| Commit message (Collapse) | Author | Age |
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Review URL: https://codereview.appspot.com/7193064
git-svn-id: http://skia.googlecode.com/svn/trunk@7395 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7385 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7383 2bbb7eff-a529-9590-31e7-b0007b416f81
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The purpose of this code move is to make it re-usable in order to implement
occlusion culling optimizations in SkPicture similar to what we have now
in SkDeferredCanvas.
BUG=https://code.google.com/p/chromium/issues/detail?id=164530
Review URL: https://codereview.appspot.com/7196046
git-svn-id: http://skia.googlecode.com/svn/trunk@7361 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7206045/
git-svn-id: http://skia.googlecode.com/svn/trunk@7349 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7201045
git-svn-id: http://skia.googlecode.com/svn/trunk@7343 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7330 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6499101/
git-svn-id: http://skia.googlecode.com/svn/trunk@7317 2bbb7eff-a529-9590-31e7-b0007b416f81
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Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Committed: https://code.google.com/p/skia/source/detail?r=7275
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7127055
git-svn-id: http://skia.googlecode.com/svn/trunk@7281 2bbb7eff-a529-9590-31e7-b0007b416f81
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In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7134055
git-svn-id: http://skia.googlecode.com/svn/trunk@7274 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=606
Review URL: https://codereview.appspot.com/7086053
git-svn-id: http://skia.googlecode.com/svn/trunk@7271 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/7160043/
git-svn-id: http://skia.googlecode.com/svn/trunk@7264 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSingleTextureEffect abstract.
Review URL: https://codereview.appspot.com/7142049
git-svn-id: http://skia.googlecode.com/svn/trunk@7254 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7133049
git-svn-id: http://skia.googlecode.com/svn/trunk@7244 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7235 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=https://code.google.com/p/skia/issues/detail?id=909
Review URL: https://codereview.appspot.com/7098047
git-svn-id: http://skia.googlecode.com/svn/trunk@7187 2bbb7eff-a529-9590-31e7-b0007b416f81
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TEST=Added new GM called "displacement"
Review URL: https://codereview.appspot.com/7058075
git-svn-id: http://skia.googlecode.com/svn/trunk@7182 2bbb7eff-a529-9590-31e7-b0007b416f81
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control settings at launch time without relying on compile-time flags or recompilation. It can be used to turn features on and off, as well as to control numeric quantities to 'tune' algorithms. Once I make sure it's working across all platforms I'll send out a quick tutorial on its use.
Review URL: https://codereview.appspot.com/7098051
git-svn-id: http://skia.googlecode.com/svn/trunk@7158 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7086051
git-svn-id: http://skia.googlecode.com/svn/trunk@7153 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrPathRenderer. GrAndroidPathRenderer is activated by gyp flag 'skia_android_path_rendering'.
A few changes to get this to work:
- Had to change SkPaint* param to SkStrokeRec& in ConvexPathVertices()
- Had to copy the vertex buffer created by the Android code to GrDrawTarget-generated vertex buffer, and convert float alpha to GrColor for AA paths
git-svn-id: http://skia.googlecode.com/svn/trunk@7110 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7096 2bbb7eff-a529-9590-31e7-b0007b416f81
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warnings.
git-svn-id: http://skia.googlecode.com/svn/trunk@7095 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7066054
git-svn-id: http://skia.googlecode.com/svn/trunk@7094 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7064053
git-svn-id: http://skia.googlecode.com/svn/trunk@7068 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.appspot.com/7057057
git-svn-id: http://skia.googlecode.com/svn/trunk@7066 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.appspot.com/7065052
git-svn-id: http://skia.googlecode.com/svn/trunk@7058 2bbb7eff-a529-9590-31e7-b0007b416f81
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Two dynamic array classes is enough.
R=reed@google.com
Review URL: https://codereview.appspot.com/7069047
git-svn-id: http://skia.googlecode.com/svn/trunk@7053 2bbb7eff-a529-9590-31e7-b0007b416f81
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Most of these issues were due to functions whose definitions appear in header files; I changed those functions to be 'static inline' instead of just 'static' or 'inline', which kills the warning for such functions.
Other functions that were static or anonymous-namespaced but were unused in cpp files were probably called at some point but are no longer; someone who knows more than I do should probably scrub all the functions I either deleted or #if 0'ed out and make sure that the right thing is happening here.
