| Commit message (Collapse) | Author | Age |
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2274663005
Review-Url: https://codereview.chromium.org/2274663005
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This creates a special subclass of GrVkPipeline that we can use for doing
copies on draws. Currently this is not hooked into the system.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2353563003
Review-Url: https://codereview.chromium.org/2353563003
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Rename GrGLSLFragmentBuilder::ensureFSCoords2D to ensureCoords2D and make it take an arbitrary GrShaderVar.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324663004
Review-Url: https://codereview.chromium.org/2324663004
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BUG=skia:
Review-Url: https://codereview.chromium.org/2318523006
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* Skips non-AA diff rect elements and replaces them with window
rectangles.
* Places window rectangles in the interiors of antialiased diff rects.
* Arranges two overlapping window rectangles in a plus shape inside of
diff rounded rects.
* Enables window rectangles when clearing and generating clip masks.
GTX 960 perf result (with vs. without window rectangles):
glinst4 msaa16 gpu
keymobi_pinterest.skp 0.48 -> 0.17 [ 35%] 2.77 -> 1.49 [ 54%] 0.22 -> 0.16 [ 70%]
keymobi_digg_com.skp 0.42 -> 0.23 [ 55%] 2.34 -> 1.08 [ 46%] 0.25 -> 0.21 [ 83%]
desk_jsfiddlebigcar.skp 0.28 -> 0.16 [ 59%] 1.70 -> 0.96 [ 57%] 0.19 -> 0.14 [ 70%]
top25desk_wordpress.skp 0.45 -> 0.18 [ 40%] 2.78 -> 1.53 [ 55%] 0.21 -> 0.19 [ 94%]
top25desk_weather_com.skp 2.01 -> 1.93 [ 96%] 23.5 -> 2.54 [ 11%] 1.90 -> 1.68 [ 88%]
keymobi_blogger.skp 0.57 -> 0.37 [ 65%] 2.87 -> 1.54 [ 54%] 0.43 -> 0.33 [ 77%]
keymobi_linkedin.skp 0.32 -> 0.17 [ 51%] 1.93 -> 1.04 [ 54%] 0.17 -> 0.15 [ 91%]
keymobi_bing_com_search_... 0.29 -> 0.25 [ 83%] 1.85 -> 1.23 [ 66%] 0.50 -> 0.24 [ 48%]
keymobi_theverge_com_201... 1.00 -> 0.67 [ 68%] 9.46 -> 3.84 [ 41%] 0.72 -> 0.65 [ 90%]
keymobi_sfgate_com_.skp 1.56 -> 1.13 [ 72%] 4.49 -> 2.86 [ 64%] 1.54 -> 1.11 [ 72%]
...
GEOMEAN (All 79 blink skps) 1.04 -> 0.90 [ 86%] 4.22 -> 2.81 [ 67%] 0.95 -> 0.89 [ 94%]
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289363005
Committed: https://skia.googlesource.com/skia/+/db42be9a326c747ff92ed1da8c3536c5b3e8e22b
Review-Url: https://codereview.chromium.org/2289363005
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https://codereview.chromium.org/2289363005/ )
Reason for revert:
broke build. See
https://build.chromium.org/p/client.skia/builders/Perf-Win8-MSVC-ShuttleA-GPU-GTX960-x86_64-Debug/builds/186
Original issue's description:
> Improve usage of window rectangles
>
> * Skips non-AA diff rect elements and replaces them with window
> rectangles.
> * Places window rectangles in the interiors of antialiased diff rects.
> * Arranges two overlapping window rectangles in a plus shape inside of
> diff rounded rects.
> * Enables window rectangles when clearing and generating clip masks.
