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gmslides.gypi
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Author
Age
...
*
GMs now use batch
joshualitt
2015-02-11
*
Revert of GMs now use batch (patchset #3 id:40001 of https://codereview.chrom...
joshualitt
2015-02-11
*
GMs now use batch
joshualitt
2015-02-11
*
add new gm for SkPath::addArc()
reed
2015-01-29
*
dstread gm
joshualitt
2015-01-28
*
Revert of GrBatchPrototype (patchset #32 id:630001 of https://codereview.chro...
joshualitt
2015-01-28
*
GrBatchPrototype
joshualitt
2015-01-27
*
Revert of GrBatchPrototype (patchset #30 id:570001 of https://codereview.chro...
joshualitt
2015-01-27
*
GrBatchPrototype
joshualitt
2015-01-26
*
s/sk_tools::DrawCheckerboard/sk_tool_utils::draw_checkerboard/
halcanary
2015-01-26
*
Factor out checkerboard function in gm and sampleapp into tools.
halcanary
2015-01-26
*
Fold alpha to the inner savelayer in savelayer-savelayer-restore patterns
kkinnunen
2015-01-26
*
Add repro GM for GPU clipped-AA vs. non-AA drawRect discrepancy
robertphillips
2015-01-14
*
Revert of Fix GPU clipped-AA vs. non-AA drawRect discrepancy (patchset #2 id:...
robertphillips
2015-01-12
*
Fix GPU clipped-AA vs. non-AA drawRect discrepancy
robertphillips
2015-01-12
*
Add Alpha fade GM.
halcanary
2015-01-07
*
Revert of Revert of enable conics gm (patchset #1 id:1 of https://codereview....
reed
2015-01-05
*
Revert of enable conics gm (patchset #3 id:40001 of https://codereview.chromi...
reed
2015-01-04
*
enable conics gm
reed
2015-01-04
*
Add device space skshader GM to test kDevice_GrCoordSet
bsalomon
2014-12-29
*
Add new complexclip3 gm.
egdaniel
2014-12-17
*
Remove SkCanvas::drawBitmapMatrix()
Florin Malita
2014-12-10
*
Use texture size to determine precision of texture coord varyings.
bsalomon
2014-12-09
*
Add new GM (filterfastbounds)
robertphillips
2014-12-08
*
work in progress
halcanary
2014-12-02
*
Remove PDF JPEG shortcut, since it fails on grayscale JPEGs.
halcanary
2014-12-02
*
more c
reed
2014-11-24
*
Use Color Processor for color bitmap text draws on gpu.
egdaniel
2014-10-31
*
Fix the way we patch up the matrix for scaled images that aren't
humper
2014-10-27
*
add gm: colorwheel
halcanary
2014-10-26
*
Enable color emoji GM on Android
jvanverth
2014-10-13
*
Draw more accurate thick-stroked Beziers (disabled)
caryclark
2014-10-09
*
Adding 3D lut color filter
sugoi
2014-10-09
*
Strip old backend recording down to essentials
mtklein
2014-09-30
*
Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...
reed
2014-09-22
*
Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...
reed
2014-09-21
*
introduce Props to surface (work in progress)
reed
2014-09-21
*
SkTextBlob shader space workaround.
fmalita
2014-09-19
*
hide deviceproperties, prepare the way for surfaceprops
reed
2014-09-17
*
Fix scaling issue with distance field text.
jvanverth
2014-09-16
*
make set3DMask virtual, so we can safely notify the shadercontext
reed
2014-09-10
*
Outset the stroke width when computing the bounds for drawing a stroked rect,...
george
2014-09-09
*
SkMultiPictureDraw API
robertphillips
2014-08-21
*
SkTextBlob
fmalita
2014-08-21
*
Proposal for the mesh gradient interface. Implemented as a grid of
dandov
2014-08-12
*
re-add samplerstress gm, but use blurmaskfilter instead (std filter)
reed
2014-08-12
*
remove SkStippleMaskFilter - no external clients
reed
2014-08-12
*
2D kernel initial wiring for Guassian
joshualitt
2014-08-11
*
add drawPicture variant that takes a matrix and paint
reed
2014-08-09
*
Add astcbitmap to gm slides.
krajcevski
2014-08-07
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