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* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...Gravatar msarett2016-09-16
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* Nanobench SVG supportGravatar fmalita2016-09-14
* Implement Fill() for incomplete decodes to RGBA_F16Gravatar msarett2016-09-13
* add pipecanvasGravatar reed2016-09-13
* [SVGDom] Initial linear gradient supportGravatar fmalita2016-09-12
* Add shader-based GaussianEdgeShader for reveal caseGravatar robertphillips2016-09-12
* change SkStreams to work with sk_sp<SkData> instead of SkData*Gravatar reed2016-09-12
* Remove unneeded GrGLSLTransformedCoordsArray typeGravatar bsalomon2016-09-12
* Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...Gravatar ethannicholas2016-09-12
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-12
* Added in Radial ShadowsGravatar vjiaoblack2016-09-09
* Merge GrGLSLProgramDesc into GrProgramDescGravatar egdaniel2016-09-07
* Move uils and sksl to a common sources GYP file.Gravatar brettw2016-09-06
* Improve usage of window rectanglesGravatar csmartdalton2016-09-06
* Update Windows build to use VULKAN_SDK rather than VK_SDK_PATHGravatar bsalomon2016-09-06
* Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...Gravatar caryclark2016-09-06
* Revert of Move uils and sksl to a common sources GYP file. (patchset #1 id:1 ...Gravatar caryclark2016-09-06
* Move uils and sksl to a common sources GYP file.Gravatar brettw2016-09-02
* Improve usage of window rectanglesGravatar csmartdalton2016-09-02
* Move Skia GN sources to a separate .gni file.Gravatar brettw2016-09-01
* Build LSAN suppressions into the test binaries.Gravatar mtklein2016-09-01
* Detect TSAN instead of relying on #ifdef THREAD_SANITIZER.Gravatar mtklein2016-08-30
* GN: add skslGravatar mtklein2016-08-30
* cleanup dead nanomsg and build_overridesGravatar mtklein2016-08-27
* Fix angle build on UbuntuGravatar brianosman2016-08-26
* Expat target exports includes instead of FreeType.Gravatar bungeman2016-08-26
* Update ANGLE to latest as of August 25, 2016Gravatar brianosman2016-08-26
* GPU implementation of drawRegion()Gravatar msarett2016-08-25
* SkPDF: Stop `#include PREPROCESSOR_DEFINE` patternGravatar halcanary2016-08-25
* Reland: Experimental parsing expression grammar (PEG) template libraryGravatar fmalita2016-08-25
* Made shadows blurry (thru implementing variance mapping)Gravatar vjiaoblack2016-08-25
* Revert of Experimental parsing expression grammar (PEG) template library (pat...Gravatar fmalita2016-08-25
* Experimental parsing expression grammar (PEG) template libraryGravatar fmalita2016-08-24
* gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformlyGravatar halcanary2016-08-24
* Make GrTextureStripAtlas flush pending IO on newly acquired textureGravatar ajuma2016-08-24
* Assume all TURBO_HAS_* are true.Gravatar mtklein2016-08-23
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-23
* Revert of Moving SkBlurImageFilter into core (patchset #9 id:160001 of https:...Gravatar bungeman2016-08-23
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-23
* Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...Gravatar vjiaoblack2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...Gravatar vjiaoblack2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Revert of Moving SkBlurImageFilter into core (patchset #6 id:100001 of https:...Gravatar mtklein2016-08-22
* Use ARMv8 CRC32 instructions for SkOpts::hash().Gravatar mtklein2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* src/utils/SkBitSet: simplifyGravatar halcanary2016-08-19
* Move GrFixedClip into src directoryGravatar csmartdalton2016-08-19