>
> GTX 960 perf result (with vs. without window rectangles):
>
> glinst4 msaa16 gpu
> keymobi_pinterest.skp 0.48 -> 0.17 [ 35%] 2.77 -> 1.49 [ 54%] 0.22 -> 0.16 [ 70%]
> keymobi_digg_com.skp 0.42 -> 0.23 [ 55%] 2.34 -> 1.08 [ 46%] 0.25 -> 0.21 [ 83%]
> desk_jsfiddlebigcar.skp 0.28 -> 0.16 [ 59%] 1.70 -> 0.96 [ 57%] 0.19 -> 0.14 [ 70%]
> top25desk_wordpress.skp 0.45 -> 0.18 [ 40%] 2.78 -> 1.53 [ 55%] 0.21 -> 0.19 [ 94%]
> top25desk_weather_com.skp 2.01 -> 1.93 [ 96%] 23.5 -> 2.54 [ 11%] 1.90 -> 1.68 [ 88%]
> keymobi_blogger.skp 0.57 -> 0.37 [ 65%] 2.87 -> 1.54 [ 54%] 0.43 -> 0.33 [ 77%]
> keymobi_linkedin.skp 0.32 -> 0.17 [ 51%] 1.93 -> 1.04 [ 54%] 0.17 -> 0.15 [ 91%]
> keymobi_bing_com_search_... 0.29 -> 0.25 [ 83%] 1.85 -> 1.23 [ 66%] 0.50 -> 0.24 [ 48%]
> keymobi_theverge_com_201... 1.00 -> 0.67 [ 68%] 9.46 -> 3.84 [ 41%] 0.72 -> 0.65 [ 90%]
> keymobi_sfgate_com_.skp 1.56 -> 1.13 [ 72%] 4.49 -> 2.86 [ 64%] 1.54 -> 1.11 [ 72%]
> keymobi_ftw_usatoday_com... 0.59 -> 0.34 [ 57%] 2.80 -> 1.54 [ 55%] 1.21 -> 1.20 [ 99%]
> keymobi_shop_mobileweb_e... 0.46 -> 0.32 [ 70%] 2.60 -> 1.26 [ 48%] 0.35 -> 0.34 [ 97%]
> keymobi_cnn_com.skp 0.68 -> 0.42 [ 63%] 3.40 -> 2.10 [ 62%] 0.49 -> 0.45 [ 93%]
> keymobi_plus_google_com_... 0.77 -> 0.46 [ 60%] 4.83 -> 3.56 [ 74%] 0.52 -> 0.46 [ 89%]
> keymobi_wordpress.skp 0.50 -> 0.40 [ 81%] 2.60 -> 1.31 [ 50%] 0.40 -> 0.37 [ 91%]
> keymobi_androidpolice_co... 0.84 -> 0.73 [ 87%] 4.15 -> 2.05 [ 49%] 0.77 -> 0.67 [ 87%]
> keymobi_online_wsj_com_h... 0.55 -> 0.43 [ 78%] 2.91 -> 1.66 [ 57%] 0.45 -> 0.41 [ 90%]
> keymobi_iphone_capitolvo... 1.18 -> 0.96 [ 81%] 6.26 -> 4.96 [ 79%] 0.95 -> 0.92 [ 97%]
> keymobi_wikipedia__1_tab... 0.46 -> 0.41 [ 89%] 2.51 -> 1.24 [ 49%] 0.40 -> 0.38 [ 95%]
> keymobi_wikipedia__1_tab... 0.46 -> 0.42 [ 90%] 2.52 -> 1.25 [ 50%] 0.40 -> 0.38 [ 96%]
> keymobi_boingboing_net.skp 0.62 -> 0.56 [ 90%] 3.15 -> 1.80 [ 57%] 0.61 -> 0.56 [ 92%]
> keymobi_cnn_com_2012_10_... 0.86 -> 0.82 [ 95%] 2.81 -> 1.50 [ 53%] 0.91 -> 0.83 [ 91%]
> top25desk_techcrunch_com... 0.61 -> 0.56 [ 92%] 3.03 -> 1.76 [ 58%] 0.62 -> 0.56 [ 91%]
> top25desk_ebay_com.skp 1.18 -> 1.08 [ 92%] 2.23 -> 1.24 [ 56%] 1.14 -> 1.09 [ 96%]
> desk_css3gradients.skp 0.64 -> 0.61 [ 95%] 2.99 -> 1.54 [ 52%] 0.62 -> 0.61 [ 99%]
> top25desk_blogger.skp 0.61 -> 0.59 [ 96%] 2.50 -> 1.37 [ 55%] 0.60 -> 0.57 [ 95%]
