| Commit message (Collapse) | Author | Age |
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raster expected to fail when scaling >64K (for now)
git-svn-id: http://skia.googlecode.com/svn/trunk@4967 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6450088/
git-svn-id: http://skia.googlecode.com/svn/trunk@4954 2bbb7eff-a529-9590-31e7-b0007b416f81
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canvas as part of the upcoming general refactor to everything living in debug canvas.
Review URL: https://codereview.appspot.com/6447077
git-svn-id: http://skia.googlecode.com/svn/trunk@4950 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6447085/
git-svn-id: http://skia.googlecode.com/svn/trunk@4946 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6453079/
git-svn-id: http://skia.googlecode.com/svn/trunk@4927 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4912 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6450071/
git-svn-id: http://skia.googlecode.com/svn/trunk@4899 2bbb7eff-a529-9590-31e7-b0007b416f81
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Avoids an issue where a flattenable written twice might be written
differently (the first time the flat data may have a name, whereas
the second time it will have an index).
Also add a test which confirms that identical flattenables will have
the same SkFlatData representation.
BUG=https://code.google.com/p/skia/issues/detail?id=721
TEST=FlatDataTest.cpp
Review URL: https://codereview.appspot.com/6431057
git-svn-id: http://skia.googlecode.com/svn/trunk@4896 2bbb7eff-a529-9590-31e7-b0007b416f81
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bench_pictures now uses a class based method for choosing the benchmark type as well.
Review URL: https://codereview.appspot.com/6452070
git-svn-id: http://skia.googlecode.com/svn/trunk@4894 2bbb7eff-a529-9590-31e7-b0007b416f81
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There is no reason to make this visible to client code.
Review URL: https://codereview.appspot.com/6441082
git-svn-id: http://skia.googlecode.com/svn/trunk@4892 2bbb7eff-a529-9590-31e7-b0007b416f81
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This patch implements dynamic ARM NEON support for the functions
implemented by src/core/SkBitmapProcState_matrixProcs.cpp.
- Because the SkBitmapProcState_matrix_{clamp,repeat}.h headers
are NEON-specific, they are renamed with a _neon.h suffix, and
moved to src/opts/ (from src/core/)
- Add a new file src/opts/SkBitmapProcState_matrixProcs_neon.cpp
which implements the NEON code paths for all builds, and add
it to the 'opts_neon' static library.
- Modify SkBitmapProcState_matrixProcs.cpp to select the right
code-path depending on our build configuration. Note that in
the case where 'arm_neon == 1', we do not embed regular ARM
code paths in the final binary. Only 'arm_neon_optional == 1'
builds will contain both regular and NEON code paths at the
same time.
Note that there doesn't seem to be a simple way to put the
NEON-specific selection from that currently is in
SkBitmapProcState_matrixProcs.cpp into src/opts/. Doing so
would require much more drastic restructuring. This is also
true of the other SkBitmapProcState source files that will
be touched in a future patch.
Review URL: https://codereview.appspot.com/6453065
git-svn-id: http://skia.googlecode.com/svn/trunk@4888 2bbb7eff-a529-9590-31e7-b0007b416f81
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draw calls
Review URL: https://codereview.appspot.com/6443068
git-svn-id: http://skia.googlecode.com/svn/trunk@4867 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4855 2bbb7eff-a529-9590-31e7-b0007b416f81
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convert SampleDrawLooper to a GM
git-svn-id: http://skia.googlecode.com/svn/trunk@4854 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6244068/
git-svn-id: http://skia.googlecode.com/svn/trunk@4841 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also implement SkGPipeCanvas::drawBitmapMatrix, and
create a GM to make sure it works properly.
Use a flag instead of writing a bool for determining whether
drawBitmap_ has a paint and whether drawBitmapRect has a source
rectangle.
BUG=
TEST=drawbitmapmatrix GM
Review URL: https://codereview.appspot.com/6450053
git-svn-id: http://skia.googlecode.com/svn/trunk@4828 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also make SkGPipeController ref the recording canvas to ensure that
objects used by SkGPipeCanvas (e.g. SharedHeap and fTypefaceSet, which
hold references to objects to which pointers are written to the stream)
survive to be played back even if SkGPipeWriter.endRecording() is called.
BUG=
TEST=TypefaceGM
Review URL: https://codereview.appspot.com/6447055
git-svn-id: http://skia.googlecode.com/svn/trunk@4817 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6453055
git-svn-id: http://skia.googlecode.com/svn/trunk@4805 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6447049
git-svn-id: http://skia.googlecode.com/svn/trunk@4792 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6446052/
git-svn-id: http://skia.googlecode.com/svn/trunk@4790 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6422060
git-svn-id: http://skia.googlecode.com/svn/trunk@4789 2bbb7eff-a529-9590-31e7-b0007b416f81
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render_pictures.
This is based on a comment for https://codereview.appspot.com/6427061/
Review URL: https://codereview.appspot.com/6405080
git-svn-id: http://skia.googlecode.com/svn/trunk@4786 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6423066/
git-svn-id: http://skia.googlecode.com/svn/trunk@4758 2bbb7eff-a529-9590-31e7-b0007b416f81
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The new toolchain (r8b) does not automatically include
the necessary directories
(http://code.google.com/p/android/issues/detail?id=35279).
Add them manually until this is fixed.
Review URL: https://codereview.appspot.com/6419076
git-svn-id: http://skia.googlecode.com/svn/trunk@4749 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also add a benchmark to time the new improved writeString. Before
my change the bench took ~1.23ms and afterwards it takes ~.95ms.
