| Commit message (Collapse) | Author | Age |
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want to see how the clip was built
git-svn-id: http://skia.googlecode.com/svn/trunk@824 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@772 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@683 2bbb7eff-a529-9590-31e7-b0007b416f81
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add pass-through read/write pixels API to canvas
git-svn-id: http://skia.googlecode.com/svn/trunk@660 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
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The previous change made it difficult to inherit from SkCanvas without leaking memory. By making SkDeviceFactory not reference counted, the right thing happens more naturally, just NewCanvas : public SkCanvas(new NewDeviceFactory()) {...}
Review URL: http://codereview.appspot.com/2530042
git-svn-id: http://skia.googlecode.com/svn/trunk@605 2bbb7eff-a529-9590-31e7-b0007b416f81
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Methods or classes that should go away are marked deprecated. The only thing I know of that breaks backward compatibility is SkCanvas((SkDevice*)NULL), but that is fairly unlikely to occur in the wild because that constructor had a default value of NULL.
Review URL: http://codereview.appspot.com/2103045
git-svn-id: http://skia.googlecode.com/svn/trunk@604 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@585 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@584 2bbb7eff-a529-9590-31e7-b0007b416f81
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add wrapper for harfbuzz font/fontclass
git-svn-id: http://skia.googlecode.com/svn/trunk@500 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@489 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@452 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@235 2bbb7eff-a529-9590-31e7-b0007b416f81
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Saves overhead when using GL.
git-svn-id: http://skia.googlecode.com/svn/trunk@207 2bbb7eff-a529-9590-31e7-b0007b416f81
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add SkShape baseclass, in the hopes of having SkPicture inherit from that, and
also using shapes as the extension mechanism for things like animated-gif
git-svn-id: http://skia.googlecode.com/svn/trunk@174 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
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