| Commit message (Collapse) | Author | Age |
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id:80001 of https://codereview.chromium.org/657373002/)
Reason for revert:
Causing breakages on Mac build.
Original issue's description:
> Make nanobench and dm be usable from Chromium build
>
> Move the app logic for each app as follows:
>
> <app>.cpp -- the file which contains main(). Embedders that compile
> their own apps, such as ios shell, upcoming Chromium dm etc, do not use this.
>
> <app>_main.cpp -- the main logic of the Skia test application. This will be
> used by Skia -compiled apps as well as embedder -compiled apps.
>
> <app>_main.h -- the API for the main logic. This will be
> used by Skia -compiled apps as well as embedder -compiled apps.
>
> This way (the upcoming) Chromium dm can setup its Chromium-specific setup
> in custom main(), and then call dm_main(), without the need of any
> SK_BUILD_FOR_XXXX defines controlling whether the tool defines main or not.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/c092d3bdab5f723576cc0346cea3ee282a9cb444
TBR=mtklein@chromium.org,mtklein@google.com,borenet@google.com,kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/724073002
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Move the app logic for each app as follows:
<app>.cpp -- the file which contains main(). Embedders that compile
their own apps, such as ios shell, upcoming Chromium dm etc, do not use this.
<app>_main.cpp -- the main logic of the Skia test application. This will be
used by Skia -compiled apps as well as embedder -compiled apps.
<app>_main.h -- the API for the main logic. This will be
used by Skia -compiled apps as well as embedder -compiled apps.
This way (the upcoming) Chromium dm can setup its Chromium-specific setup
in custom main(), and then call dm_main(), without the need of any
SK_BUILD_FOR_XXXX defines controlling whether the tool defines main or not.
BUG=skia:2992
Review URL: https://codereview.chromium.org/657373002
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Share command flags between dm and unit tests.
Also, allow dm's core to be included by itself and iOSShell.
Command line flags that are the same (or nearly the same) in DM
and in skia_tests have been moved to common_flags. Authors,
please check to see that the shared common flag is correct for
the tool.
For iOS, the 'tool_main' entry point has a wrapper to allow multiple
tools to be statically linked in the iOSShell.
Since SkCommandLineFlags::Parse can only be called once, these calls
are disabled in the IOS build.
Since the iOS app directory is dynamically assigned a name, use '@' to
select it. (This is the same convention chosen by the Mobile Harness
iOS file system utilities.)
Move the heart of dm.gyp into dm.gypi so that it can be included by
itself and iOSShell.gyp.
Add tools/flags/SkCommonFlags.* to define and declare common
command line flags.
Add support for dm to iOSShell.
BUG=skia:
R=scroggo@google.com, mtklein@google.com, jvanverth@google.com, bsalomon@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/389653004
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This idea turned out to be more redundant than useful.
BUG=skia:
R=mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/399463003
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Replay isn't that helpful of a test any more now that we have the more
stringent Quilt tests. Quilt was missing bounding box hierarchies, though,
while Replay was sort of testing RTree (pointlessly, as it was drawing without
any clip). Now Quilt does everything, testing RTree, QuadTree, and TileGrid.
Quilt mode now falls back to drawing all at once (i.e. Replay) for GMs that
don't tile perfectly. Still a TODO to make this check more flexible than exact
pixel matches.
Two GMs fail when using a BBH:
- imageresizetiled
- resizeimagefilter
We think we're not adjusting the bounds of save layers by their paint.
This is probably a bug, but one to be fixed separately from adding new tests.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/377373003
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Update DM to test SkRecord through SkPictureRecorder API.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/345553003
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Create a custom typeface and scaler to render simple paths the
same on all platforms.
GM tests are modified to explicitly select the custom typeface.
R=reed@google.com, mtklein@google.com, bungeman@google.com
TBR=reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/348323003
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This breaks a bunch of circular dependencies between tools and gm and bench.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/4ed75287aed6371c6e4a41ffcc78c8a49c9810ed
CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Debug-iOS-Trybot,Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot
R=tfarina@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/344213003
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(https://codereview.chromium.org/344213003/)
Reason for revert:
GpuTimer broken
Original issue's description:
> Move BenchTimer to tools as Timer
>
> This breaks a bunch of circular dependencies between tools and gm and bench.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4ed75287aed6371c6e4a41ffcc78c8a49c9810ed
R=tfarina@chromium.org, mtklein@chromium.org
TBR=mtklein@chromium.org, tfarina@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/346753003
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This breaks a bunch of circular dependencies between tools and gm and bench.
BUG=skia:
R=tfarina@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/344213003
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This means we will all have to apt-get install libunwind8-dev on Linux. Mac comes with everything we need already.
