81
* add abstract wrapper for platform-specific bitmap backendsGravatar reed@android.com2010-09-09
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@596 2bbb7eff-a529-9590-31e7-b0007b416f81
* grab from latest androidGravatar reed@android.com2008-12-17
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81