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path: root/gpu/include/GrPathRenderer.h
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* rename XHelper members to onXGravatar bsalomon@google.com2011-04-12
| | | | | | | | Review URL: http://codereview.appspot.com/4380056/ git-svn-id: http://skia.googlecode.com/svn/trunk@1113 2bbb7eff-a529-9590-31e7-b0007b416f81
* export GrDefaultPathRenderer/GrPathRendererGravatar bsalomon@google.com2011-04-04
| | | | | | | | Review URL: http://codereview.appspot.com/4357050/ git-svn-id: http://skia.googlecode.com/svn/trunk@1048 2bbb7eff-a529-9590-31e7-b0007b416f81
* This CL implements a tesselated path renderer, using GLU's libtess. All of theGravatar senorblanco@chromium.org2011-03-28
| | | | | | | | | | | | | | | | | | | | | fill modes except hairline are supported. Note that the path renderer is not enabled by default; to enable it, replace "GrCreatePathRenderer_none.cpp" with "GrCreatePathRenderer_tesselated.cpp" in skia.gyp, and run gyp_skia, and build. This change also contains a number of build fixes for Win32 (for building SampleApp on VS2008) and Mac (for my ancient Mac Pro which supports GL_EXT_framebuffer_object but not GL_ARB_framebuffer_object). Also, priorityq-heap.c was removed from the SampleApp build, since it's #included by priorityq.c (weird, I know). NB: When this change is rolled into chrome, some modifications to chromium's skia.gyp will be necessary. Review URL: http://codereview.appspot.com/4289072/ git-svn-id: http://skia.googlecode.com/svn/trunk@1012 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add way to determine at link time what path renderer will be used.Gravatar bsalomon@google.com2011-03-25
Added mechanism for a custom path renderer to punt and fallback to default path renderer git-svn-id: http://skia.googlecode.com/svn/trunk@1005 2bbb7eff-a529-9590-31e7-b0007b416f81