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* update iOS build flagsGravatar mtklein2015-11-16
| | | | | | | | | | This makes it match OS X build more closely. The most important change is that CLANG_CXX_LIBRARY sets -stdlib=libc++ for both the compiler and the linker. BUG=skia: Review URL: https://codereview.chromium.org/1451913002
* Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of ↵Gravatar mtklein2015-11-16
| | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1436033003/ ) Reason for revert: 10.9 bots are too old too. Original issue's description: > skstd -> std for unique_ptr > > TBR=reed@google.com > No public API changes. > > BUG=skia:4564 > > Committed: https://skia.googlesource.com/skia/+/755c553c17b82bb5de3d9cc8d3b2a866ff9e9e50 TBR=bungeman@google.com,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4564 Review URL: https://codereview.chromium.org/1446413002
* skstd -> std for unique_ptrGravatar mtklein2015-11-16
| | | | | | | | | TBR=reed@google.com No public API changes. BUG=skia:4564 Review URL: https://codereview.chromium.org/1436033003
* Create a standalone example for using Skia with SDLGravatar joshualitt2015-11-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1442573003
* turn on libc++ for iOSGravatar mtklein2015-11-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1442103002
* Remove dependency on src/android from dm and nanobenchGravatar msarett2015-11-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1443033002
* Move GrGLPrimitive/GeometryProc to GLSLGravatar egdaniel2015-11-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1441683008
* Move XferProcessors to glslGravatar egdaniel2015-11-13
| | | | | | | | | | This is basically a move and rename TBR=bsalomon@google.com BUG=skia: Review URL: https://codereview.chromium.org/1440073002
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
| | | | | | | | TBR=bsalomon@google.com BUG=skia: Review URL: https://codereview.chromium.org/1434313002
* Move SkBitmapRegionDecoder to include/android and src/androidGravatar msarett2015-11-13
| | | | | | | | | | | | This will expose the BitmapRegionDecoder API as a public include and move the implementation to src. This makes this code more naturally exposed in Android and easier to test in DM and nanobench. BUG=skia: Review URL: https://codereview.chromium.org/1438873002
* SkAtomic: always use std::atomicGravatar mtklein2015-11-12
| | | | | | | | | | | | We were doing it on Windows, now do it everywhere. This just changes the backend. We could think about another step to actually replacing all our sk_atomic_... with std atomic stuff. CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot TBR=reed@google.com Only deleting from include/... Review URL: https://codereview.chromium.org/1441773002
* Replace SkFunction with std::functionGravatar mtklein2015-11-12
| | | | | | | TBR=reed@google.com No public API changes. Review URL: https://codereview.chromium.org/1441753002
* Target Mac bots at 10.7+libc++ to approximate Chrome's 10.6+libc++.Gravatar mtklein2015-11-12
| | | | | | | | | | | | | | This is necessary if we want to start using C++11 library features. Chrome's got their own custom libc++-for-10.6. This is a somewhat lazy approximation of that. Chrome should still guard us from using 10.7-specific features until 10.6-10.8 all go away. BUG=skia: Review URL: https://codereview.chromium.org/1437173002
* bring up SDL on windowsGravatar joshualitt2015-11-11
| | | | | | | | BUG=skia: patch from issue 1432353002 at patchset 1 (http://crrev.com/1432353002#ps1) Review URL: https://codereview.chromium.org/1438003004
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1438003003
* Fix -Wunused-parameter errors in SkCodec.h in AndroidGravatar msarett2015-11-11
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1437823004
* float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.Gravatar mtklein2015-11-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Xfermode_ColorDodge_aa 10.3ms -> 7.85ms 0.76x Xfermode_SoftLight_aa 13.8ms -> 10.2ms 0.74x Xfermode_ColorBurn_aa 10.7ms -> 7.82ms 0.73x Xfermode_SoftLight 33.6ms -> 23.2ms 0.69x Xfermode_ColorDodge 25ms -> 16.5ms 0.66x Xfermode_ColorBurn 26.1ms -> 16.6ms 0.63x Ought to be no pixel diffs: https://gold.skia.org/search2?issue=1432903002&unt=true&query=source_type%3Dgm&master=false Incidental stuff: I made the SkNx(T) constructors implicit to make writing math expressions simpler. This allows us to write expressions like Sk4f v; ... v = v*4; rather than Sk4f v; ... v = v * Sk4f(4); As written it only works when the constant is on the right-hand side, so expressions like `(Sk4f(1) - da)` have to stay for now. I plan on following up with a CL that lets those become `(1 - da)` too. BUG=skia:4117 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1432903002
* Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.Gravatar egdaniel2015-11-11
| | | | | | | | | | | | | | This CL still keeps the weird diamond shape we have for all our ProgramBuilders. However, the GrGLSL base class will allow us to pull multiple other parts of our program setup away from GL which will eventually allow us to break up the diamond. As part of this all ShaderBuilder subclass have been made gl independent, however I will move them to GLSL files/class names in a follow on CL. BUG=skia: Review URL: https://codereview.chromium.org/1416423003
* Reorganize BRD code in new tools directoryGravatar msarett2015-11-10
| | | | | | | | | | | | Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h Move BRD code to its own directory in tools. This allows us to not need to expose the entire tools directory in Android. BUG=skia: Review URL: https://codereview.chromium.org/1417393004
* Delete dead BitmapRegionDecoder code in toolsGravatar msarett2015-11-10
| | | | | | | | | | | This approach to subset decoding is no longer supported. We have replaced it with an implementation that does not depend on forked libraries. https://codereview.chromium.org/1406153015/ BUG=skia: Review URL: https://codereview.chromium.org/1406033007
* Use a struct for client GL texture handlesGravatar bsalomon2015-11-10
| | | | Review URL: https://codereview.chromium.org/1429863009
* GYP: remove stale skia_scalar gyp variableGravatar Hal Canary2015-11-10
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1417703013 Review URL: https://codereview.chromium.org/1417703013 .
* Fixes for building with sdl on androidGravatar joshualitt2015-11-10
| | | | | | | BUG=skia: TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1437613002
* Extract glyph find and position code in preparation to use it in XPS and GPU ↵Gravatar herb2015-11-09
| | | | | | | | code. BUG=skia: Review URL: https://codereview.chromium.org/1409123010
* Wire up SDL on macGravatar joshualitt2015-11-09
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1428633003
* Separate out natively-texture image/bmp draws from cached-as-texture ↵Gravatar bsalomon2015-11-09
| | | | | | | | image/bmp draws This makes texture-backed images and bitmaps down a new code path. It adds a pinch point via the texture adjuster that will be used to handle copied necessary for different texture targets. It also fixes bugs in the existing code exhibited by recent updates to the bleed GM. The plan is to move the the sw/generator-backed imgs/bmps on to this code path with future changes. Review URL: https://codereview.chromium.org/1424313010
* Update sample to use new perlin noise shader, and make cloud likeGravatar egdaniel2015-11-09
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1410863006
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-08
| | | | | | Committed: https://skia.googlesource.com/skia/+/3b484a40b3be7f0262afadeaf6b741ba5cedcfe1 Review URL: https://codereview.chromium.org/1410663005
* Comments Style: s/skbug.com/bug.skia.org/Gravatar halcanary2015-11-07
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1432503003 Review URL: https://codereview.chromium.org/1432503003
* Revert of Add text animation sample; tweak DrawShip sample (patchset #3 ↵Gravatar jvanverth2015-11-06
| | | | | | | | | | | | | | | | | | | id:40001 of https://codereview.chromium.org/1410663005/ ) Reason for revert: CrOS bots failing. Original issue's description: > Add text animation sample; tweak DrawShip sample > > Committed: https://skia.googlesource.com/skia/+/3b484a40b3be7f0262afadeaf6b741ba5cedcfe1 TBR=robertphillips@google.com,bsalomon@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1408063015
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-06
| | | | Review URL: https://codereview.chromium.org/1410663005
* Fix the build on Android devicesGravatar Matt Sarett2015-11-06
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* Remove dependencies on Android's forked decoder librariesGravatar msarett2015-11-06
| | | | | | | | | | | Disable SkImageDecoder's code which relies on Android's customized libpng and libjpeg. Build standard versions of libpng and libjpeg-turbo everywhere. The SkImageDecoder code has been replaced with SkCodec, which can decode subsets using standard library APIs BUG=skia: Review URL: https://codereview.chromium.org/1406153015
* Export tools as an include directory for AndroidGravatar msarett2015-11-06
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1411933006
* Rename SkBitmapRegionDecoder and Create functionGravatar msarett2015-11-06
| | | | | | | | | | | | | We no longer need to worry about namespace conflicts SkBitmapRegionDecoder in Android (which we are replacing). Additionally, the static Create() function does not need to repeat the name BitmapRegionDecoder. BUG=skia: Review URL: https://codereview.chromium.org/1415243007
