| Commit message (Collapse) | Author | Age |
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Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Committed: https://code.google.com/p/skia/source/detail?r=7275
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
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In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7235 2bbb7eff-a529-9590-31e7-b0007b416f81
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TEST=Added new GM called "displacement"
Review URL: https://codereview.appspot.com/7058075
git-svn-id: http://skia.googlecode.com/svn/trunk@7182 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6945063/
git-svn-id: http://skia.googlecode.com/svn/trunk@6866 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6832 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6668 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add a test and a GM for the factory, and a PNG file for it to decode.
The PNG file is copyright-free, obtained from
http://openclipart.org/detail/29213/paper-plane-by-ddoo
In cmykjpeg, do not attempt to decode in the constructor, since it
currently crashes on Mac (if you provide the correct resource path).
Even when we fix this crash there is no need to do it in the
constructor, since we create all of the gms in order to
get their names (to determine whether to run them).
Review URL: https://codereview.appspot.com/6847122
git-svn-id: http://skia.googlecode.com/svn/trunk@6618 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6843093
git-svn-id: http://skia.googlecode.com/svn/trunk@6510 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6429 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6284 2bbb7eff-a529-9590-31e7-b0007b416f81
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rebaselines...
git-svn-id: http://skia.googlecode.com/svn/trunk@6208 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6736052
git-svn-id: http://skia.googlecode.com/svn/trunk@6022 2bbb7eff-a529-9590-31e7-b0007b416f81
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draw-large-text-as-path code path that was recently fixed.
R=reed@google.com
Review URL: https://codereview.appspot.com/6638057
git-svn-id: http://skia.googlecode.com/svn/trunk@5932 2bbb7eff-a529-9590-31e7-b0007b416f81
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non-leaf matrices do not require clamping, we can concatenate their matrices and apply them together.
Review URL: https://codereview.appspot.com/6489054
git-svn-id: http://skia.googlecode.com/svn/trunk@5931 2bbb7eff-a529-9590-31e7-b0007b416f81
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It tests a bitmap shader with various combinations of matrices and shader matrices. The text is drawn filled and stroked.
Review URL: https://codereview.appspot.com/6639052
git-svn-id: http://skia.googlecode.com/svn/trunk@5877 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5795 2bbb7eff-a529-9590-31e7-b0007b416f81
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(hint: we don't at the moment)
git-svn-id: http://skia.googlecode.com/svn/trunk@5794 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5682 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5681 2bbb7eff-a529-9590-31e7-b0007b416f81
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is templated on the tiling mode for speed: interior pixels are unconditionally
fetched; border pixels apply the appropriate tiling mode before fetching. It
handles target, bias, divisor (as gain), and edge modes (named to be more
skia-like). It does not handle the "preserveAlpha" semantics of
feConvolveMatrix, nor "kernelUnitLength".
git-svn-id: http://skia.googlecode.com/svn/trunk@5592 2bbb7eff-a529-9590-31e7-b0007b416f81
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will follow w/ new .skp files to keep the waterfall green (I hope)
git-svn-id: http://skia.googlecode.com/svn/trunk@5584 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5581 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5580 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5579 2bbb7eff-a529-9590-31e7-b0007b416f81
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allows the client more control over the scaling. Because of virtual overrides
and wanting to keep the old call-sites up and running, this CL renames the
virtual entry-point to drawBitmapRectToRect, and downgrades drawBitmapRect to
a non-virtual helper function.
The implementation is to use the float-rect for computing the matrix, but still
cons-up an integer rect for the purposes of subsetting the original bitmap. We
do this by calling float_src->roundOut(&int_src) so that we include all
(partially) covered src pixels.
No change needed on SkDevice, since that signature is explicitly passed the
computed matrix.
Review URL: https://codereview.appspot.com/6501140
git-svn-id: http://skia.googlecode.com/svn/trunk@5578 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6501131
git-svn-id: http://skia.googlecode.com/svn/trunk@5540 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5488 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5461 2bbb7eff-a529-9590-31e7-b0007b416f81
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Notify the surface when the canvas draws into it, so it can invalidate the
cached image, and (if needed) perform a copy-on-write on the surface if it
was being shared with the image.