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/343583005
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The interesting stuff is in SkPictureRecorder.{h,cpp}. The rest is mostly moving SkRecord from its own directories into core to avoid circular dependencies in GYP.
After plumbing SkRecord all the way through in Picture, I'll delete its old entry point include/record/SkRecording.h. For now it and record.gypi need to stay where they are to keep Chrome building.
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/331573004
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R=robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/316813005
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I believe we no longer depend on this after we ported our atomics to __sync.
Tested by running android_ninja.
BUG=skia:
R=scroggo@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/318493002
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BUG=skia:2598
R=halcanary@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/312873002
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ifdef out code that won't build where we don't have jsoncpp.
Include ctype instead of string.h for tolower.
Depends on https://codereview.chromium.org/282053002/
BUG=skia:2447
R=mtklein@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/290603002
git-svn-id: http://skia.googlecode.com/svn/trunk@14768 2bbb7eff-a529-9590-31e7-b0007b416f81
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This does render_pictures, plus checks SkRecord optimizations.
Disable an SkRecord optimization that draws several bot SKPs wrong. (To be investigated.)
BUG=skia:2378
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/270543004
git-svn-id: http://skia.googlecode.com/svn/trunk@14739 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Rename TileGrid -> Quilt to avoid the name overload.
- Tag all failing GMs with kSkipTiled_Flag.
You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile.
Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)
BUG=skia:2477
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256373002
git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
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- add basic test for SkRecorder
- rejigger GYPs so that the include dir comes along with the dependency
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/227673011
git-svn-id: http://skia.googlecode.com/svn/trunk@14099 2bbb7eff-a529-9590-31e7-b0007b416f81
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Record performance as measured by bench_record (out/Release/bench_record --skr) improves by at least 1.9x, at most 6.7x, arithmetic mean 2.6x, geometric mean 3.0x. So, good.
Correctness as measured by DM (out/Debug/dm --skr) is ~ok. One GM (shadertext2) fails because we're assuming all paint effects are immutable, but SkShaders are still mutable.
To do after this CL:
- measure playback speed
- catch up feature-wise to SkPicture
- match today's playback speed
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/206313003
git-svn-id: http://skia.googlecode.com/svn/trunk@14010 2bbb7eff-a529-9590-31e7-b0007b416f81
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The main meat of things is in SkThreadPool. We can now give SkThreadPool a
type for each thread to create and destroy on its local stack. It's TLS
without going through SkTLS.
I've split the DM tasks into CpuTasks that run on threads with no TLS, and
GpuTasks that run on threads with a thread local GrContextFactory.
The old CpuTask and GpuTask have been renamed to CpuGMTask and GpuGMTask.
Upshot: default run of out/Debug/dm goes from ~45 seconds to ~20 seconds.
BUG=skia:
R=bsalomon@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/179233005
git-svn-id: http://skia.googlecode.com/svn/trunk@13632 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also:
- make GrMemoryPoolBenches threadsafe
- some tweaks to various DM code
- rename GM::shortName() to getName() to match benches and tests
On my desktop, (289 GMs, 617 benches) x 4 configs, 227 tests takes 46s in Debug, 14s in Release. (Still minutes faster than running tests && bench && gm.) GPU singlethreading is definitely the limiting factor again; going to reexamine whether that's helpful to thread it again.
BUG=skia:
R=reed@google.com, bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178473006
git-svn-id: http://skia.googlecode.com/svn/trunk@13603 2bbb7eff-a529-9590-31e7-b0007b416f81
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- refactor GYPs and a few flags
- make GPU tests grab a thread-local GrContextFactory when needed as we do in DM for GMs
- add a few more UI features to make DM more like tests
I believe this makes the program 'tests' obsolete.
It should be somewhat faster to run the two sets together than running the old binaries serially:
- serial: tests 20s (3m18s CPU), dm 21s (3m01s CPU)
- together: 27s (6m21s CPU)
Next up is to incorporate benches. I'm only planning there on a single-pass sanity check, so that won't obsolete the program 'bench' just yet.
Tested: out/Debug/tests && out/Debug/dm && echo ok
BUG=skia:
Committed: http://code.google.com/p/skia/source/detail?r=13586
R=reed@google.com, bsalomon@google.com, mtklein@google.com, tfarina@chromium.org
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178273002
git-svn-id: http://skia.googlecode.com/svn/trunk@13592 2bbb7eff-a529-9590-31e7-b0007b416f81
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Reason for revert:
broke tests
Original issue's description:
> Let DM run unit tests.
