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Commit message (
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Author
Age
*
move GrPixelRef headers to private (as we work to eliminate them)
reed
2016-07-13
*
Remove GrLayerHoister
robertphillips
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Move GrDrawTarget::clear logic into GrDrawContext
robertphillips
2016-07-13
*
Monitor profile tool, now with Windows support, too!
brianosman
2016-07-12
*
SkRasterPipeline preliminaries
mtklein
2016-07-12
*
Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001...
msarett
2016-07-11
*
tools/SkShaper: factor shaping out of using_skia_and_harfbuzz
halcanary
2016-07-11
*
try to speed-up maprect + round2i + contains
reed
2016-07-11
*
hacking on a single-benchmark tool
mtklein
2016-07-11
*
deferred canvas
reed
2016-07-08
*
Move sRGB <-> linear conversion components to their own files.
mtklein
2016-07-08
*
Revert of Move sRGB <-> linear conversion components to their own files. (pat...
mtklein
2016-07-07
*
Move sRGB <-> linear conversion components to their own files.
mtklein
2016-07-07
*
Begin instanced rendering for simple shapes
csmartdalton
2016-07-07
*
Correctly handle mat2x2 in Vulkan
egdaniel
2016-07-07
*
Move GrNonAAFillRectPerspectiveBatch to its own file
robertphillips
2016-07-06
*
Compile Vulkan when building for the Android framework.
djsollen
2016-07-06
*
Try fix the mac build bot after removing Android SampleApp
liyuqian
2016-07-06
*
Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...
ksakamoto
2016-07-05
*
fixed non-GPU build
ethannicholas
2016-07-01
*
initial checkin of SkSL compiler
ethannicholas
2016-07-01
*
Disable GPU dithering in Android framework builds
bsalomon
2016-06-30
*
Remove GrTInstanceBatch
bsalomon
2016-06-30
*
Begin instanced rendering for simple shapes
csmartdalton
2016-06-30
*
Fix png encoding in skia debugger
msarett
2016-06-30
*
Move SkColorSpace ICC parsing/writing code to its own file
msarett
2016-06-28
*
SkLightingShader normal vector CPU computation refactor.
dvonbeck
2016-06-27
*
Revert of Refactoring of CPU NormalMap handling out into its own class (patch...
dvonbeck
2016-06-27
*
SkLightingShader normal vector CPU computation refactor.
dvonbeck
2016-06-27
*
remove DownSample imagefilter
reed
2016-06-25
*
Revert of Remove Android SampleApp (patchset #5 id:80001 of https://coderevie...
rmistry
2016-06-24
*
Remove Android SampleApp
liyuqian
2016-06-23
*
Work around missing __mulodi4() on ARMv7 + Clang builds.
mtklein
2016-06-23
*
Add stub for avx.
herb
2016-06-23
*
Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
More removal of SkColorProfileType...
brianosman
2016-06-20
*
Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of http...
egdaniel
2016-06-17
*
Fix mixup where SamplePathOverstroke wasn't added
hstern
2016-06-17
*
More removal of SkColorProfileType...
brianosman
2016-06-17
*
Update GYP for linux Vulkan to support SDK 1.0.13
egdaniel
2016-06-17
*
Enable viewer in non-Vulkan builds
jvanverth
2016-06-17
*
Move headers in include/utils/win to src/utils/win.
bungeman
2016-06-16
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-16
*
Add samples to Viewer.
jvanverth
2016-06-16
*
Revert of Refactoring of GPU NormalMap handling out into its own class (patch...
egdaniel
2016-06-15
*
Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https:/...
egdaniel
2016-06-15
*
Enable viewer in non-Vulkan builds
jvanverth
2016-06-15
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-15
*
Added warning for variable-length arrays to GYP, since they are unsupprted un...
dvonbeck
2016-06-15
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