> keymobi_nytimes_com_.skp 0.65 -> 0.64 [ 98%] 2.69 -> 1.42 [ 53%] 0.62 -> 0.59 [ 96%]
> keymobi_wowwiki_com_worl... 0.99 -> 0.92 [ 92%] 3.46 -> 2.06 [ 60%] 0.98 -> 0.95 [ 96%]
> keymobi_cuteoverload_com... 1.37 -> 1.26 [ 92%] 3.24 -> 2.45 [ 76%] 1.38 -> 1.35 [ 98%]
> keymobi_mobile_news_sand... 0.88 -> 0.81 [ 93%] 3.50 -> 2.07 [ 59%] 0.82 -> 0.81 [100%]
> top25desk_linkedin.skp 0.87 -> 0.87 [100%] 2.92 -> 1.73 [ 59%] 0.94 -> 0.86 [ 91%]
> top25desk_docs___1_open_... 1.43 -> 1.36 [ 95%] 1.87 -> 1.42 [ 76%] 0.73 -> 0.66 [ 91%]
> keymobi_reddit_com_r_pro... 0.68 -> 0.66 [ 96%] 2.49 -> 1.23 [ 49%] 0.65 -> 0.66 [102%]
> ...
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289363005
>
> Committed: https://skia.googlesource.com/skia/+/db42be9a326c747ff92ed1da8c3536c5b3e8e22b
TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:
Review-Url: https://codereview.chromium.org/2312173002
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* Skips non-AA diff rect elements and replaces them with window
rectangles.
* Places window rectangles in the interiors of antialiased diff rects.
* Arranges two overlapping window rectangles in a plus shape inside of
diff rounded rects.
* Enables window rectangles when clearing and generating clip masks.
GTX 960 perf result (with vs. without window rectangles):
glinst4 msaa16 gpu
keymobi_pinterest.skp 0.48 -> 0.17 [ 35%] 2.77 -> 1.49 [ 54%] 0.22 -> 0.16 [ 70%]
keymobi_digg_com.skp 0.42 -> 0.23 [ 55%] 2.34 -> 1.08 [ 46%] 0.25 -> 0.21 [ 83%]
desk_jsfiddlebigcar.skp 0.28 -> 0.16 [ 59%] 1.70 -> 0.96 [ 57%] 0.19 -> 0.14 [ 70%]
top25desk_wordpress.skp 0.45 -> 0.18 [ 40%] 2.78 -> 1.53 [ 55%] 0.21 -> 0.19 [ 94%]
top25desk_weather_com.skp 2.01 -> 1.93 [ 96%] 23.5 -> 2.54 [ 11%] 1.90 -> 1.68 [ 88%]
keymobi_blogger.skp 0.57 -> 0.37 [ 65%] 2.87 -> 1.54 [ 54%] 0.43 -> 0.33 [ 77%]
keymobi_linkedin.skp 0.32 -> 0.17 [ 51%] 1.93 -> 1.04 [ 54%] 0.17 -> 0.15 [ 91%]
keymobi_bing_com_search_... 0.29 -> 0.25 [ 83%] 1.85 -> 1.23 [ 66%] 0.50 -> 0.24 [ 48%]
keymobi_theverge_com_201... 1.00 -> 0.67 [ 68%] 9.46 -> 3.84 [ 41%] 0.72 -> 0.65 [ 90%]
keymobi_sfgate_com_.skp 1.56 -> 1.13 [ 72%] 4.49 -> 2.86 [ 64%] 1.54 -> 1.11 [ 72%]
keymobi_ftw_usatoday_com... 0.59 -> 0.34 [ 57%] 2.80 -> 1.54 [ 55%] 1.21 -> 1.20 [ 99%]
keymobi_shop_mobileweb_e... 0.46 -> 0.32 [ 70%] 2.60 -> 1.26 [ 48%] 0.35 -> 0.34 [ 97%]