> - refactor GYPs and a few flags
> - make GPU tests grab a thread-local GrContextFactory when needed as we do in DM for GMs
> - add a few more UI features to make DM more like tests
>
> I believe this makes the program 'tests' obsolete.
>
> It should be somewhat faster to run the two sets together than running the old binaries serially:
> - serial: tests 20s (3m18s CPU), dm 21s (3m01s CPU)
> - together: 27s (6m21s CPU)
>
> Next up is to incorporate benches. I'm only planning there on a single-pass sanity check, so that won't obsolete the program 'bench' just yet.
>
> Tested: out/Debug/tests && out/Debug/dm && echo ok
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=13586
R=bsalomon@google.com, mtklein@google.com, tfarina@chromium.org, mtklein@chromium.org
TBR=bsalomon@google.com, mtklein@chromium.org, mtklein@google.com, tfarina@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: reed@google.com
Review URL: https://codereview.chromium.org/179403010
git-svn-id: http://skia.googlecode.com/svn/trunk@13587 2bbb7eff-a529-9590-31e7-b0007b416f81
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- refactor GYPs and a few flags
- make GPU tests grab a thread-local GrContextFactory when needed as we do in DM for GMs
- add a few more UI features to make DM more like tests
I believe this makes the program 'tests' obsolete.
It should be somewhat faster to run the two sets together than running the old binaries serially:
- serial: tests 20s (3m18s CPU), dm 21s (3m01s CPU)
- together: 27s (6m21s CPU)
Next up is to incorporate benches. I'm only planning there on a single-pass sanity check, so that won't obsolete the program 'bench' just yet.
Tested: out/Debug/tests && out/Debug/dm && echo ok
BUG=skia:
R=reed@google.com, bsalomon@google.com, mtklein@google.com, tfarina@chromium.org
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178273002
git-svn-id: http://skia.googlecode.com/svn/trunk@13586 2bbb7eff-a529-9590-31e7-b0007b416f81
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-v now gives a cleaned-up version of the existing output (every test timed, useless information removed)
Example output, default:
[ 36/193] PathOpsCubicIntersectionOneOffTest
then later when finished...
[193/193] BlurMaskFilter
Example output, -v: (note, codereview is messing up my pretty spacing)
Skia UnitTests: --resourcePath resources SK_RELEASE SK_SCALAR_IS_FLOAT skia_arch_width=32
[ 1/193] 0ms PathOpsSimplifyDontFailOneTest
[ 2/193] 0ms PathOpsSimplifyFailOneTest
[ 3/193] 30ms PathOpsSkpTest
[ 4/193] 21ms PathOpsSimplifyFailTest
....
[182/193] 1026ms BlitRow
[183/193] 808ms AAClip
[184/193] 4333ms Math
[185/193] 5068ms PackBits
[186/193] 2265ms DrawText_DrawPosText
[187/193] 9163ms PathOpsRectsThreadedTest
[188/193] 5540ms GLPrograms
[189/193] 0ms GLInterfaceValidation
[190/193] 2ms DeferredCanvas
[191/193] 1ms ClipCache
[192/193] 30ms BlurMaskFilter
[193/193] 10396ms PathOpsOpCubicsThreadedTest
Finished 193 tests, 0 failures, 0 skipped. (622610 internal tests)
BUG=
R=halcanary@google.com, mtklein@google.com, bungeman@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/109513002
git-svn-id: http://skia.googlecode.com/svn/trunk@12860 2bbb7eff-a529-9590-31e7-b0007b416f81
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DM writes out its images in a hierarchy that's a little different than GM,
so this can't read GM's output. But it can read its own, written with -w.
Example usage:
$ out/Release/dm -w /tmp/baseline
$ out/Release/dm -r /tmp/baseline -w /tmp/new
(and optionally)
$ mkdir /tmp/diff; out/Release/skdiff /tmp/baseline /tmp/new /tmp/diff
GM's IndividualImageExpectationsSource and Expectations are a little too eager
about decoding and hashing the expected images, so I took the opportunity to
add DM::Expectations that mostly replaces skiagm::ExpectationsSource and
skiagm::Expectations in DM. It mainly exists to move the image decoding and
comparison off the main thread, which would otherwise be a major speed
bottleneck.
I tried to use skiagm code where possible. One notable place where I differed
is in this new feature. When -r is a directory of images, DM does no hashing.
It considerably faster to read the expected file into an SkBitmap and do a
byte-for-byte comparison than to hash the two bitmaps and check those.
The example usage above isn't quite working 100% yet. Expectations on some GMs
fail, even with no binary change. I haven't pinned down whether this is due to
- a bug in DM
- flaky GMs
- unthreadsafe GMs
- flaky image decoding
- unthreadsafe image decoding
- something else
but I intend to. Leon, Derek and I have suspected PNG decoding isn't
threadsafe, but are as yet unable to prove it.
