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* Force linking as C++ library.Gravatar mtklein2014-08-04
* Adds a GrGLPathRendering class that wraps the NV_path_renderingGravatar cdalton2014-08-04
* Don't call out -lstdc++ -lm explicitly.Gravatar mtklein2014-08-04
* SkCanvas interface for drawing a patch.Gravatar dandov2014-08-04
* Revert of Add ETC1 format to SkTextureCompressor (https://codereview.chromium...Gravatar krajcevski2014-08-04
* small skia_shared_lib=1 build fix for cross-process picture demoGravatar mtklein2014-08-04
* Stop building tests.Gravatar mtklein2014-08-04
* Add ETC1 format to SkTextureCompressorGravatar krajcevski2014-08-04
* Revert of Memory improvements to render_pdfs; better DM pool size defaults (h...Gravatar halcanary2014-08-01
* Memory improvements to render_pdfs; better DM pool size defaultsGravatar halcanary2014-08-01
* SKPs-as-benches in nanobenchGravatar mtklein2014-08-01
* Update NEON compiler defines to use SK_ prefixGravatar djsollen2014-08-01
* Clean up skia_directwrite GYP variable.Gravatar mtklein2014-07-31
* Add missing source file for iOSShell.Gravatar mtklein2014-07-31
* nanobench: support GMs-as-benchesGravatar mtklein2014-07-31
* DM: only depend on GpuTest when it's a GPU build.Gravatar mtklein2014-07-31
* sk_tool_utils_flags.cpp depends on GetResourcePathGravatar mtklein2014-07-31
* Add standard fonts to all GMs.Gravatar Cary Clark2014-07-31
* Add rotated rects benchmarksGravatar bsalomon2014-07-30
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Finish removing GrTHashTableGravatar robertphillips2014-07-29
* Generalize compressed blitter into its own templated classGravatar krajcevski2014-07-28
* Revert of Remove relative path to GrColor.h in SkShader.h (https://codereview...Gravatar bsalomon2014-07-28
* Remove relative path to GrColor.h in SkShader.hGravatar bsalomon2014-07-28
* Send less transform data when drawing text with nvprGravatar cdalton2014-07-25
* Added classes SkPatch and SkPatchMesh which help encapsulate and generalize t...Gravatar dandov2014-07-25
* Rename GrGpuObject to GrGpuResourceGravatar bsalomon2014-07-25
* Add preliminary ASTC encoderGravatar krajcevski2014-07-25
* Merge GrGpuObject and GrCacheable.Gravatar bsalomon2014-07-25
* Enable the SSSE3 compile time check on all platforms (4th attempt)Gravatar djsollen2014-07-24
* SkFontMgr for Android.Gravatar bungeman2014-07-24
* Revert of Enable the SSSE3 compile time check on all platforms. (https://code...Gravatar bungeman2014-07-23
* Revert of SkFontMgr for Android. (https://codereview.chromium.org/414483002/)Gravatar robertphillips2014-07-22
* fix android_framework build do to missing library at link timeGravatar djsollen2014-07-22
* Run CanvasState test across a library boundary.Gravatar scroggo2014-07-22
* Introduce skia_pic gyp variable.Gravatar scroggo2014-07-22
* SkFontMgr for Android.Gravatar bungeman2014-07-22
* share dm and command flagsGravatar caryclark2014-07-22
* Initial change to move 2D kernel to its own file.Gravatar joshualitt2014-07-22
* Refactor texture compressors into separate filesGravatar krajcevski2014-07-22
* Enable the SSSE3 compile time check on all platforms (3rd attempt)Gravatar djsollen2014-07-22
* Add a GrPathRange classGravatar cdalton2014-07-21
* Skia side RGB to YUV gpu conversionGravatar sugoi2014-07-21
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-21
* git sample app working on iOSGravatar caryclark2014-07-18
* update pathops core and testsGravatar caryclark2014-07-18
* Generate makefile for bench_pictures.Gravatar scroggo2014-07-17
* Set maximum output size for scaled-image-cache imagesGravatar halcanary2014-07-17
* Remove benches from DM.Gravatar mtklein2014-07-16
* 32 bpp floating point texturesGravatar joshualitt2014-07-16