keymobi_cnn_com.skp 0.68 -> 0.42 [ 63%] 3.40 -> 2.10 [ 62%] 0.49 -> 0.45 [ 93%]
keymobi_plus_google_com_... 0.77 -> 0.46 [ 60%] 4.83 -> 3.56 [ 74%] 0.52 -> 0.46 [ 89%]
keymobi_wordpress.skp 0.50 -> 0.40 [ 81%] 2.60 -> 1.31 [ 50%] 0.40 -> 0.37 [ 91%]
keymobi_androidpolice_co... 0.84 -> 0.73 [ 87%] 4.15 -> 2.05 [ 49%] 0.77 -> 0.67 [ 87%]
keymobi_online_wsj_com_h... 0.55 -> 0.43 [ 78%] 2.91 -> 1.66 [ 57%] 0.45 -> 0.41 [ 90%]
keymobi_iphone_capitolvo... 1.18 -> 0.96 [ 81%] 6.26 -> 4.96 [ 79%] 0.95 -> 0.92 [ 97%]
keymobi_wikipedia__1_tab... 0.46 -> 0.41 [ 89%] 2.51 -> 1.24 [ 49%] 0.40 -> 0.38 [ 95%]
keymobi_wikipedia__1_tab... 0.46 -> 0.42 [ 90%] 2.52 -> 1.25 [ 50%] 0.40 -> 0.38 [ 96%]
keymobi_boingboing_net.skp 0.62 -> 0.56 [ 90%] 3.15 -> 1.80 [ 57%] 0.61 -> 0.56 [ 92%]
keymobi_cnn_com_2012_10_... 0.86 -> 0.82 [ 95%] 2.81 -> 1.50 [ 53%] 0.91 -> 0.83 [ 91%]
top25desk_techcrunch_com... 0.61 -> 0.56 [ 92%] 3.03 -> 1.76 [ 58%] 0.62 -> 0.56 [ 91%]
top25desk_ebay_com.skp 1.18 -> 1.08 [ 92%] 2.23 -> 1.24 [ 56%] 1.14 -> 1.09 [ 96%]
desk_css3gradients.skp 0.64 -> 0.61 [ 95%] 2.99 -> 1.54 [ 52%] 0.62 -> 0.61 [ 99%]
top25desk_blogger.skp 0.61 -> 0.59 [ 96%] 2.50 -> 1.37 [ 55%] 0.60 -> 0.57 [ 95%]
keymobi_nytimes_com_.skp 0.65 -> 0.64 [ 98%] 2.69 -> 1.42 [ 53%] 0.62 -> 0.59 [ 96%]
keymobi_wowwiki_com_worl... 0.99 -> 0.92 [ 92%] 3.46 -> 2.06 [ 60%] 0.98 -> 0.95 [ 96%]
keymobi_cuteoverload_com... 1.37 -> 1.26 [ 92%] 3.24 -> 2.45 [ 76%] 1.38 -> 1.35 [ 98%]
keymobi_mobile_news_sand... 0.88 -> 0.81 [ 93%] 3.50 -> 2.07 [ 59%] 0.82 -> 0.81 [100%]
top25desk_linkedin.skp 0.87 -> 0.87 [100%] 2.92 -> 1.73 [ 59%] 0.94 -> 0.86 [ 91%]
top25desk_docs___1_open_... 1.43 -> 1.36 [ 95%] 1.87 -> 1.42 [ 76%] 0.73 -> 0.66 [ 91%]
keymobi_reddit_com_r_pro... 0.68 -> 0.66 [ 96%] 2.49 -> 1.23 [ 49%] 0.65 -> 0.66 [102%]
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289363005
Review-Url: https://codereview.chromium.org/2289363005
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Nexus 6P drawregion Bench Performance
Before 48.0ms
After 3.57ms
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2267273006
Review-Url: https://codereview.chromium.org/2267273006
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GrTextureStripAtlas uses its own lock counts to protect against
overwriting its own earlier writes, but that doesn't protect against
IO that was pending when a texture was first acquired.