Lots of unused variables removed, and one nasty const issue handled.
There remains a single warning in thirdparty/externals/cityhash/src/city.cc on line 146 related to a signed/unsigned mismatch. I don't know if we have control over this library so I didn't fix this one, but perhaps someone could do something about that one.
BUG=
Review URL: https://codereview.appspot.com/7067044
git-svn-id: http://skia.googlecode.com/svn/trunk@7051 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also add a convenience constructor for SkMemoryStream that takes the SkData directly
(instead of having to construct an empty one and call setData).
Review URL: https://codereview.appspot.com/7065045
git-svn-id: http://skia.googlecode.com/svn/trunk@7048 2bbb7eff-a529-9590-31e7-b0007b416f81
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Here are the characteristics :
- It uses the original path, before stroking
- It supports traight lines only (no curves)
- It supports butt or square caps only
- It supports miter or bevel joins only
- No AA support
Support for these will be added step by step later on.
A first pass at the benchmarks on my linux machine gave me these approximate speed improvements (running all bench with the option '--forceAA 0') :
path_stroke_small_long_line 4X
path_stroke_small_sawtooth 4X
path_stroke_big_rect 4X
path_stroke_small_rect 6X
path_stroke_big_triangle 4X
path_stroke_small_triangle 10X
lines_1_BW 1.5X
dashline_2_square 1.5X
dashline_1_square 1.5X
Also note that I can't submit this code until GrDrawTarget::isOpaque() is implemented, unless I just disable my renderer completely for now.
BUG=chromium:135111
TEST=The following gms are affected and may require rebaselining : lineclosepath, linepath, strokes_poly
Review URL: https://codereview.appspot.com/7026049
git-svn-id: http://skia.googlecode.com/svn/trunk@7047 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7037 2bbb7eff-a529-9590-31e7-b0007b416f81
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Added two new microbenchmarks to demonstrate speedup over existing BlurSeparable approach.
Added new GM tests for blurred rectangles.
Review URL: https://codereview.appspot.com/7037050
git-svn-id: http://skia.googlecode.com/svn/trunk@7034 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7031 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=reed@google.com
Review URL: https://codereview.appspot.com/6849125
git-svn-id: http://skia.googlecode.com/svn/trunk@6972 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6933 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6916 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6915 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6954047
git-svn-id: http://skia.googlecode.com/svn/trunk@6914 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=https://code.google.com/p/skia/issues/detail?id=1023
Review URL: https://codereview.appspot.com/6943073
git-svn-id: http://skia.googlecode.com/svn/trunk@6880 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6938074/
git-svn-id: http://skia.googlecode.com/svn/trunk@6874 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6945063/
git-svn-id: http://skia.googlecode.com/svn/trunk@6866 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Moved the SkStrokeRec class in its own file
- Replaced SkStroke by SkStrokeRec in Ganesh
- Moved path stroking to the Ganesh level in some cases (everytime it isn't required to do it directly in SkGpuDevice). PathEffect and MaskFilter still require path stroking at the SkGpuDevice for now.
- Renamed static functions in SkPath with proper names
* No functionality shold have changed with this patch. This is a step towards enabling Ganesh Path Renderers to decide whether or not to stroke the path rather than always receiving the stroked path as an input argument.
BUG=chromium:135111
TEST=Try path rendering tests from the gm
Review URL: https://codereview.appspot.com/6946072
git-svn-id: http://skia.googlecode.com/svn/trunk@6861 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=https://code.google.com/p/skia/issues/detail?id=1023
TBR=borenet
Review URL: https://codereview.appspot.com/6942061
git-svn-id: http://skia.googlecode.com/svn/trunk@6849 2bbb7eff-a529-9590-31e7-b0007b416f81
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This writes out a JSON file containing expected and actual checksum values for every test.
Next step: allow the same checksum file to be compared against, instead of PNG files.
Review URL: https://codereview.appspot.com/6940053
git-svn-id: http://skia.googlecode.com/svn/trunk@6843 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6832 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6949046
git-svn-id: http://skia.googlecode.com/svn/trunk@6792 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6949045
git-svn-id: http://skia.googlecode.com/svn/trunk@6786 2bbb7eff-a529-9590-31e7-b0007b416f81
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