* Create Sample that combines combose shader and coons patchGravatar egdaniel2015-11-05
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1417123004
* Wire up SDL on AndroidGravatar joshualitt2015-11-05
| | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/a4d3797c3b0f0cac8493c46cb334ca88a5d6ccf6 Review URL: https://codereview.chromium.org/1415453009
* Revert of Wire up SDL on Android (patchset #4 id:60001 of ↵Gravatar joshualitt2015-11-05
| | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1415453009/ ) Reason for revert: breaks appurify Original issue's description: > Wire up SDL on Android > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/a4d3797c3b0f0cac8493c46cb334ca88a5d6ccf6 TBR=bsalomon@google.com,robertphillips@google.com,joshualitt@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1410703009
* Wire up SDL on AndroidGravatar joshualitt2015-11-05
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1415453009
* Create SDL backed SkOSWindowGravatar joshualitt2015-11-04
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1413593007
* Compile bitmap_region_decoder on AndroidGravatar msarett2015-11-04
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1422313004
* Clean up GrAtlas and rename it GrLayerAtlasGravatar robertphillips2015-11-03
| | | | Review URL: https://codereview.chromium.org/1412243013
* More conic-specific tests revealed a few conic-specific bugs. Because ↵Gravatar caryclark2015-10-30
| | | | | | | | | | | | | | | | | | | | | | | | javascript / canvas make visualizing conics tricky, new native tools are required. The utility SubsetPath removes parts of a potentially very large path to isolate a minimal test case. SubsetPath is very useful for debugging path ops, but is not path ops specific. PathOpsBuilderConicTest compares the output of the Path Ops Builder, sequential calls to Simplify, and SkRegions for some number of rotated ovals. Some tests caused path ops to hang. It was caught adding a loop of curves because the head was not found by the tail. Even though the root cause has been fixed, SkSegment::addCurveTo callers now abort the path op if the same curve was added twice. The subdivided conic weight was been computed anew. Fortunately, it's a simpler computation that the one it replaces. Some Simplify() subroutines returned false to signal that the results needed assembling. Change these to abort the current operation instead. Coincident curve intersection triggered two small bugs; one where no perpendicular could be found for coincident curves, and one where no coincident curves remain after looping. The SixtyOvals test can be run through multiple processes instead of multiple threads. This strategy allows a 48 core machine to saturate all cores at 100%. The DEBUG_VISUALIZE_CONICS code in PathOpsConicIntersectionTest acknowleges that it is easier to visualize conics with Skia than with script and html canvas. This test also verifies that path ops subdivision matches geometry chopping. TBR=reed@google.com Review URL: https://codereview.chromium.org/1405383004
* Remove GrPipelineBuilder from getPathRenderer callGravatar robertphillips2015-10-29
| | | | | | | | | | | | | Logically this CL: Moves the PathRendererChain from GrContext to GrDrawManager - this was needed to untangled the Path-Chain/Renderer header mess - this entailed adding getDrawingMgr so the CMM could access the PathRenderingChain - this also entailed re-adding freeGpuResources to the GrDrawingMgr Moves the CanDrawArgs struct up stack Removes the GrPipelineBuilder from the CanDrawArgs struct Review URL: https://codereview.chromium.org/1407883004
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
| | | | | | | | Part ??? of separating glsl and gl BUG=skia: Review URL: https://codereview.chromium.org/1425013003
* Initial gyp files for SDLGravatar joshualitt2015-10-29
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1411033003
* Rename SkScaledCodec.cpp to SkSampledCodec.cppGravatar scroggo2015-10-28
| | | | Review URL: https://codereview.chromium.org/1413363008
* skia: Add ANGLE support on MacGravatar hendrikw2015-10-28
| | | | | | | I want to be able to compare ANGLE vs CommandBuffer for dm and nanobench on Mac, so enabling ANGLE on mac. Review URL: https://codereview.chromium.org/1395783003
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1428543003
* Default off LTCG for human builds.Gravatar mtklein2015-10-27
| | | | | | | | | | | | | | It's absurdly slow. We can turn it back on with skia> python gyp_skia -Dskia_win_ltcg=1 The bots will automatically define skia_is_bot and skia_win_ltcg. BUG=skia: Review URL: https://codereview.chromium.org/1407043009