| Commit message (Collapse) | Author | Age |
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This was a pre-SkOpts attempt that we can bring under its wing now.
This should be a perf no-op, deo volente.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1314863006
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This is a spiritual revert of http://crrev.com/1104183004.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/4e13a23d8f720e17660f26657b45b89fe4339004
Review URL: https://codereview.chromium.org/1145283003
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https://codereview.chromium.org/1145283003/)
Reason for revert:
http://build.chromium.org/p/tryserver.chromium.mac/builders/ios_rel_device_ninja/builds/70016/steps/compile%20%28with%20patch%29/logs/stdio
Original issue's description:
> Re-proc SkBlitRow::Color32 for ARM.
>
> This is a spiritual revert of http://crrev.com/1104183004.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4e13a23d8f720e17660f26657b45b89fe4339004
TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1157633003
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This is a spiritual revert of http://crrev.com/1104183004.
BUG=skia:
Review URL: https://codereview.chromium.org/1145283003
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Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Mips-Debug-Android-Trybot
Review URL: https://codereview.chromium.org/1104183004
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https://codereview.chromium.org/1104183004/)
Reason for revert:
duh
Original issue's description:
> De-proc Color32
>
> Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
> which is no longer needed.
>
> Seems handy to have SkTypes include the relevant intrinsics when
> we know we've got them, but I'm not married to it.
>
> Locally this looks like a pointlessly small perf win, but I'm mostly
> keen to get all the code together.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
>
> Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc
TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1102363006
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Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
Review URL: https://codereview.chromium.org/1104183004
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https://codereview.chromium.org/1104183004/)
Reason for revert:
MIPS
Original issue's description:
> De-proc Color32
>
> Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
> which is no longer needed.
>
> Seems handy to have SkTypes include the relevant intrinsics when
> we know we've got them, but I'm not married to it.
>
> Locally this looks like a pointlessly small perf win, but I'm mostly
> keen to get all the code together.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1108163002
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Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Review URL: https://codereview.chromium.org/1104183004
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We've always been using the portable ColorRect32, so we don't need the
ColorRectProc plumbing.
Furthermore, ColorRect32 doesn't seem to be very important (we're only using
it in the opaque case, which our row-by-row procs already specialize for).
Remove that too.
If we find we want specialization for really narrow rects again, let's put it in
blitRect() directly. It's pretty unlikely we're going to get platform-specific
speedup for blits to non-contiguous memory.
My local SKP comparison is +- 3%... most neutral I've ever seen.
BUG=skia:
Review URL: https://codereview.chromium.org/959873002
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BUG=skia:3302
Review URL: https://codereview.chromium.org/847443003
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BUG=skia:
R=robertphillips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/303543009
git-svn-id: http://skia.googlecode.com/svn/trunk@14959 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.chromium.org/17335008
git-svn-id: http://skia.googlecode.com/svn/trunk@9727 2bbb7eff-a529-9590-31e7-b0007b416f81
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Original patch by landry.breuil.
http://code.google.com/p/skia/issues/detail?id=626
git-svn-id: http://skia.googlecode.com/svn/trunk@4112 2bbb7eff-a529-9590-31e7-b0007b416f81
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15% speedup for rectangles < 31 px wide, 5% for larger.
http://codereview.appspot.com/5843050/
git-svn-id: http://skia.googlecode.com/svn/trunk@3423 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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Attempting to fix up our use of __restrict__ so Chrome can enable it.
git-svn-id: http://skia.googlecode.com/svn/trunk@1597 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add blitmask procs (with optional platform acceleration)
patch by yaojie.yan
git-svn-id: http://skia.googlecode.com/svn/trunk@910 2bbb7eff-a529-9590-31e7-b0007b416f81
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The regression was due to the fact that we were calling PlatformColorProc() for
every span (which in turns makes CPUID, a fairly expensive call). Since we draw
a lot of rects, and rects have 1-pixel wide spans for the vertical segments,
that's a lot of CPUID.
Fixed by cacheing the result of PlatformColorProc(), as is done for the other
platform-specific blitters.
Review URL: http://codereview.appspot.com/3669042/
git-svn-id: http://skia.googlecode.com/svn/trunk@636 2bbb7eff-a529-9590-31e7-b0007b416f81
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[Patch from weiwei.li@intel.com]
SSE2 optimization has been added by Stephen White before, this improves the skia
performance on SSE2-supporting platform. (please refer to below issues)
Issue 171055: More SSE2ification
Issue 157141: More SSE2ification
Issue 150060: minor tweaks to SSE2 code for -fPIC
Issue 144072: SSE2 optimizations for 32bit blending blitters
This CL implements SSE2 optimizations for the 32bit Color operation. Like above
issues, it uses CPUID to detect for SSE2 and changes the platform procs at
runtime as well. The 32bit Color operation is heavily used on Chrome HTML5
canvas operations. Take Microsoft IE test drives Pulsating Bubbles as example
(http://ie.microsoft.com/testdrive/Performance/PulsatingBubbles/Default.xhtml),
if running this cases on Chrome, the overhead of 32bit Color operation is about
40~50%. So this CL will make skia performance more better, and also make Chrome
HTML5 canvas performance more better.
Additional, this CL has passed the skia bench & tests validation, the result is
pretty good. We also apply this CL to the latest chromium, and re-run Microsoft
IE test drives Pulsating Bubbles, the performance is improved by almost 9~10%.
git-svn-id: http://skia.googlecode.com/svn/trunk@633 2bbb7eff-a529-9590-31e7-b0007b416f81
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on some gccs).
git-svn-id: http://skia.googlecode.com/svn/trunk@425 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL implements SSE2 optimizations for 3 of the 32bit blending blitters. It
uses CPUID to detect for SSE2 at runtime. In order to accomodate runtime
detection, it changes the platform procs from static arrays to static
functions.
It also includes an implementation of SkTime for Win32.
http://codereview.appspot.com/144072
git-svn-id: http://skia.googlecode.com/svn/trunk@418 2bbb7eff-a529-9590-31e7-b0007b416f81
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call these new procs in (nearly) all the places we had inlined loops before.
In once instance (blitter_argb32::blitAntiH) we get different results by a
tiny bit. The new code is more accurate, and exactly inline with all of the
other like-minded blits, so I think the change is good going forward.
git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
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