| Commit message (Collapse) | Author | Age |
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Included in this cl is support for 3D textures.
BUG=skia:
Review URL: https://codereview.chromium.org/580863004
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R=caryclark@google.com
NOTREECHECKS=True
Author: reed@google.com
Review URL: https://codereview.chromium.org/474983005
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TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/462013002
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Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/357793002
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BUG=skia:
R=caryclark@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/281163002
git-svn-id: http://skia.googlecode.com/svn/trunk@14738 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
TBR=robertphilips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/280233002
git-svn-id: http://skia.googlecode.com/svn/trunk@14691 2bbb7eff-a529-9590-31e7-b0007b416f81
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Its functionality has been subsumed by SkMatrixImageFilter, and it's no longer
used in Blink.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/222923005
git-svn-id: http://skia.googlecode.com/svn/trunk@14073 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/222943002
git-svn-id: http://skia.googlecode.com/svn/trunk@14044 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)
R=reed@google.com
Review URL: https://codereview.chromium.org/211103006
git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=robertphillips@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/151353004
git-svn-id: http://skia.googlecode.com/svn/trunk@13264 2bbb7eff-a529-9590-31e7-b0007b416f81
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compile on 10.6, exclude failing gms
Sorry for making another CL; rebasing ToT on the old one ended up with code in a tangled mess; was easier to start over.
NOTRY=true
R=bsalomon@google.com, epoger@google.com, reed@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/148883005
git-svn-id: http://skia.googlecode.com/svn/trunk@13238 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/119343003/)
Reason for revert:
Two problems:
1. broke compile on Build-Mac10.6-* bots
2. broke GM expectations on many bots
We'll need to examine the GM impact before re-landing. I can work with you to do this on Tuesday if you like; just IM or email me.
Original issue's description:
> Perform the same analytic blur calculation on the GPU that we do on the CPU. Results in significant performance gains when using Ganesh to render drop shadows in Chrome.
>
> BUG=
>
> Committed: http://code.google.com/p/skia/source/detail?r=13210
R=bsalomon@google.com, reed@google.com, humper@google.com, rmistry@google.com
TBR=bsalomon@google.com, humper@google.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=
Author: epoger@google.com
Review URL: https://codereview.chromium.org/140853008
git-svn-id: http://skia.googlecode.com/svn/trunk@13213 2bbb7eff-a529-9590-31e7-b0007b416f81
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Results in significant performance gains when using Ganesh to render drop shadows in Chrome.
BUG=
R=bsalomon@google.com, reed@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/119343003
git-svn-id: http://skia.googlecode.com/svn/trunk@13210 2bbb7eff-a529-9590-31e7-b0007b416f81
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in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in.
It simply applies a scaling factor (and the current CTM) to its input, and draws its input bitmap at that size.
R=reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13077
Reverted: https://code.google.com/p/skia/source/detail?r=13078
BUG=
Review URL: https://codereview.chromium.org/136863006
git-svn-id: http://skia.googlecode.com/svn/trunk@13082 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit 3f996e31c7043929fc1553b9b5ecd6a82b5fe125 (r13077).
TBR=reed
Review URL: https://codereview.chromium.org/136793012
git-svn-id: http://skia.googlecode.com/svn/trunk@13078 2bbb7eff-a529-9590-31e7-b0007b416f81
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in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in.
It simply applies a scaling factor (and the current CTM) to its input, and draws its input bitmap at that size.
R=reed@google.com
Review URL: https://codereview.chromium.org/136863006
git-svn-id: http://skia.googlecode.com/svn/trunk@13077 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is based on the Bitmap Alpha Threshold filter, and will be used by Chromium
to implement the window shape API.
R=bsalomon@chromium.org, wez@chromium.org, bsalomon@google.com, reed@google.com
Author: zork@chromium.org
Review URL: https://codereview.chromium.org/115633002
git-svn-id: http://skia.googlecode.com/svn/trunk@12935 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com
Author: zork@chromium.org
Review URL: https://codereview.chromium.org/108653012
git-svn-id: http://skia.googlecode.com/svn/trunk@12759 2bbb7eff-a529-9590-31e7-b0007b416f81
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external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect.
