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* Delete SkGTypeface and SkGScalerContextGravatar Matt Sarett2017-04-25
* Remove two more gpu headers from include/*Gravatar Robert Phillips2017-04-24
* Make InstancedRendering more opList-splitting friendlyGravatar Robert Phillips2017-04-24
* Reland "Make SkPngCodec only read as much of the stream as necessary"Gravatar Leon Scroggins III2017-04-21
* Use dstColorSpace in SkPictureShader cache keyGravatar Matt Sarett2017-04-21
* Remove more headers from include/gpuGravatar Robert Phillips2017-04-21
* Remove all headers from include/gpu/effectsGravatar Robert Phillips2017-04-21
* Rename SkImage_Generator to SkImage_LazyGravatar Brian Osman2017-04-20
* Revert "Make SkPngCodec only read as much of the stream as necessary"Gravatar Leon Scroggins2017-04-20
* Make SkPngCodec only read as much of the stream as necessaryGravatar Leon Scroggins III2017-04-20
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-20
* test and fix f16<->f32 conversion stagesGravatar Mike Klein2017-04-20
* Remove SkOpTAllocatorGravatar Herb Derby2017-04-19
* add unit tests for parametric_* stagesGravatar Mike Klein2017-04-19
* Revert "Check-in vulkan.h into third_party and use that instead of local sdk ...Gravatar Greg Daniel2017-04-19
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-19
* Revert "Check-in vulkan.h into third_party and use that instead of local sdk ...Gravatar Greg Daniel2017-04-19
* Add backend safe classes for passing in external texture and render targets i...Gravatar Greg Daniel2017-04-18
* Remove SkVarAllocGravatar Herb Derby2017-04-18
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-18
* remove unneeded android flag for lockpixelsGravatar Mike Reed2017-04-18
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* remove code directly involved in lock/unlock in SkPixelRefGravatar Mike Reed2017-04-13
* remove old-pixelref-api flag from androidGravatar Mike Reed2017-04-13
* remove dead code around replayClipsGravatar Mike Reed2017-04-13
* Allow including of vulkan.h as a required public api when using vulkan.Gravatar Greg Daniel2017-04-12
* Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local m...Gravatar Matt Sarett2017-04-12
* Revert "Fix SkLocalMatrixShader::isAImage() to respect local matrix and image...Gravatar Matt Sarett2017-04-12
* Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local m...Gravatar Matt Sarett2017-04-12
* switch over to no lockPixels in pixelrefGravatar Mike Reed2017-04-12
* constexprify GrBlend.h and GrPorterDuffXferProcessor.cppGravatar Brian Salomon2017-04-10
* stop disabling threadsafe staticsGravatar Mike Klein2017-04-07
* add guard for obsolete (non-functioning) replayClipsGravatar Mike Reed2017-04-06
* remove android legacy flagsGravatar Mike Reed2017-04-05
* remove -mdspr2Gravatar Mike Klein2017-04-04
* remove canvas-helpers flag for androidGravatar Mike Reed2017-04-04
* Revert[4] "clean up (partially) colortable api""""Gravatar Mike Reed2017-04-03
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Add SkThreadedBMPDevice for Threaded Raster BackendGravatar Yuqian Li2017-04-03
* Avoid extra bitmap copies in SkColorSpaceXformCanvasGravatar Matt Sarett2017-04-03
* Revert "Revert[2] "clean up (partially) colortable api"""Gravatar Mike Reed2017-04-01
* Revert[2] "clean up (partially) colortable api""Gravatar Mike Reed2017-04-01
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "clean up (partially) colortable api"Gravatar Mike Klein2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* clean up (partially) colortable apiGravatar Mike Reed2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Turn on SkJumper all the time, try 2.Gravatar Mike Klein2017-03-30
* make _win.S know if it's 64-bitGravatar Mike Klein2017-03-30
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30