index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
gpu
Commit message (
Expand
)
Author
Age
...
*
NO_ERROR version of GR_GL macro shouldn't call check errror
bsalomon@google.com
2011-04-14
*
test of writable Skia tree in a chrome tree.
bsalomon@google.com
2011-04-13
*
rename XHelper members to onX
bsalomon@google.com
2011-04-12
*
Use has_gl_extension_from_string in GrGLDefaultInterface_win.cpp (before the ...
bsalomon@google.com
2011-04-12
*
Use min of max_texture and max_renderbuffer size when calling fbo_test
bsalomon@google.com
2011-04-11
*
Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
bsalomon@google.com
2011-04-11
*
Always bind packed depth stencil formats to both attacment points
bsalomon@google.com
2011-04-08
*
fix use of smooth lines
bsalomon@google.com
2011-04-08
*
During ganesh tear-down, it may be the case that the vertex and index buffers
twiz@google.com
2011-04-07
*
Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in...
bsalomon@google.com
2011-04-06
*
Fix dangling ptr when GrRenderTarget outlives its GrTexture representation
bsalomon@google.com
2011-04-05
*
add rect.inset(dx, dy)
reed@google.com
2011-04-05
*
Add GrTexture.cpp to legacy project files
bsalomon@google.com
2011-04-05
*
Adds read pixels to GrTexture and GrRenderTarget
bsalomon@google.com
2011-04-05
*
always flush accumulated draws before we purge the font cache
reed@google.com
2011-04-04
*
export GrDefaultPathRenderer/GrPathRenderer
bsalomon@google.com
2011-04-04
*
move trimStorage to outer scope, so its memory is still valid later on when
reed@google.com
2011-04-04
*
Remove dependence on platform GL headers. Remove code that attempts to infer ...
bsalomon@google.com
2011-04-04
*
fix mac build of gr unit test
bsalomon@google.com
2011-04-01
*
Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
junov@google.com
2011-03-31
*
Fix signed/unsigned warnings in debug build in flushStencil()
bsalomon@google.com
2011-03-30
*
Add GrResource.cpp to gr_files.mk
bsalomon@google.com
2011-03-30
*
Add GrResource base class for ibs, texs, vbs, etc.
bsalomon@google.com
2011-03-30
*
add new file GrPathUtils.cpp
reed@google.com
2011-03-30
*
Fix ref leak on GrGpu.
bsalomon@google.com
2011-03-29
*
Two optimizations for the tesselated path renderer:
senorblanco@chromium.org
2011-03-29
*
This CL implements a tesselated path renderer, using GLU's libtess. All of the
senorblanco@chromium.org
2011-03-28
*
Add way to determine at link time what path renderer will be used.
bsalomon@google.com
2011-03-25
*
Fix direct-to-stencil clippath rendering logic in GrGpu.
bsalomon@google.com
2011-03-24
*
Rename flag that disables stencil buffer creation
bsalomon@google.com
2011-03-24
*
Add GL_CHROMIUM_framebuffer_multisample support.
bsalomon@google.com
2011-03-23
*
add GR at the end
reed@google.com
2011-03-22
*
Fix macro in Chrome's GL config file
bsalomon@google.com
2011-03-22
*
Remove redundant defines of GR_GL macros.
bsalomon@google.com
2011-03-22
*
Remove IMG multisample texture support.
bsalomon@google.com
2011-03-21
*
Remove old GR_* macros for GL extensions in favor of GrGLDefines.h
bsalomon@google.com
2011-03-21
*
Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
bsalomon@google.com
2011-03-21
*
Remove the compile-time selection of the GL implementation based on the
twiz@google.com
2011-03-18
*
This CL removes all dependencies on GL headers across all of Ganesh. New
twiz@google.com
2011-03-18
*
Revert GR_STATIC_RECT_VB in GrGLConfig_chrome.h
bsalomon@google.com
2011-03-18
*
Make chrome use the static square vb when drawing rects.
bsalomon@google.com
2011-03-16
*
need a separate texture for each maskformat in atlasmgr
reed@google.com
2011-03-15
*
Add blend constant color and use it for lcd text common case (no fancy blend ...
bsalomon@google.com
2011-03-15
*
Correction of GLES build issue introduced by in revision:
twiz@google.com
2011-03-15
*
support lcd16 in text atlas (sans shader support)
reed@google.com
2011-03-15
*
Implementation of a GL-virtualization layer for Skia. This allows for
twiz@google.com
2011-03-14
*
Upstreaming changes from android.
djsollen@google.com
2011-03-14
*
Remove "true ||" in conditional that was accidentally checked in.
bsalomon@google.com
2011-03-10
*
Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference ...
bsalomon@google.com
2011-03-10
*
Make flush discardable and lazily reset context
bsalomon@google.com
2011-03-10
[prev]
[next]