I also seem to be able to cause malloc to fail on my laptop if I run too many
configs at once, though I never seem to be using more than ~1G of RAM. Will
track that down too.
BUG=
R=reed@google.com, bsalomon@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/108963002
git-svn-id: http://skia.googlecode.com/svn/trunk@12596 2bbb7eff-a529-9590-31e7-b0007b416f81
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Removed SkBitmapFactory since no clients were using it. New cache
selection mechanism can simply pass a SkDiscardableMemory::Factory
into the SkDiscardablePixelRef if non-default SkDiscardableMemory
should be used. Removed BitmapFactoryTest.
SkDiscardableMemory::Factory interface. Android will need this
functionality in the future inside their BitmapFactory.
Removed SkLazyPixelRef, since it's functionality is now subsumed into
SkDiscardablePixelRef. Removed LazyPixelRef test.
Modified SkDiscardablePixelRef to optionally allow it to use a
SkDiscardableMemory::Factory. This tiny change makes it a replacement
for SkLazyPixelRef. This functioanlity is also necessary for moving
Android over to SkDiscardablePixelRef from SkImageRef in a later CL.
Added a test for this.
SkDecodingImageGenerator::Install can optionally pass a factory in to
SkDiscardablePixelRef.
Removed SkImageCache, SkLruImageCache, and SkPurgeableImageCache.
This functionality can be handled much more cleanly by
SkDiscardableMemory.
New SkDiscardableMemoryPool class to replace SkLruImageCache. In a
later CL, we will replace SkImageRef_GlobalPool (used by android) as
well. This is a concrete implementation of
SkDiscardableMemory::Factory. Added a test for this.
modified gm/factory.cpp to remove dependnce on SkBitmapFactory +
SkLruImageCache. Now uses SkDecodingImageGenerator +
SkDiscardablePixelRef + SkDiscardableMemoryPool.
SkImageDecoder::Target replaces SkBitmapFactory::Target. The
DecodeMemoryToTarget function may disappear in the future.
Moved SkLazyCachingPixelRef::DecodeProc replaces
SkBitmapFactory::DecodeProc. This is a short term change, since
another CL changes SkLazyCachingPixelRef to use SkImageGenerator
instead of DecodeProc.
Modified DrawBitmapRectTest to use SkDiscardablePixelRef instead of
SkLazyPixelRef.
tools/LazyDecodeBitmap.cpp now uses SkDecodingImageGenerator +
SkDiscardablePixelRef instead of a SkBitmapFactory.
bench_pictures uses the Global SkDiscardableMemoryPool instead of a
global gLruImageCache.
R=reed@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/103033002
git-svn-id: http://skia.googlecode.com/svn/trunk@12515 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12428 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12427 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=epoger@google.com
Review URL: https://codereview.chromium.org/88563003
git-svn-id: http://skia.googlecode.com/svn/trunk@12408 2bbb7eff-a529-9590-31e7-b0007b416f81
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- rename ComparisonTask to ChecksumTask
- have ChecksumTask handle all the checksum-checking
- turn on all extra modes by default
- simplify progress output to a countdown
BUG=
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/88543002
git-svn-id: http://skia.googlecode.com/svn/trunk@12398 2bbb7eff-a529-9590-31e7-b0007b416f81
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internal_links is failing across all three versions. One of the rects doesn't draw.
BUG=
R=epoger@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/47773002
git-svn-id: http://skia.googlecode.com/svn/trunk@11985 2bbb7eff-a529-9590-31e7-b0007b416f81
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Plus:
- minor ReplayTask refactoring to share code with SerializeTask
- move --replay to ReplayTask and --serialize to SerializeTask like WriteTask
- when --writePath is given, write failures for Replay and Serialize tasks
- function names have fewer blatant Skia style violations
BUG=
R=bsalomon@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/32613003
git-svn-id: http://skia.googlecode.com/svn/trunk@11890 2bbb7eff-a529-9590-31e7-b0007b416f81
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For fun, make the output prettier, hiding ", N failures" unless there is one.
BUG=
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/29293003
git-svn-id: http://skia.googlecode.com/svn/trunk@11867 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is sort of the near-minimal proof-of-concept skeleton.
- It can run existing GMs.
- It supports most configs (just not PDF).
- --replay is the only "fancy" feature it currently supports
Hopefully you will be disturbed by its speed.
BUG=
R=epoger@google.com
Review URL: https://codereview.chromium.org/22839016
git-svn-id: http://skia.googlecode.com/svn/trunk@11802 2bbb7eff-a529-9590-31e7-b0007b416f81
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