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* Remove dependency on src/android from dm and nanobenchGravatar msarett2015-11-13
* Move SkBitmapRegionDecoder to include/android and src/androidGravatar msarett2015-11-13
* Fixes for building with sdl on androidGravatar joshualitt2015-11-10
* Wire up SDL on AndroidGravatar joshualitt2015-11-05
* Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview....Gravatar joshualitt2015-11-05
* Wire up SDL on AndroidGravatar joshualitt2015-11-05
* Add nanobench tests for BitmapRegionDecoderGravatar msarett2015-09-22
* Create module system for VisualBenchGravatar joshualitt2015-09-08
* Add skeleton json support to visualbenchGravatar joshualitt2015-08-18
* add -Iinclude/private anywhere we have -Isrc/coreGravatar mtklein2015-07-28
* Revert "Move headers used by headers in include/ to include/private."Gravatar Mike Klein2015-07-01
* Move headers used by headers in include/ to include/private.Gravatar mtklein2015-07-01
* Revert "Move headers used by headers in include/ to include/private."Gravatar jvanverth2015-07-01
* Move headers used by headers in include/ to include/private.Gravatar mtklein2015-07-01
* Add benchmarkstream to visualbenchGravatar joshualitt2015-06-30
* Move visualbench to its own folderGravatar joshualitt2015-06-30
* Allows windowed apps to be built on the Mac just by writing a SkOSWindow subc...Gravatar bsalomon2015-06-18
* Allow skia_win.cpp to be compiled in CONSOLE or GUI mode.Gravatar bsalomon2015-06-16
* Visual bench on native androidGravatar joshualitt2015-06-12
* Expand VisualBench to a real benching toolGravatar joshualitt2015-06-01
* CL to add setFullscreen and setVsync to SkWindowGravatar joshualitt2015-05-27