R=reed@google.com
Review URL: https://codereview.chromium.org/114263002
git-svn-id: http://skia.googlecode.com/svn/trunk@12661 2bbb7eff-a529-9590-31e7-b0007b416f81
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external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect."
This reverts commit a620349a24471546ad2e8f0679774c1f5b4de0a4 (r12656).
git-svn-id: http://skia.googlecode.com/svn/trunk@12657 2bbb7eff-a529-9590-31e7-b0007b416f81
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external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect.
R=reed@google.com
Review URL: https://codereview.chromium.org/114263002
git-svn-id: http://skia.googlecode.com/svn/trunk@12656 2bbb7eff-a529-9590-31e7-b0007b416f81
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These add unnecessary bloat for everyone to carry around, so we just
remove them now.
The same change was made in chromium by Tony in
http://codereview.chromium.org/7310019 - crrev.com/92046
BUG=None
TEST=./gyp_skia
R=mtklein@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/92673003
git-svn-id: http://skia.googlecode.com/svn/trunk@12443 2bbb7eff-a529-9590-31e7-b0007b416f81
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Possibly the shortest-lived Skia feature, SkLumaXfermode is now replaced
by a color filter implementation (SkLumaColorFilter). All known existing
clients (Blink) have been converted.
R=reed@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/26916002
git-svn-id: http://skia.googlecode.com/svn/trunk@11750 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adding a color filter luma implementation. The plan is to convert
existing clients and then deprecate SkLumaXfermode.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/25453004
git-svn-id: http://skia.googlecode.com/svn/trunk@11636 2bbb7eff-a529-9590-31e7-b0007b416f81
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There were 4 classes in blink that derived from SkImageFilter :
- TileImageFilter -> SkTileImageFilter
- OffsetImageFilter -> SkOffsetImageFilter (already existed)
- FloodImageFilter -> SkFloodImageFilter
- CompositeImageFilter -> SkCompositeImageFilter
All functions were copied as is, without modification (except for warnings fixes), except for the offset filter, which was merged into the existing SkOffsetImageFilter class, as a special case when a crop rect is provided. Since the names won't clash with the names in blink, it should be easy to integrate them in blink later and fix issues, if needed.
BUG=
R=senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, reed@google.com, mtklein@google.com
Author: sugoi@chromium.org
Review URL: https://chromiumcodereview.appspot.com/24157005
git-svn-id: http://skia.googlecode.com/svn/trunk@11475 2bbb7eff-a529-9590-31e7-b0007b416f81
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Committed: http://code.google.com/p/skia/source/detail?r=11122
R=reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23707019
git-svn-id: http://skia.googlecode.com/svn/trunk@11131 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit r11122.
git-svn-id: http://skia.googlecode.com/svn/trunk@11123 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=reed@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23707019
git-svn-id: http://skia.googlecode.com/svn/trunk@11122 2bbb7eff-a529-9590-31e7-b0007b416f81
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This adds kSrcInLum_Mode and kDstInLum_Mode, to support CSS and SVG luminance masks (http://www.w3.org/TR/css-masking/#MaskValues , http://www.w3.org/TR/SVG/masking.html#Masking ).
The transfer coefficient is computed according to http://www.w3.org/TR/2011/REC-SVG11-20110816/filters.html#feColorMatrixElement "luminance-to-alpha":
luma = 0.2125 * r + 0.7154 * g + 0.0721 * b
R=bsalomon@google.com, reed@google.com, robertphillips@google.com, vandebo@chromium.org
Author: fmalita@chromium.org
Review URL: https://chromiumcodereview.appspot.com/22918012
git-svn-id: http://skia.googlecode.com/svn/trunk@10887 2bbb7eff-a529-9590-31e7-b0007b416f81
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GM imagefiltersbase will need rebaselining after this change
R=senorblanco@chromium.org
Committed: https://code.google.com/p/skia/source/detail?r=10583
Review URL: https://codereview.chromium.org/22258005
git-svn-id: http://skia.googlecode.com/svn/trunk@10626 2bbb7eff-a529-9590-31e7-b0007b416f81
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In http://crrev.com/21154002, SkComposeImageFilter will be used
outside of tests. Consequently, this moves SkComposeImageFilter from
SkTestImageFilters.{h, cpp} into its own {.h, .cpp} files.
