| Commit message (Collapse) | Author | Age |
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Review URL: https://codereview.appspot.com/7312056
git-svn-id: http://skia.googlecode.com/svn/trunk@7668 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7309060
git-svn-id: http://skia.googlecode.com/svn/trunk@7658 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7312057/
git-svn-id: http://skia.googlecode.com/svn/trunk@7647 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL also turns those features on by default on Android
Review URL: https://codereview.appspot.com/7313049
git-svn-id: http://skia.googlecode.com/svn/trunk@7645 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7637 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7631 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6749054
git-svn-id: http://skia.googlecode.com/svn/trunk@7626 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness.
Review URL: https://codereview.appspot.com/7277055
git-svn-id: http://skia.googlecode.com/svn/trunk@7563 2bbb7eff-a529-9590-31e7-b0007b416f81
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fix for a bug that unit tests and GM trigger.
git-svn-id: http://skia.googlecode.com/svn/trunk@7561 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7544 2bbb7eff-a529-9590-31e7-b0007b416f81
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those based on special-casing stroking for single-contour-convex shapes.
git-svn-id: http://skia.googlecode.com/svn/trunk@7537 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7228071
git-svn-id: http://skia.googlecode.com/svn/trunk@7514 2bbb7eff-a529-9590-31e7-b0007b416f81
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of drawIndexedInstances.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7221078
git-svn-id: http://skia.googlecode.com/svn/trunk@7508 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7071055/
git-svn-id: http://skia.googlecode.com/svn/trunk@7496 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7227055/
git-svn-id: http://skia.googlecode.com/svn/trunk@7492 2bbb7eff-a529-9590-31e7-b0007b416f81
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clone of https://codereview.appspot.com/7237055/
git-svn-id: http://skia.googlecode.com/svn/trunk@7491 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7479 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().
Review URL: https://codereview.appspot.com/7180048
git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7453 2bbb7eff-a529-9590-31e7-b0007b416f81
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update gyp files
git-svn-id: http://skia.googlecode.com/svn/trunk@7445 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7195054/
git-svn-id: http://skia.googlecode.com/svn/trunk@7422 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7193064
git-svn-id: http://skia.googlecode.com/svn/trunk@7395 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7385 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7383 2bbb7eff-a529-9590-31e7-b0007b416f81
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The purpose of this code move is to make it re-usable in order to implement
occlusion culling optimizations in SkPicture similar to what we have now
in SkDeferredCanvas.
BUG=https://code.google.com/p/chromium/issues/detail?id=164530
Review URL: https://codereview.appspot.com/7196046
git-svn-id: http://skia.googlecode.com/svn/trunk@7361 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7206045/
git-svn-id: http://skia.googlecode.com/svn/trunk@7349 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7201045
git-svn-id: http://skia.googlecode.com/svn/trunk@7343 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7330 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6499101/
git-svn-id: http://skia.googlecode.com/svn/trunk@7317 2bbb7eff-a529-9590-31e7-b0007b416f81
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Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Committed: https://code.google.com/p/skia/source/detail?r=7275
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7127055
git-svn-id: http://skia.googlecode.com/svn/trunk@7281 2bbb7eff-a529-9590-31e7-b0007b416f81
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In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7134055
git-svn-id: http://skia.googlecode.com/svn/trunk@7274 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=606
Review URL: https://codereview.appspot.com/7086053
git-svn-id: http://skia.googlecode.com/svn/trunk@7271 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7160043/
git-svn-id: http://skia.googlecode.com/svn/trunk@7264 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSingleTextureEffect abstract.
Review URL: https://codereview.appspot.com/7142049
git-svn-id: http://skia.googlecode.com/svn/trunk@7254 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7133049
git-svn-id: http://skia.googlecode.com/svn/trunk@7244 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7235 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=https://code.google.com/p/skia/issues/detail?id=909
Review URL: https://codereview.appspot.com/7098047
git-svn-id: http://skia.googlecode.com/svn/trunk@7187 2bbb7eff-a529-9590-31e7-b0007b416f81
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TEST=Added new GM called "displacement"
Review URL: https://codereview.appspot.com/7058075
git-svn-id: http://skia.googlecode.com/svn/trunk@7182 2bbb7eff-a529-9590-31e7-b0007b416f81
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control settings at launch time without relying on compile-time flags or recompilation. It can be used to turn features on and off, as well as to control numeric quantities to 'tune' algorithms. Once I make sure it's working across all platforms I'll send out a quick tutorial on its use.
Review URL: https://codereview.appspot.com/7098051
git-svn-id: http://skia.googlecode.com/svn/trunk@7158 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7086051
git-svn-id: http://skia.googlecode.com/svn/trunk@7153 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrPathRenderer. GrAndroidPathRenderer is activated by gyp flag 'skia_android_path_rendering'.
A few changes to get this to work:
- Had to change SkPaint* param to SkStrokeRec& in ConvexPathVertices()
- Had to copy the vertex buffer created by the Android code to GrDrawTarget-generated vertex buffer, and convert float alpha to GrColor for AA paths
git-svn-id: http://skia.googlecode.com/svn/trunk@7110 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7096 2bbb7eff-a529-9590-31e7-b0007b416f81
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warnings.
git-svn-id: http://skia.googlecode.com/svn/trunk@7095 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7066054
git-svn-id: http://skia.googlecode.com/svn/trunk@7094 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7064053
git-svn-id: http://skia.googlecode.com/svn/trunk@7068 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.appspot.com/7057057
git-svn-id: http://skia.googlecode.com/svn/trunk@7066 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.appspot.com/7065052
git-svn-id: http://skia.googlecode.com/svn/trunk@7058 2bbb7eff-a529-9590-31e7-b0007b416f81
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