BUG=chromium:637678
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2262233002
Review-Url: https://codereview.chromium.org/2262233002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2254343003
Review-Url: https://codereview.chromium.org/2254343003
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Plumbs the pipeline for window rectangles and uses them for a very
basic implementation of difference clip rects. This puts a common
Blink pattern on fast path, but we will still eventually need to make
more comprehensive use of window rectangles during clipping.
GTX 960 perf result:
gpu glinst4 glinst16
desk_jsfiddlebigcar.skp 0.254 -> 0.177 [70%] 0.279 -> 0.197 [71%] 0.577 -> 0.196 [34%]
keymobi_sfgate_com_.skp 0.697 -> 0.513 [74%] 0.766 -> 0.451 [59%] 0.769 -> 0.597 [78%]
keymobi_blogger.skp 0.406 -> 0.314 [77%] 0.436 -> 0.292 [67%] 0.696 -> 0.319 [46%]
desk_pokemonwiki.skp 0.121 -> 0.098 [81%] 0.13 -> 0.105 [81%] 0.216 -> 0.097 [45%]
desk_wikipedia.skp 0.121 -> 0.098 [81%] 0.13 -> 0.104 [80%] 0.199 -> 0.104 [52%]
keymobi_androidpolice_co... 0.443 -> 0.382 [86%] 0.447 -> 0.398 [89%] 0.444 -> 0.396 [89%]
keymobi_booking_com_sear... 1 .15 -> 1.03 [90%] 1.17 -> 1.06 [91%] 1.17 -> 1.05 [90%]
keymobi_theverge_com.skp 0.417 -> 0.396 [95%] 0.426 -> 0.405 [95%] 0.429 -> 0.4 [93%]
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2251573002
Review-Url: https://codereview.chromium.org/2251573002
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Adapted old GeoProc because its knowledge of the geometry is helpful for computing the distance vector: https://skia.googlesource.com/skia/+/6006d0f8c4f19d19a12de20826f731f52ac822a7/src/gpu/GrAARectRenderer.cpp
Added distance vector capabilities to this GeoProc.
Modified GrDrawContext to used this GeoProc when drawing anti-aliased vectors with a shader that requires distance vectors.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2230513004
Review-Url: https://codereview.chromium.org/2230513004
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TBR=bsalomon@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2196393007
Review-Url: https://codereview.chromium.org/2196393007
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We don't want external clients to be able to call the wrapping makeDrawContext. The "creating" makeDrawContext needs to be public for external image filters.
The 3 specialized drawContext creators on GrContextPriv (to wrap backend objects) are also to be kept from public use and will be used to remove SkSurface::MakeRenderTargetDirect.
Split out of: https://codereview.chromium.org/2176333002/ (Remove SkSurface::MakeRenderTargetDirect)
TBR=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2211473002
Review-Url: https://codereview.chromium.org/2211473002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2184413002
Review-Url: https://codereview.chromium.org/2184413002
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This CL uses the new system for uniform buffers. In a follow up CL I will
add support for samplers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2163673002
Review-Url: https://codereview.chromium.org/2163673002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167173002
Review-Url: https://codereview.chromium.org/2167173002
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GrTextureAccess optionally includes an instance, computed from the src
and dst color spaces. In all common cases (no color space for either src
or dst, or same color space for both), no object is allocated.
