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* (SSE2) acceleration for rectangular opaque erases.Gravatar tomhudson@google.com2012-03-19
| | | | | | | | | | 15% speedup for rectangles < 31 px wide, 5% for larger. http://codereview.appspot.com/5843050/ git-svn-id: http://skia.googlecode.com/svn/trunk@3423 2bbb7eff-a529-9590-31e7-b0007b416f81
* separate SkBlitMask decl into its own headerGravatar reed@google.com2011-10-12
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
* Increase compatibility with clang, mostly around SK_RESTRICT.Gravatar tomhudson@google.com2011-06-15
| | | | | | | | Attempting to fix up our use of __restrict__ so Chrome can enable it. git-svn-id: http://skia.googlecode.com/svn/trunk@1597 2bbb7eff-a529-9590-31e7-b0007b416f81
* http://codereview.appspot.com/3980041/Gravatar reed@google.com2011-03-09
| | | | | | | | | Add blitmask procs (with optional platform acceleration) patch by yaojie.yan git-svn-id: http://skia.googlecode.com/svn/trunk@910 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix perf regression in Color32.Gravatar senorblanco@chromium.org2010-12-16
| | | | | | | | | | | | | | | | The regression was due to the fact that we were calling PlatformColorProc() for every span (which in turns makes CPUID, a fairly expensive call). Since we draw a lot of rects, and rects have 1-pixel wide spans for the vertical segments, that's a lot of CPUID. Fixed by cacheing the result of PlatformColorProc(), as is done for the other platform-specific blitters. Review URL: http://codereview.appspot.com/3669042/ git-svn-id: http://skia.googlecode.com/svn/trunk@636 2bbb7eff-a529-9590-31e7-b0007b416f81
* SSE2 optimizations for 32bit Color operation.Gravatar senorblanco@chromium.org2010-12-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | [Patch from weiwei.li@intel.com] SSE2 optimization has been added by Stephen White before, this improves the skia performance on SSE2-supporting platform. (please refer to below issues) Issue 171055: More SSE2ification Issue 157141: More SSE2ification Issue 150060: minor tweaks to SSE2 code for -fPIC Issue 144072: SSE2 optimizations for 32bit blending blitters This CL implements SSE2 optimizations for the 32bit Color operation. Like above issues, it uses CPUID to detect for SSE2 and changes the platform procs at runtime as well. The 32bit Color operation is heavily used on Chrome HTML5 canvas operations. Take Microsoft IE test drives Pulsating Bubbles as example (http://ie.microsoft.com/testdrive/Performance/PulsatingBubbles/Default.xhtml), if running this cases on Chrome, the overhead of 32bit Color operation is about 40~50%. So this CL will make skia performance more better, and also make Chrome HTML5 canvas performance more better. Additional, this CL has passed the skia bench & tests validation, the result is pretty good. We also apply this CL to the latest chromium, and re-run Microsoft IE test drives Pulsating Bubbles, the performance is improved by almost 9~10%. git-svn-id: http://skia.googlecode.com/svn/trunk@633 2bbb7eff-a529-9590-31e7-b0007b416f81
* remove const modifiers on function return types (unneeded, and caused an errorGravatar reed@android.com2009-11-13
| | | | | | | | on some gccs). git-svn-id: http://skia.googlecode.com/svn/trunk@425 2bbb7eff-a529-9590-31e7-b0007b416f81
* SSE2 optimizations for 32bit blending blitters.Gravatar senorblanco@chromium.org2009-11-04
| | | | | | | | | | | | | | | This CL implements SSE2 optimizations for 3 of the 32bit blending blitters. It uses CPUID to detect for SSE2 at runtime. In order to accomodate runtime detection, it changes the platform procs from static arrays to static functions. It also includes an implementation of SkTime for Win32. http://codereview.appspot.com/144072 git-svn-id: http://skia.googlecode.com/svn/trunk@418 2bbb7eff-a529-9590-31e7-b0007b416f81
* add BlitRow procs for 32->32, to allow for neon and other optimizations.Gravatar reed@android.com2009-09-23
call these new procs in (nearly) all the places we had inlined loops before. In once instance (blitter_argb32::blitAntiH) we get different results by a tiny bit. The new code is more accurate, and exactly inline with all of the other like-minded blits, so I think the change is good going forward. git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81