| Commit message (Collapse) | Author | Age |
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Feature-wise, this removes:
1) BBH support;
2) peephole optimizations;
3) record-time text op specializations;
4) the guarantee that SkPaints are flattened.
This deletes the optimizations GM, which only exists to test the peepholes of
the old backend. SkRecord optimizations are unit tested, and if that ever fails we
can think about adding another GM like this, but they're different enough we'd
want to start from scratch anyway.
We need to keep the code that plays back the specialized text ops around for
a while for compatibility with existing .SKPs that have those ops recorded.
BUG=skia:
CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/617953002
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https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3a1cb837f73406eeb6ba9771879b5e7.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/588143004
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https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit
Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/583773004
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BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/551463004
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Blink would like drawTextBlob(x,y) to behave the same as drawText(x,y)
WRT shader space. Due to the current generic device base impl, that is
not the case.
This is a transitional workaround, pending proper drawTextBlob impls
in SkDevice classes.
R=reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/586743002
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BUG=skia:
NOTRY=True
R=bungeman@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/577023002
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Picks the correct distance field size based on both the text size and
the max matrix scale. Adjusts the matrix scale if non-unity. Also adds
GM for verifying proper distance field scaling.
BUG=skia:2928
R=bsalomon@google.com, joshualitt@google.com
Author: jvanverth@google.com
Review URL: https://codereview.chromium.org/568843002
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also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter
BUG=skia:
R=djsollen@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/563563002
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rect, or 1 if it's a hairline
Adds a testcase for stroke rect bug
R=reed@google.com, reed1
BUG=skia:
Author: george@mozilla.com
Review URL: https://codereview.chromium.org/552743004
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This CL adds a new API to optimize across multiple SkPicture draw calls.
Note that multiple pictures rendered at once (i.e., picture piles) should be flattened into a single new picture that includes the required clipping on the different layers.
R=bsalomon@google.com, reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/491313003
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Initial implementation.
R=bungeman@google.com, jbroman@chromium.org, mtklein@google.com, reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/473633002
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patches and uses 4 private arrays to store the values of the control points and
colors. When it needs a patch at a certain position of the grid it just
builds it using the corresponding values of the array and the
grid coordinates provided. Details on implementation are documented in the corresponding classes' comments.
Also added a gm for mesh gradients.
BUG=skia:
R=egdaniel@google.com, reed@google.com
Author: dandov@google.com
Review URL: https://codereview.chromium.org/451723003
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BUG=skia:
R=robertphillips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/468483002
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TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/462013002
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BUG=skia:
R=senorblanco@chromium.org, bsalomon@chromium.org, bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/418223009
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will need some staging strategy, since chrome and blink have overrides of onDrawPicture
R=robertphillips@google.com, fmalita@google.com, bsalomon@google.com, mtklein@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/448793004
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Add additional ASTC formats.
Add astc image decoder files.
R=reed@google.com, robertphillips@google.com, halcanary@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/444093002
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(https://codereview.chromium.org/444093002/)
Reason for revert:
Breaking DM
Original issue's description:
> - Add astcbitmap to gm slides
> - Add additional ASTC formats
> - Add astc image decoder files
>
> Committed: https://skia.googlesource.com/skia/+/2fc05823fed4b9649338f3029cd1ba05ef49a02f
R=reed@google.com, robertphillips@google.com, halcanary@google.com
TBR=halcanary@google.com, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/447343002
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- Add additional ASTC formats
- Add astc image decoder files
R=reed@google.com, robertphillips@google.com, halcanary@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/444093002
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The integer picture size is not granular enough to allow precise tiling
in arbitrary coordinate systems. This CL adds an optional tile bounds
float rect param to control the tile size and location.
(this also allows tile spacing emulation for picture
shaders).
R=reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/437393003
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We build SampleApp on the bots to make sure it's not broken, but we don't run it. So, there's no need to link in all the GMs as samples.
This reduces the number of copies of our GMs from 4 to 3 (gm, dm, and nanobench remain).