Add some testing to ensure that writePad works properly.
TEST=Writer32Test, WriterBench
Review URL: https://codereview.appspot.com/6438045
git-svn-id: http://skia.googlecode.com/svn/trunk@4742 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6434049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4741 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4735 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6427055
git-svn-id: http://skia.googlecode.com/svn/trunk@4684 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6422050
git-svn-id: http://skia.googlecode.com/svn/trunk@4668 2bbb7eff-a529-9590-31e7-b0007b416f81
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transformation.
A new texture stage dedicated to color transforms has been added, along with the new custom stage implementing the LUT.
Review URL: https://codereview.appspot.com/6351081
git-svn-id: http://skia.googlecode.com/svn/trunk@4663 2bbb7eff-a529-9590-31e7-b0007b416f81
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Keeping the refactor hidden behind a config macro for now.
TEST=covered by existing skia gm tests
BUG=https://code.google.com/p/chromium/issues/detail?id=133432
Review URL: https://codereview.appspot.com/6405054
git-svn-id: http://skia.googlecode.com/svn/trunk@4656 2bbb7eff-a529-9590-31e7-b0007b416f81
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Since we can't debug APKs on 4.1, we sometimes need to
build Skia the old way for Android. This CL enables
a switch to do so.
Review URL: https://codereview.appspot.com/6408053
git-svn-id: http://skia.googlecode.com/svn/trunk@4653 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will require gyp changes to roll into Chrome.
http://codereview.appspot.com/6405050/
git-svn-id: http://skia.googlecode.com/svn/trunk@4641 2bbb7eff-a529-9590-31e7-b0007b416f81
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I will add tiling as a rendering option and then figure out a way to not have the code duplicated between render_pictures and bench_pictures.
Review URL: https://codereview.appspot.com/6392066
git-svn-id: http://skia.googlecode.com/svn/trunk@4626 2bbb7eff-a529-9590-31e7-b0007b416f81
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Complements sk_atomic_inc for when you want to increase by more than one.
This time, use the correct atomic add function on Windows.
Reviewed at https://codereview.appspot.com/6399050/
Review URL: https://codereview.appspot.com/6407048
git-svn-id: http://skia.googlecode.com/svn/trunk@4623 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit eb539cf92f487daf9567ffbbba6b6653406d43ae.
BUG=
TEST=
Review URL: https://codereview.appspot.com/6395051
git-svn-id: http://skia.googlecode.com/svn/trunk@4615 2bbb7eff-a529-9590-31e7-b0007b416f81
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Complements sk_atomic_inc for when you want to increase by more than one.
Review URL: https://codereview.appspot.com/6350106
git-svn-id: http://skia.googlecode.com/svn/trunk@4614 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4600 2bbb7eff-a529-9590-31e7-b0007b416f81
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This class tracks the texture that the object uses. A future commit will get rid of the
GrTexture pointer currenty stored in the GrDrawState, allowing us to have CustomStages
*without* textures.
Requires gyp change on next roll.
http://codereview.appspot.com/6306097/
git-svn-id: http://skia.googlecode.com/svn/trunk@4576 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkHitBox is a class that determines which draw command is associated with the pixel located at x,y. By calculating a single point instead of the entire bitmap at once there is no visible performance slowdown.
Review URL: https://codereview.appspot.com/6350098
git-svn-id: http://skia.googlecode.com/svn/trunk@4565 2bbb7eff-a529-9590-31e7-b0007b416f81
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convention for all targets, not just gpu, since effects now makes GL calls too.
Build fix; unreviewed.
git-svn-id: http://skia.googlecode.com/svn/trunk@4559 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6355050
git-svn-id: http://skia.googlecode.com/svn/trunk@4555 2bbb7eff-a529-9590-31e7-b0007b416f81
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There are three light types for each: distant, point and spot, whose code
generation lives in a GrGLLight class hierarchy. This similar to the CPU
implementation, where each light type provides a function to compute the vector
from the surface plane to the light (surfaceToLight) and to compute the light
colour (emitLightColour). Instead of templated member functions, as in the CPU
implementation, these are virtual functions to emit the light-specific GLSL
code.
All of the code for the GPU path lives in the same file as that for the CPU
path, SkLightingImageFilter.cpp. In order to provide Ganesh a hook to access
it, SkImageFilter now has a asNewCustomStage() virtual, which allows an image
filter to return a GrCustomStage representing that filter.
Note that this patch does not handle the border conditions correctly (the
[top|bottom][Left|Right]Normal() functions in the CPU implementation). That
will come in a future patch.
Review URL: http://codereview.appspot.com/6345081/
git-svn-id: http://skia.googlecode.com/svn/trunk@4535 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4524 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6343093/
git-svn-id: http://skia.googlecode.com/svn/trunk@4514 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6349070
git-svn-id: http://skia.googlecode.com/svn/trunk@4490 2bbb7eff-a529-9590-31e7-b0007b416f81
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Changed the render_pictures, bench_pictures and test_pictures.py so that multiple inputs can be given. Furthermore, specific files can also be specified.
Unit tests have also been added for picture_utils.cpp.
Review URL: https://codereview.appspot.com/6345054
git-svn-id: http://skia.googlecode.com/svn/trunk@4486 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6353066
git-svn-id: http://skia.googlecode.com/svn/trunk@4452 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4438 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4432 2bbb7eff-a529-9590-31e7-b0007b416f81
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