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Commit message (
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Author
Age
*
Remove SkImage deferred texture image data APIs.
Brian Salomon
2017-12-07
*
Only look for WinSDK when building _for_ Windows
Mike Klein
2017-12-06
*
Reland "Always use the Win 10 SDK, and optionally detect/use the latest version"
Brian Osman
2017-12-06
*
Revert "Always use the Win 10 SDK, and optionally detect/use the latest version"
Ravi Mistry
2017-12-06
*
upgrade SkReadBuffer to always validate
Mike Reed
2017-12-06
*
Always use the Win 10 SDK, and optionally detect/use the latest version
Brian Osman
2017-12-06
*
add SkVptr()
Mike Klein
2017-12-06
*
Add win_toolchain_version to support MSVC 2017 Updates
Brian Osman
2017-12-06
*
add serial procs to pictures
Mike Reed
2017-12-05
*
Reland "Hide SkEncodedInfo"
Leon Scroggins III
2017-12-05
*
Add analytic clip FPs that read from the CCPR atlas
Chris Dalton
2017-12-05
*
remove mips support and bots
Mike Klein
2017-12-05
*
Revert "Hide SkEncodedInfo"
Leon Scroggins
2017-12-05
*
Hide SkEncodedInfo
Leon Scroggins III
2017-12-05
*
Fix ANGLE build with extended clang warnings
Chris Dalton
2017-12-04
*
turn on extended Clang warnings on Windows too
Chris Dalton
2017-12-04
*
Add unit test for SkDeferredDisplayLists (take 2)
Robert Phillips
2017-12-04
*
Merge UBSAN_float_cast_overflow into ASAN.
Ben Wagner
2017-12-04
*
Revert "Add unit test for SkDeferredDisplayLists"
Robert Phillips
2017-12-04
*
Add unit test for SkDeferredDisplayLists
Robert Phillips
2017-12-04
*
Revert "Revert "Fix rendering of drrects with small circular inner rrects.""
Brian Salomon
2017-12-01
*
Revert "Fix rendering of drrects with small circular inner rrects."
Brian Salomon
2017-12-01
*
Fix rendering of drrects with small circular inner rrects.
Brian Salomon
2017-12-01
*
Try to bypass the false-positive clang thread analysis warning
Yuqian Li
2017-12-01
*
Add comments explaining use of "-Wno-over-aligned"
Leon Scroggins III
2017-12-01
*
Revert "Renaming and refactoring to prepare for init-once threaded backend"
Leon Scroggins
2017-11-30
*
Add "-Wno-over-aligned" to Android.bp for x86 Android
Leon Scroggins III
2017-11-30
*
Renaming and refactoring to prepare for init-once threaded backend
Yuqian Li
2017-11-30
*
Add "lazy" texture proxies
Chris Dalton
2017-11-30
*
Delete even more unused views code
Brian Osman
2017-11-29
*
Bundle resources and skps directories into iOS app.
Jim Van Verth
2017-11-29
*
Revert "Revert "Make PathGeoBuilder use consistent iterators.""
Brian Salomon
2017-11-29
*
Revert "Make PathGeoBuilder use consistent iterators."
Brian Salomon
2017-11-29
*
Make PathGeoBuilder use consistent iterators.
Brian Salomon
2017-11-29
*
SkPDF: fix fTextScaleX error
Hal Canary
2017-11-28
*
drop 32-bit Android NDK builds down to API 16
Mike Klein
2017-11-28
*
Add create_bundle support for GN
Jim Van Verth
2017-11-28
*
clean up SkDeferredCanvas
Mike Klein
2017-11-27
*
Handle null colorspace in SkToSRGBColorFilter.
Mike Klein
2017-11-27
*
SkPDF: less tolerance for small circles
Hal Canary
2017-11-27
*
Revert "Use int when possible to calculate atlas indices in shaders."
Jim Van Verth
2017-11-20
*
converted ConstColorProcessor to SkSL
Ethan Nicholas
2017-11-20
*
Use int when possible to calculate atlas indices in shaders.
Jim Van Verth
2017-11-20
*
Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
Brian Salomon
2017-11-19
*
Revert "Add Atlas Text interface for rendering SDF glyphs."
Greg Daniel
2017-11-18
*
Add Atlas Text interface for rendering SDF glyphs.
Brian Salomon
2017-11-17
*
converted Premul / Unpremul to SkSL
Ethan Nicholas
2017-11-17
*
Revert "Revert "Add method to sk_gpu_test::TestContext to automatically resto...
Brian Salomon
2017-11-17
*
Revert "Add method to sk_gpu_test::TestContext to automatically restore the p...
Brian Osman
2017-11-16
*
converted GrAARectEffect to SkSL
Ethan Nicholas
2017-11-16
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