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*
--pictureDir foo will load serialized pictures <>.skp from the foo directory
reed@google.com
2012-06-04
*
Move GrGpuGL::programUnitTest into its own file
bsalomon@google.com
2012-06-01
*
Add SkFontDescriptor for serializing fonts.
djsollen@google.com
2012-05-31
*
Add GrGradientEffects files. These implementations will be invoked from
tomhudson@google.com
2012-05-31
*
Enable typeface from stream test for Mac.
bungeman@google.com
2012-05-31
*
Implement morphology as a custom effect
bsalomon@google.com
2012-05-31
*
Merge GrGpuGLShaders into its parent class, GrGpuGL
bsalomon@google.com
2012-05-31
*
Use a single GrDrawState in GrContext for direct and buffered drawing
bsalomon@google.com
2012-05-31
*
suppress warning on Mac
caryclark@google.com
2012-05-31
*
Add bench to test the performance of creating a picture.
djsollen@google.com
2012-05-30
*
arm: First step towards dynamic NEON support.
digit@google.com
2012-05-30
*
shape ops work in progress (get rid of some warnings)
caryclark@google.com
2012-05-23
*
Converted AAClips SampleApp slide to GM:simpleaaclip
robertphillips@google.com
2012-05-22
*
~glyphcache_globals needs to actually delete its cache
reed@google.com
2012-05-21
*
shape ops work in progress
caryclark@google.com
2012-05-18
*
Some refactoring of GrCustomStage and friends
bsalomon@google.com
2012-05-18
*
CreateTypefaceFromStream for GDI.
bungeman@google.com
2012-05-18
*
change SkChunkAlloc to grow its allocations geometrically (not linearly)
reed@google.com
2012-05-17
*
move Release build to -O3 (from -O2)
reed@google.com
2012-05-17
*
WeakRefCnt
bungeman@google.com
2012-05-16
*
Debug Windows compiler complaint fixes
robertphillips@google.com
2012-05-14
*
Add bench and test for SkRefCnt.
bungeman@google.com
2012-05-14
*
Extract ShaderCodeSegments from GrGLProgram into a new class,
tomhudson@google.com
2012-05-11
*
Remove tesselated path renderer and supporting code, glu, and libtess target
bsalomon@google.com
2012-05-11
*
Set no rtti option to avoid warnings on Android.
djsollen@google.com
2012-05-11
*
Move convolution from code in GrGLProgram to new GrConvolutionEffect
tomhudson@google.com
2012-05-10
*
Added stack to AA clip mask cache
robertphillips@google.com
2012-05-09
*
Move GL function prototype typdefs to a separate header
bsalomon@google.com
2012-05-07
*
shape ops work in progress
caryclark@google.com
2012-05-07
*
impl SkTLS for windows, refactoring to share code with pthread impl
reed@google.com
2012-05-07
*
Make GrGLDefines.h be a private header
bsalomon@google.com
2012-05-07
*
Move function decls and macros out of public headers that are meant for inter...
bsalomon@google.com
2012-05-07
*
add bench for SkPath::Iter and SkPath::RawIter
reed@google.com
2012-05-07
*
add gm for dashing variations
reed@google.com
2012-05-04
*
add initial bench for dashing (more work to do)
reed@google.com
2012-05-04
*
recreate http://codereview.appspot.com/6131051/ in svn instead of git
epoger@google.com
2012-05-03
*
Added GM test to stress test the texture unit/sampler allocation
robertphillips@google.com
2012-05-02
*
Second half of refactoring to move SW path rendering to GrPathRenderer
robertphillips@google.com
2012-05-01
*
Re-adding red texture support (by rolling back r3800)
robertphillips@google.com
2012-04-30
*
Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with htt...
epoger@google.com
2012-04-30
*
add RegionBench, in preparation for speeding up intersects and contains for c...
reed@google.com
2012-04-27
*
Remove GrPath typedef
bsalomon@google.com
2012-04-27
*
Hooks up the GrCustomStage/GrGLProgramStageFactory/GrGLProgramStage
tomhudson@google.com
2012-04-20
*
Make GM able to run MSAA modes and multiple GPU configs in a single run.
bsalomon@google.com
2012-04-19
*
Infrastructure for new Ganesh shader pipeline: base classes for GPU
tomhudson@google.com
2012-04-18
*
Minor refactoring to pull GrClipMaskManager into its own files
robertphillips@google.com
2012-04-16
*
Minor code cleanup of Debug GL Interface
robertphillips@google.com
2012-04-16
*
roll out http://code.google.com/p/skia/source/detail?r=3687 because Mac 10.6 ...
epoger@google.com
2012-04-16
*
Make Mac build generate both 32-bit and 64-bit code.
epoger@google.com
2012-04-16
*
add gm circles
bsalomon@google.com
2012-04-16
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