Review URL: https://codereview.appspot.com/6441115
git-svn-id: http://skia.googlecode.com/svn/trunk@5306 2bbb7eff-a529-9590-31e7-b0007b416f81
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element. This filter has two inputs, since normal blending can't be used. The
GPU side uses two filter stages to accomplish this: one to sample the
background, and one to sample the foreground and blend it.
Review URL: https://codereview.appspot.com/6463081/
git-svn-id: http://skia.googlecode.com/svn/trunk@5231 2bbb7eff-a529-9590-31e7-b0007b416f81
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for filters with a single image input. This provides functionality to store,
flatten and unflatten a single SkImageFilter input, as well as to recursively
evaluate it on the CPU or GPU. The following classes were re-parented to
implement DAG connectivity: SkBlurImageFilter, SkDilateImageFilter,
SkErodeImageFilter, SkColorFilterImageFilter. The constructors for each
have been appended with a new parameter, representing the input filter
(default NULL).
This change also implements an arbitrary SkBitmap input source for filtering,
SkBitmapSource.
NOTE: This CL will require gyp file changes when rolling past this revision.
Review URL: https://codereview.appspot.com/6462071/
git-svn-id: http://skia.googlecode.com/svn/trunk@5170 2bbb7eff-a529-9590-31e7-b0007b416f81
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screen magnifier.
Committed on behalf of zork@chromium.org
Review URL: http://codereview.appspot.com/6354065/
git-svn-id: http://skia.googlecode.com/svn/trunk@5056 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5051 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6461069
git-svn-id: http://skia.googlecode.com/svn/trunk@5033 2bbb7eff-a529-9590-31e7-b0007b416f81
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raster expected to fail when scaling >64K (for now)
git-svn-id: http://skia.googlecode.com/svn/trunk@4967 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4855 2bbb7eff-a529-9590-31e7-b0007b416f81
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convert SampleDrawLooper to a GM
git-svn-id: http://skia.googlecode.com/svn/trunk@4854 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also implement SkGPipeCanvas::drawBitmapMatrix, and
create a GM to make sure it works properly.
Use a flag instead of writing a bool for determining whether
drawBitmap_ has a paint and whether drawBitmapRect has a source
rectangle.
BUG=
TEST=drawbitmapmatrix GM
Review URL: https://codereview.appspot.com/6450053
git-svn-id: http://skia.googlecode.com/svn/trunk@4828 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also make SkGPipeController ref the recording canvas to ensure that
objects used by SkGPipeCanvas (e.g. SharedHeap and fTypefaceSet, which
hold references to objects to which pointers are written to the stream)
survive to be played back even if SkGPipeWriter.endRecording() is called.
BUG=
TEST=TypefaceGM
Review URL: https://codereview.appspot.com/6447055
git-svn-id: http://skia.googlecode.com/svn/trunk@4817 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6427055
git-svn-id: http://skia.googlecode.com/svn/trunk@4684 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4600 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4438 2bbb7eff-a529-9590-31e7-b0007b416f81
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Use the pixel ref which we have already copied and the appropriate pixel ref
offset.
Turn SampleDrawBitmap into a GM to test this functionality.
Review URL: https://codereview.appspot.com/6348059
git-svn-id: http://skia.googlecode.com/svn/trunk@4417 2bbb7eff-a529-9590-31e7-b0007b416f81
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Code borrowed from samplecode/SampleShaders.cpp
Review URL: https://codereview.appspot.com/6371043
git-svn-id: http://skia.googlecode.com/svn/trunk@4407 2bbb7eff-a529-9590-31e7-b0007b416f81
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the caller instantiates a light (distant, point or spot), and an
SkDiffuseLightingFilter or SkSpecularLightingImageFilter with that light. A
Sobel edge detection filter is applied to the alpha of the incoming bitmap, and
the result is used as a height map for lighting calculations.
Review URL: http://codereview.appspot.com/6302101/
git-svn-id: http://skia.googlecode.com/svn/trunk@4314 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4163 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6220043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4025 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3842 2bbb7eff-a529-9590-31e7-b0007b416f81
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