NOTREECHECKS=true
BUG=skia:2142
R=bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/447803002
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R=reed@google.com, bungeman@google.com, caryclark@google.com
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/434623002
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Before this change, GrStencilAndCoverTextContext would send 6-float
affine transforms to drawPaths for every glyph. This updates it to
concat the text scale onto the context matrix, and then only send
2-float translates (or 1-float x-translates when possible).
Also adds a glyph_pos_align test to gm that exercises the newly added
codepaths, and starts ignoring a few gm tests with benign pixel diffs
until we can rebaseline.
BUG=skia:
R=bsalomon@google.com, kkinnunen@nvidia.com, jvanverth@google.com, bungeman@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/406523003
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this new primitive. The functionality and responsability of each class is better explained in the comments of the files.
Each patch defines a method genMesh that produces the geometry to draw. To do this they receive a SkPatchMesh object which they need to initialize in order to set up how the data is going to be formatted. Later they call function like setColor or pointAt to set the values at a specific index, the SkMeshPatch object handles the indices based on the format and makes it transparent to the client.
Added a slide to sample app to show how to set up this classes and how they interact.
BUG=skia:
R=jvanverth@google.com, egdaniel@google.com, bsalomon@google.com
Author: dandov@google.com
Review URL: https://codereview.chromium.org/405163003
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This is a first piece of the GPU YUV decoder, which is the actual effect that performs the conversion. For now, it simply applies the conversion matrix, since it is all I need. I may add modes if different matrices need to be applied or if I add color profile support here.
I'll try to keep these cls short and easy to review, but there should be a few of them coming once this one is in.
BUG=skia:
R=senorblanco@chromium.org, senorblanco@google.com, reed@google.com, bsalomon@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/378503006
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Remove the deprecated save(SaveFlags), willSave(SaveFlags) and all
traces of kMatrix_SaveFlags/kClip_SaveFlag.
BUG=skia:2297
R=mtklein@google.com, reed@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/340403003
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Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/357793002
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(https://codereview.chromium.org/354433002/)
Reason for revert:
Rebaseline CL is ready to be submitted
Original issue's description:
> Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
>
> Reason for revert:
> Caused many shadertext GM failures
>
> Original issue's description:
> > Fix SkPaint::measureText for stroked hairline text
> >
> > SkPaint::measureText and text drawing used different criteria for
> > determining whether text should be drawn as paths or not.
> >
> > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> > positioning in the rendering. Mainly added in order to define what is the
> > expected text rendering when hairline stroke is used with various transform
> > options.
> >
> > The testcase also tries to note or highlight the fact that SkPaint::measureText
> > is not expected to produce intuitively matching results when compared to a
> > rendering, if the rendering is done so that the device ends up having a device
> > transform.
> >
> > This fixes the glyph_pos_h_s (hairline, stroked) test-case.
> >
> > Ignore shadertext2_pdf-poppler.png gm on
> > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
> >
> > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
>
> TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27
R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
Author: rmistry@google.com
Review URL: https://codereview.chromium.org/349153005
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(https://codereview.chromium.org/335603003/)
Reason for revert:
Caused many shadertext GM failures
Original issue's description:
> Fix SkPaint::measureText for stroked hairline text
>
> SkPaint::measureText and text drawing used different criteria for
> determining whether text should be drawn as paths or not.
>
> Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> positioning in the rendering. Mainly added in order to define what is the
> expected text rendering when hairline stroke is used with various transform
> options.
>
> The testcase also tries to note or highlight the fact that SkPaint::measureText
> is not expected to produce intuitively matching results when compared to a
> rendering, if the rendering is done so that the device ends up having a device
> transform.
>
> This fixes the glyph_pos_h_s (hairline, stroked) test-case.
>
> Ignore shadertext2_pdf-poppler.png gm on
> Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
>
> Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
Author: rmistry@google.com
Review URL: https://codereview.chromium.org/354433002
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SkPaint::measureText and text drawing used different criteria for
determining whether text should be drawn as paths or not.
Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
positioning in the rendering. Mainly added in order to define what is the
expected text rendering when hairline stroke is used with various transform
options.
The testcase also tries to note or highlight the fact that SkPaint::measureText
is not expected to produce intuitively matching results when compared to a
rendering, if the rendering is done so that the device ends up having a device
transform.
This fixes the glyph_pos_h_s (hairline, stroked) test-case.
