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* Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...Gravatar jvanverth2016-10-11
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-11
* Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...Gravatar mtklein2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...Gravatar jvanverth2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar reed2016-10-05
* Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Resubmit issue 2221103002 to fix the iOS build by declaring the flag inGravatar liyuqian2016-10-04
* Move GPU fences into sk_gpu_testGravatar csmartdalton2016-10-04
* Revert of Analytic AntiAlias for Convex Shapes (patchset #14 id:260001 of htt...Gravatar stephana2016-10-04
* Implement AnalyticAA for convex shapes.Gravatar liyuqian2016-10-04
* Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...Gravatar Mike Reed2016-10-03
* Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""Gravatar Mike Reed2016-10-03
* Revert "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-03
* replace SkXfermode obj with SkBlendMode enum in paintsGravatar Mike Reed2016-10-03
* Delete unused avx2_sources.Gravatar Mike Klein2016-09-30
* Add an SkOpts target for Haswell+ Intel chips.Gravatar Mike Klein2016-09-30
* Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...Gravatar fmalita2016-09-30
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-30
* isABitmap is deprecated, use isAImageGravatar Mike Reed2016-09-28
* Add GrVkCopyPipeline to handle vulkan copies as drawsGravatar egdaniel2016-09-27
* Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...Gravatar ethannicholas2016-09-26
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-26
* add tiger testsGravatar caryclark2016-09-26
* fix tiger bGravatar caryclark2016-09-26
* Clean up dead code.Gravatar mtklein2016-09-22
* GN: take over CommandBuffer botGravatar mtklein2016-09-21
* abstract name of clipping ops, to transtion to a more restricted setGravatar reed2016-09-20
* Create GrVkCopyPipeline classGravatar egdaniel2016-09-19
* Split SkFontConfigInterface globals and factory.Gravatar bungeman2016-09-19
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...Gravatar msarett2016-09-16
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* Nanobench SVG supportGravatar fmalita2016-09-14
* Implement Fill() for incomplete decodes to RGBA_F16Gravatar msarett2016-09-13
* add pipecanvasGravatar reed2016-09-13
* [SVGDom] Initial linear gradient supportGravatar fmalita2016-09-12
* Add shader-based GaussianEdgeShader for reveal caseGravatar robertphillips2016-09-12
* change SkStreams to work with sk_sp<SkData> instead of SkData*Gravatar reed2016-09-12
* Remove unneeded GrGLSLTransformedCoordsArray typeGravatar bsalomon2016-09-12
* Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...Gravatar ethannicholas2016-09-12
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-12
* Added in Radial ShadowsGravatar vjiaoblack2016-09-09
* Merge GrGLSLProgramDesc into GrProgramDescGravatar egdaniel2016-09-07
* Move uils and sksl to a common sources GYP file.Gravatar brettw2016-09-06
* Improve usage of window rectanglesGravatar csmartdalton2016-09-06