BUG=181613
R=senorblanco@chromium.org
Author: ajuma@chromium.org
Review URL: https://chromiumcodereview.appspot.com/22438003
git-svn-id: http://skia.googlecode.com/svn/trunk@10591 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@10587 2bbb7eff-a529-9590-31e7-b0007b416f81
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GM imagefiltersbase will need rebaselining after this change
R=senorblanco@chromium.org
Review URL: https://codereview.chromium.org/22258005
git-svn-id: http://skia.googlecode.com/svn/trunk@10583 2bbb7eff-a529-9590-31e7-b0007b416f81
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subsumed by SkXfermodeImageFilter.
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/21404002
git-svn-id: http://skia.googlecode.com/svn/trunk@10482 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/18771004/
git-svn-id: http://skia.googlecode.com/svn/trunk@10080 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkXfermode::asNewEffectOrCoeffs(), to add an optional background texture.
For the raster path, we do a straightforward 2-pass method: draw background, then composite the foreground over it.
For the GPU path, if the xfermode can be expressed as an effect, we build an effect with the background texture incorporated, then do a single-pass draw fetching both foreground and background textures, and compositing to the result. If the xfermode is expressed as src/dst coefficients, we do a 2-pass draw as in the raster path and use fixed-function blending.
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/16125008
git-svn-id: http://skia.googlecode.com/svn/trunk@9373 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/15602003
git-svn-id: http://skia.googlecode.com/svn/trunk@9229 2bbb7eff-a529-9590-31e7-b0007b416f81
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image filter DAG. This was done by introducing the SkSinglePassImageFilter abstract base class, which implements canFilterImageGPU() and filterImageGPU() on behalf of the derived class. The derived class still only needs to asNewEffect(). This allows us to recurse on the filter input in SkSinglePassImageFilter::onFilterImageGPU(). It also allows us to remove any knowledge of single-pass image filters from SkGpuDevice and from the SkImageFilter base class as well.
BUG=
Review URL: https://codereview.chromium.org/13602013
git-svn-id: http://skia.googlecode.com/svn/trunk@8563 2bbb7eff-a529-9590-31e7-b0007b416f81
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This cl contains the code for CPU generation of noise.
TEST:Added 'perlinnoise' gm
Review URL: https://codereview.chromium.org/13094003
git-svn-id: http://skia.googlecode.com/svn/trunk@8541 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8378 2bbb7eff-a529-9590-31e7-b0007b416f81
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This cl contains the code for both CPU and GPU generation of noise. Both
codepaths yield equivalent results.
TEST:Added 'perlinnoise' gm
Review URL: https://codereview.chromium.org/13047005
git-svn-id: http://skia.googlecode.com/svn/trunk@8371 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8316 2bbb7eff-a529-9590-31e7-b0007b416f81
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This cl contains the code for both CPU and GPU generation of noise. Both codepaths yield equivalent results.
TEST:Added 'perlinnoise' gm
Review URL: https://codereview.appspot.com/7322060
git-svn-id: http://skia.googlecode.com/svn/trunk@8313 2bbb7eff-a529-9590-31e7-b0007b416f81
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This new changelist also introduces a new image filter called SkRectShaderImageFilter which is make to simply apply a shader on a region without using any inputs.
TEST=Added ShaderImageFilter test
Review URL: https://codereview.appspot.com/7300046
git-svn-id: http://skia.googlecode.com/svn/trunk@7808 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness.
Review URL: https://codereview.appspot.com/7277055
git-svn-id: http://skia.googlecode.com/svn/trunk@7563 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7479 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().
Review URL: https://codereview.appspot.com/7180048
git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
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Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Committed: https://code.google.com/p/skia/source/detail?r=7275
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
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In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81
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