This change is orthogonal to my attempts to get color space attached to
render targets - regardless of how we choose to do that, this will give
us the source color space at all points where we are connecting src to
dst.
There are many dangling injection points where I've been inserting
nullptr, but I have a record of all of them. Additionally, there are now
three places (the most common simple paths for bitmap/image rendering)
where things are plumbed enough that I expect to have access to the dst
color space (all marked with XFORMTODO).
In addition to getting the dst color space, I need to inject shader code
and uniform uploading for appendTextureLookup and friends.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2154753003
Review-Url: https://codereview.chromium.org/2154753003
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2151873002
Review-Url: https://codereview.chromium.org/2151873002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2150693002
Review-Url: https://codereview.chromium.org/2150693002
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This relies on https://codereview.chromium.org/1944013002/ (Add legacy flag to allow Skia to remove Ganesh layer hoister) landing first so as to not break the DEPS roll.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1950523002
Review-Url: https://codereview.chromium.org/1950523002
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On some platforms, a newly-created buffer was liable to be CPU backed.
This would break code that expected a VBO (aka instanced rendering).
This change adds an optional flag to GrResourceProvider that requires
a buffer to be created in GPU memory.
It also moves the CPU backing logic into Gr land in order to properly
cache real VBOs on platforms that prefer client-side buffers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2143333002
Review-Url: https://codereview.chromium.org/2143333002
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I found it a bit worrisome that GrDrawTarget was calling back into GrDrawContext. This also moves GrDrawTarget closer to being a simple-ish container of batches.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2145643003
Review-Url: https://codereview.chromium.org/2145643003
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Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).
This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:
* Passing coord transforms through the texel buffer.
* Sending FP uniforms through instanced vertex attribs.
* Using instanced rendering for more draws (stencil writes,
drawAtlas, etc.).
* Adding more shapes to the instance processor’s repertoire.
* Batching draws that have mismatched scissors (analyzing draw
bounds, inserting clip planes, etc.).
* Bindless textures.
* Uber shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891
Review-Url: https://codereview.chromium.org/2066993003
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Get this out of the way of the upcoming changes (and add a test for it)
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2108403005
Review-Url: https://codereview.chromium.org/2108403005
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id:380001 of https://codereview.chromium.org/2066993003/ )
Reason for revert:
This caused static initializer regressions in Chromium (crbug.com/625728).
Relevant build logs here:
Linux:
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/21849
Mac:
https://build.chromium.org/p/chromium/builders/Mac/builds/17350
Relevant lines from the error log:
Linux:
# InstanceProcessor.cpp GrUniqueKey::GenerateDomain()
# InstanceProcessor.cpp gr_instanced::kShapeBufferDomain
FAILED linux-release-64/sizes/nacl_helper-si/initializers: actual 8, expected 7, better lower
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower
Mac:
FAILED mac-release/sizes/chrome-si/initializers: actual 2, expected 0, better lower
Original issue's description:
> Begin instanced rendering for simple shapes
>
> Adds a module that performs instanced rendering and starts using it
> for a select subset of draws on Mac GL platforms. The instance
> processor can currently handle rects, ovals, round rects, and double
> round rects. It can generalize shapes as round rects in order to
> improve batching. The instance processor also employs new drawing
> algorithms, irrespective of instanced rendering, that improve GPU-side
> performance (e.g. sample mask, different triangle layouts, etc.).
>
> This change only scratches the surface of instanced rendering. The
> majority of draws still only have one instance. Future work may
> include:
>
> * Passing coord transforms through the texel buffer.
> * Sending FP uniforms through instanced vertex attribs.
> * Using instanced rendering for more draws (stencil writes,
> drawAtlas, etc.).
> * Adding more shapes to the instance processor’s repertoire.
> * Batching draws that have mismatched scissors (analyzing draw
> bounds, inserting clip planes, etc.).
> * Bindless textures.
