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...
*
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...
jvanverth
2016-10-11
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Turned on SkSL->GLSL compiler
ethannicholas
2016-10-11
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Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...
mtklein
2016-10-10
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Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...
jvanverth
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
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Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
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Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Resubmit issue 2221103002 to fix the iOS build by declaring the flag in
liyuqian
2016-10-04
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Move GPU fences into sk_gpu_test
csmartdalton
2016-10-04
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Revert of Analytic AntiAlias for Convex Shapes (patchset #14 id:260001 of htt...
stephana
2016-10-04
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Implement AnalyticAA for convex shapes.
liyuqian
2016-10-04
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
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Delete unused avx2_sources.
Mike Klein
2016-09-30
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Add an SkOpts target for Haswell+ Intel chips.
Mike Klein
2016-09-30
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Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...
fmalita
2016-09-30
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-30
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isABitmap is deprecated, use isAImage
Mike Reed
2016-09-28
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Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27
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Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...
ethannicholas
2016-09-26
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-26
*
add tiger tests
caryclark
2016-09-26
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fix tiger b
caryclark
2016-09-26
*
Clean up dead code.
mtklein
2016-09-22
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GN: take over CommandBuffer bot
mtklein
2016-09-21
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abstract name of clipping ops, to transtion to a more restricted set
reed
2016-09-20
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Create GrVkCopyPipeline class
egdaniel
2016-09-19
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Split SkFontConfigInterface globals and factory.
bungeman
2016-09-19
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Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
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Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...
msarett
2016-09-16
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Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
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Nanobench SVG support
fmalita
2016-09-14
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Implement Fill() for incomplete decodes to RGBA_F16
msarett
2016-09-13
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add pipecanvas
reed
2016-09-13
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[SVGDom] Initial linear gradient support
fmalita
2016-09-12
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Add shader-based GaussianEdgeShader for reveal case
robertphillips
2016-09-12
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change SkStreams to work with sk_sp<SkData> instead of SkData*
reed
2016-09-12
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Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
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Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...
ethannicholas
2016-09-12
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-12
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Added in Radial Shadows
vjiaoblack
2016-09-09
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Merge GrGLSLProgramDesc into GrProgramDesc
egdaniel
2016-09-07
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Move uils and sksl to a common sources GYP file.
brettw
2016-09-06
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Improve usage of window rectangles
csmartdalton
2016-09-06
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