| Commit message (Collapse) | Author | Age |
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Refactor Picture and Pipe bitmap storage into common data structure
Update SkFlattenable buffers to be more modular.
This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6445079
git-svn-id: http://skia.googlecode.com/svn/trunk@4994 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6448095
git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL reapplies r4722. Now that we have addressed the issues
in Chrome tests that were causing asserts to be fired.
Review URL: https://codereview.appspot.com/6452050
git-svn-id: http://skia.googlecode.com/svn/trunk@4804 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
TEST=
Review URL: https://codereview.appspot.com/6449049
git-svn-id: http://skia.googlecode.com/svn/trunk@4780 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap.setPixels(...) now creates a mutable pixelRef instead
of just setting fPixels.
Review URL: https://codereview.appspot.com/6419044
git-svn-id: http://skia.googlecode.com/svn/trunk@4722 2bbb7eff-a529-9590-31e7-b0007b416f81
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texture cache when freed
http://codereview.appspot.com/6262043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4301 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6300114/
git-svn-id: http://skia.googlecode.com/svn/trunk@4291 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6299072
git-svn-id: http://skia.googlecode.com/svn/trunk@4236 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3966 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3414 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3410 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3409 2bbb7eff-a529-9590-31e7-b0007b416f81
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REVIEW=http://codereview.appspot.com/5491055/
git-svn-id: http://skia.googlecode.com/svn/trunk@2883 2bbb7eff-a529-9590-31e7-b0007b416f81
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copy of the texels in VRAM rather than a readback and re-upload. This
gives a 3-10X speedup on recursive canvas-to-canvas draws.
N.B.: This introduces a new GM test, which will need new baselines.
git-svn-id: http://skia.googlecode.com/svn/trunk@2790 2bbb7eff-a529-9590-31e7-b0007b416f81
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(gpu code doesn't work in general in fixed pt).
git-svn-id: http://skia.googlecode.com/svn/trunk@2586 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2585 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap pixels. Changes how clipping to device bounds is handled.
Review URL: http://codereview.appspot.com/5307077/
git-svn-id: http://skia.googlecode.com/svn/trunk@2584 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2579 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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This means we have to be even more cautious about when we call lock, and we should
always check getTexture() first if we can handle a texture directly, rather than
forcing the read-back to get the bits.
git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1786 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=http://code.google.com/p/skia/issues/detail?id=305
REVIEW=http://codereview.appspot.com/4630073/
git-svn-id: http://skia.googlecode.com/svn/trunk@1775 2bbb7eff-a529-9590-31e7-b0007b416f81
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Volatility is a hint that indicates that the contents of a bitmap
are ephemeral. SkGpuDevice will not preserve volatile bitmaps
in its texture cache, and will use textures from a pool of
keyless (recyclable) textures to avoid the performance hit of
texture allocation and release.
A subsequent change is required in webkit in order to take advantage
of this optimization. putImageData, and other methods that create
temporary bitmaps will have to mark their bitmaps as volatile.
before rendering them through skia.
git-svn-id: http://skia.googlecode.com/svn/trunk@1769 2bbb7eff-a529-9590-31e7-b0007b416f81
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code style
git-svn-id: http://skia.googlecode.com/svn/trunk@1215 2bbb7eff-a529-9590-31e7-b0007b416f81
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into a third directory, and create a summary web page with metrics for easy
inspection of the results.
git-svn-id: http://skia.googlecode.com/svn/trunk@1200 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4413047/
git-svn-id: http://skia.googlecode.com/svn/trunk@1125 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Export/import skia APIs if SKIA_DLL is defined.
- This change has no effect on skia.
Review URL: http://codereview.appspot.com/4282042
git-svn-id: http://skia.googlecode.com/svn/trunk@944 2bbb7eff-a529-9590-31e7-b0007b416f81
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- fix compile warnings in the GPU code
- upstream android specific code (ifdef protected)
- fail gracefully when a custom allocator fails
git-svn-id: http://skia.googlecode.com/svn/trunk@936 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4230041
git-svn-id: http://skia.googlecode.com/svn/trunk@854 2bbb7eff-a529-9590-31e7-b0007b416f81
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- optional parameters added to descriptorProc and allocPixels
- clip options to image decoders
- check for xfermode in blitter_a8
- UNROLL loops in blitrow
reviewed by reed@google.com
git-svn-id: http://skia.googlecode.com/svn/trunk@841 2bbb7eff-a529-9590-31e7-b0007b416f81
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document testing build-flag for large bitmaps
git-svn-id: http://skia.googlecode.com/svn/trunk@744 2bbb7eff-a529-9590-31e7-b0007b416f81
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This patch adds four methods to SkBitmap. There are two functions to return
"safe size", defined as the number of pixels from the value returned by
getPixels() to the end of the allocated buffer.
There is one version of fillPixels() to copy the bitmap instance into an
external buffer (with specified size, and using specified stride), and another
fillPixels() to copy from an external buffer to the instance bitmap. In the
latter case the specified height, width and pixel format must match that used by
the bitmap instance, although the specified stride may be any value at least as
large as the minimum stride for the specified geometry. It is assumed that the
external buffer is of size at least (height - 1)*stride + width *
bytesPerPixel.
Both fillPixels() functions return false if the copy is not possible with the
specified parameters.
Review URL: http://codereview.appspot.com/2837041/
git-svn-id: http://skia.googlecode.com/svn/trunk@625 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@596 2bbb7eff-a529-9590-31e7-b0007b416f81
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- copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it
- bitmap shader doesn't claim to have shadespan16 if dithering is on, since its
sampler doesn't auto-dither (note that gradients do auto-dither in their
16bit sampler)
- blitter setup just relies on the shader to report if its 16bit sampler can be
called (allowing gradients to say yes regardless of dither, but bitmaps to say
no if dithering is on)
git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
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remove obsolete SkBitmapShader.cpp file
git-svn-id: http://skia.googlecode.com/svn/trunk@271 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@261 2bbb7eff-a529-9590-31e7-b0007b416f81
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initialize fFlags in bitmapprocshader
git-svn-id: http://skia.googlecode.com/svn/trunk@191 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@169 2bbb7eff-a529-9590-31e7-b0007b416f81
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Index8.
Also, change the logic of SkBitmap.copyTo() to do memcpy() if srcConfig
and dstConfig are the same.
git-svn-id: http://skia.googlecode.com/svn/trunk@164 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@137 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@72 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
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