> * Uber shaders.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
>
> Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891
NOTREECHECKS=true
TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:
Review-Url: https://codereview.chromium.org/2123693002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114663003
Review-Url: https://codereview.chromium.org/2114663003
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Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).
This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:
* Passing coord transforms through the texel buffer.
* Sending FP uniforms through instanced vertex attribs.
* Using instanced rendering for more draws (stencil writes,
drawAtlas, etc.).
* Adding more shapes to the instance processor’s repertoire.
* Batching draws that have mismatched scissors (analyzing draw
bounds, inserting clip planes, etc.).
* Bindless textures.
* Uber shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
Review-Url: https://codereview.chromium.org/2066993003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2052263003
Review-Url: https://codereview.chromium.org/2078483002
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Currently this is not actually hooked into the system.
To give some context, in a follow up CL I'll add this to GrDrawTarget.
For this I will move the gpu onDraw command to the GpuCommandBuffer as well.
For GL this will end up just being a pass through to a non virtual draw(...)
on GrGLGpu, and for vulkan it will mostly do what it currently does but
adding commands to the secondary command buffer instead.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002
Review-Url: https://codereview.chromium.org/2038583002
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This class is now effectively a set of helpers for interacting with a SkGlyphCache by GrBatchTextStrike. The class is deleted and the code is made into static functions in GrBatchFontCache.cpp
BUG=chromium:608566
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985163002
Review-Url: https://codereview.chromium.org/1985163002
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Adds a new GrUserStencilSettings class that describes in abstract terms
how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
When the GrPipeline is finalized, the user stencil settings are then
translated into concrete GrStencilSettings.
At this point, GrClipMaskManager only needs to tell the GrAppliedClip
whether or not there is a stencil clip. It does not need to modify
stencil settings and GrPipelineBuilder does not need
AutoRestoreStencil.
This is one step of the stencil overhaul. In the future it will also
allow us to clean up the special case handling for nvpr and the
stateful fClipMode member of GrClipMaskManager.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002
Committed: https://skia.googlesource.com/skia/+/12dbb3947e1aaf205b4fcf13b40e54e50650eb37
Review-Url: https://codereview.chromium.org/1962243002
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https://codereview.chromium.org/1962243002/ )
Reason for revert:
This seems to be breaking nanobench on the Windows bots with:
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION
GrDrawTarget::stencilPath +c7
GrStencilAndCoverPathRenderer::onDrawPath +fd
GrDrawContext::internalDrawPath +509
GrDrawContext::drawPath +223
GrBlurUtils::drawPathWithMaskFilter +250
SkGpuDevice::drawPath +2ea
SkCanvas::onDrawPath +2e3
SkRecordDraw +2e6
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkRecordDraw +2e6
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkRecordDraw +261
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkMultiPictureDraw::draw +bf
SKPBench::drawMPDPicture +1e0
SKPBench::onDraw +34
Benchmark::draw +32
time +92
setup_gpu_bench +6e
nanobench_main +77b
Original issue's description:
> Separate user and raw stencil settings
>
> Adds a new GrUserStencilSettings class that describes in abstract terms
> how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
> etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
> When the GrPipeline is finalized, the user stencil settings are then
> translated into concrete GrStencilSettings.
>
> At this point, GrClipMaskManager only needs to tell the GrAppliedClip
> whether or not there is a stencil clip. It does not need to modify
> stencil settings and GrPipelineBuilder does not need
> AutoRestoreStencil.
>
> This is one step of the stencil overhaul. In the future it will also
> allow us to clean up the special case handling for nvpr and the
> stateful fClipMode member of GrClipMaskManager.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002
>
> Committed: https://skia.googlesource.com/skia/+/12dbb3947e1aaf205b4fcf13b40e54e50650eb37
TBR=bsalomon@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/1969693003
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Adds a new GrUserStencilSettings class that describes in abstract terms
how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
When the GrPipeline is finalized, the user stencil settings are then
translated into concrete GrStencilSettings.