Ignore shadertext2_pdf-poppler.png gm on
Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
R=jvanverth@google.com, reed@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/335603003
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R=jvanverth@google.com, robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/319053002
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due to some struggles with the CQ. Original CL here:
https://codereview.chromium.org/298243003/
BUG=
R=bsalomon@google.com, epoger@google.com
TBR=bsalomon, epoger
Author: humper@google.com
Review URL: https://codereview.chromium.org/300113008
git-svn-id: http://skia.googlecode.com/svn/trunk@14920 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@14907 2bbb7eff-a529-9590-31e7-b0007b416f81
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New version of https://codereview.chromium.org/298243003/ made to deal with binary file being lost.
BUG=
TBR=bsalomon
NOTRY=true
Author: humper@google.com
Review URL: https://codereview.chromium.org/307553005
git-svn-id: http://skia.googlecode.com/svn/trunk@14905 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/292663011/
git-svn-id: http://skia.googlecode.com/svn/trunk@14852 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=bsalomon@google.com, mtklein@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/276453002
git-svn-id: http://skia.googlecode.com/svn/trunk@14621 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/252443007
git-svn-id: http://skia.googlecode.com/svn/trunk@14365 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also shader changes should help numerical issues on certain android gpus
BUG=179264
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/238443006
git-svn-id: http://skia.googlecode.com/svn/trunk@14316 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL adds an SkPictureShader class to support SkPicture-based
patterns.
The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Committed: http://code.google.com/p/skia/source/detail?r=14085
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/221923007
git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/221923007/)
Reason for revert:
breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing.
Original issue's description:
> Initial picture shader implementation
>
> This CL adds an SkPictureShader class to support SkPicture-based
> patterns.
>
> The implementation renders the picture into an SkBitmap tile and then
> delegates to SkBitmapProcShader for the actual operation.
>
> R=reed@google.com,robertphillips@google.com,bsalomon@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14085
R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org
TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: bensong@google.com
Review URL: https://codereview.chromium.org/227553010
git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL adds an SkPictureShader class to support SkPicture-based
patterns.
The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/221923007
git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)
R=reed@google.com
Review URL: https://codereview.chromium.org/211103006
git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
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incorrectly ignored.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/208313017
git-svn-id: http://skia.googlecode.com/svn/trunk@13933 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2326
R=borenet@google.com, djsollen@google.com
Author: epoger@google.com
Review URL: https://codereview.chromium.org/208313014
git-svn-id: http://skia.googlecode.com/svn/trunk@13922 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2313
NOTREECHECKS=True
NOTRY=True
R=borenet@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: epoger@google.com
Review URL: https://codereview.chromium.org/208813004
git-svn-id: http://skia.googlecode.com/svn/trunk@13903 2bbb7eff-a529-9590-31e7-b0007b416f81
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Fix GPU displacement with expanding crop rects, and re-enable the
imagefilterscropexpand GM. There were two bugs: the result texture was
being created at input color bitmap size, not the cropped bounds size,
and the matrix in GrContext was not being set to identity before draw.
R=junov@chromium.org
Review URL: https://codereview.chromium.org/195973007
git-svn-id: http://skia.googlecode.com/svn/trunk@13844 2bbb7eff-a529-9590-31e7-b0007b416f81
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NOTREECHECKS=true
NOTRY=true
R=halcanary@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/200703002
git-svn-id: http://skia.googlecode.com/svn/trunk@13812 2bbb7eff-a529-9590-31e7-b0007b416f81
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NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.
Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.
In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.
Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().
BUG=skia:
R=bsalomon@google.com, reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13805
Review URL: https://codereview.chromium.org/198003008
git-svn-id: http://skia.googlecode.com/svn/trunk@13809 2bbb7eff-a529-9590-31e7-b0007b416f81
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Breaking ImageFilterTests unit test.
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/196353021
git-svn-id: http://skia.googlecode.com/svn/trunk@13806 2bbb7eff-a529-9590-31e7-b0007b416f81
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NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.
Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.
In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.
Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().
BUG=skia:
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/198003008
git-svn-id: http://skia.googlecode.com/svn/trunk@13805 2bbb7eff-a529-9590-31e7-b0007b416f81
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