At this point, GrClipMaskManager only needs to tell the GrAppliedClip
whether or not there is a stencil clip. It does not need to modify
stencil settings and GrPipelineBuilder does not need
AutoRestoreStencil.
This is one step of the stencil overhaul. In the future it will also
allow us to clean up the special case handling for nvpr and the
stateful fClipMode member of GrClipMaskManager.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002
Review-Url: https://codereview.chromium.org/1962243002
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A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002
Committed: https://skia.googlesource.com/skia/+/33595bdf4b64a745f6340338d307e806e96c587f
Review-Url: https://codereview.chromium.org/1957363002
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https://codereview.chromium.org/1957363002/ )
Reason for revert:
Breaking some bots
Original issue's description:
> Replace GrStrokeInfo with GrStyle.
>
> A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002
>
> Committed: https://skia.googlesource.com/skia/+/33595bdf4b64a745f6340338d307e806e96c587f
TBR=egdaniel@google.com,robertphillips@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1967513002
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A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002
Review-Url: https://codereview.chromium.org/1957363002
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Currently this class was just used for resource handles when building up
a shader. However, I want to now use this class for things like objects
owned/held by the GrVkResourceProvider which are used by other classes.
An example of this will be for GrVkRenderTargets to hold a handle to a
collection of compatible render passes without having to own/hold onto
the render passes themselves.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1955893002
Review-Url: https://codereview.chromium.org/1955893002
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buffer. (Only on Windows at the moment). Uses new effect to do the final
gamma adjustment
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919993002
Review-Url: https://codereview.chromium.org/1919993002
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This isn't wired in anywhere yet.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
Committed: https://skia.googlesource.com/skia/+/92605b35efa0155c44d24bd8415b4cc1db8831db
Review-Url: https://codereview.chromium.org/1937553002
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https://codereview.chromium.org/1937553002/ )
Reason for revert:
ASAN
Original issue's description:
> Add Gr*Proxy classes
>
> This isn't wired in anywhere yet.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
>
> Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
>
> Committed: https://skia.googlesource.com/skia/+/92605b35efa0155c44d24bd8415b4cc1db8831db
TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1944953002
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This isn't wired in anywhere yet.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
Review-Url: https://codereview.chromium.org/1937553002
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https://codereview.chromium.org/1937553002/ )
Reason for revert:
Seems to be breaking N7 & ANGLE bots
Original issue's description:
> Add Gr*Proxy classes
>
> This isn't wired in anywhere yet.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
>
> Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1949463002
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This isn't wired in anywhere yet.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
Review-Url: https://codereview.chromium.org/1937553002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834133003
Committed: https://skia.googlesource.com/skia/+/47a2dc8e229e93e1bcf7405747320920da1ab742
Committed: https://skia.googlesource.com/skia/+/b0fabd4ed55abcb6f5ed2f331c96c783f42bd37c
Review-Url: https://codereview.chromium.org/1834133003
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The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8
Committed: https://skia.googlesource.com/skia/+/824e58fc6df8fc149d9675f577f7deeaba698b09
Review URL: https://codereview.chromium.org/1822723003
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tests (patchset #11 id:280001 of https://codereview.chromium.org/1822723003/ )
Reason for revert:
test failing
Original issue's description:
> Add initial implementation of GrShape and GrStyle classes and tests
>
> The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
>
> Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8
>
> Committed: https://skia.googlesource.com/skia/+/824e58fc6df8fc149d9675f577f7deeaba698b09
TBR=robertphillips@google.com,egdaniel@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1919243002
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The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8
Review URL: https://codereview.chromium.org/1822723003
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tests (patchset #10 id:260001 of https://codereview.chromium.org/1822723003/ )
Reason for revert:
From what I can tell, this compiles on 2015 but not 2013.
Original issue's description:
> Add initial implementation of GrShape and GrStyle classes and tests
>
> The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
>
> Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8
TBR=egdaniel@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1918203002
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The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
Review URL: https://codereview.chromium.org/1822723003
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