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Author
Age
...
*
change SkTextToPathIter to allow continuation even when there is no path for
reed@google.com
2012-08-07
*
Remove verylargebitmap gm on Android
borenet@google.com
2012-08-07
*
add gm for very large bitmaps (>32K >64K)
reed@google.com
2012-08-07
*
Move SK_SUPPORT_GPU checks below first #includes in case the macro is defined...
bsalomon@google.com
2012-08-03
*
Fix includes files missing in release builds from GrCustomStageUnitTest.h.
bsalomon@google.com
2012-08-03
*
Skipping MSAA GMs on Android
robertphillips@google.com
2012-08-02
*
Added output of failed GMs to assist tracking errors on Android
robertphillips@google.com
2012-08-02
*
Fix infinite recursion in cubic->quad conversion, also attempt to detect near...
bsalomon@google.com
2012-08-02
*
Create GPU-less build of Skia.
bsalomon@google.com
2012-08-02
*
Translated clip GMs to increase stability
robertphillips@google.com
2012-08-02
*
Fix memory leak in gammatext GM.
scroggo@google.com
2012-08-01
*
Fix a memory leak in cmykjpeg GM.
scroggo@google.com
2012-07-31
*
fix LayerDrawLooper to record its fFlagsMask
reed@google.com
2012-07-31
*
add SkImage from encoded data
mike@reedtribe.org
2012-07-31
*
update to surface.getCanvas()
mike@reedtribe.org
2012-07-31
*
expand internal subclasses into separate files
reed@google.com
2012-07-30
*
Share code in various SkGPipeCanvas::drawBitmap_ calls.
scroggo@google.com
2012-07-30
*
check-point for image/surface work
mike@reedtribe.org
2012-07-29
*
In SkGPipe, only serialize SkTypefaces in cross process mode.
scroggo@google.com
2012-07-27
*
Make SkDeferredCanvas query SkGPipeWriter for space allocated for bitmaps.
scroggo@google.com
2012-07-26
*
Remove texture/mask setters on GrPaint
bsalomon@google.com
2012-07-26
*
Add flag to skip pipe on select GMs
borenet@google.com
2012-07-20
*
Disable bitmapcopy gm on Android
borenet@google.com
2012-07-20
*
#include "SkTemplates.h"
reed@google.com
2012-07-20
*
add SkPaint::getPosTextPath(), with gm to test it
reed@google.com
2012-07-20
*
Clean up the use of AutoScratchTexture in the gaussian blur and morphology
senorblanco@chromium.org
2012-07-18
*
Fixed simpleaaclip gm - it wasn't showing xor case
robertphillips@google.com
2012-07-17
*
don't add circles on chopped cubics
reed@google.com
2012-07-13
*
Fixed calling SkIntToScalar on a float error
robertphillips@google.com
2012-07-13
*
Improved clarity of complexclip GM
robertphillips@google.com
2012-07-13
*
Added annotation for gm's -wp flag
chudy@google.com
2012-07-12
*
Altered complexclip GM to test out saveLayer w/ a bound and clipping
robertphillips@google.com
2012-07-12
*
Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack
robertphillips@google.com
2012-07-11
*
Forced GrClip to always have conservative bounds
robertphillips@google.com
2012-07-11
*
Change TextContext handling of stages and draw targets; this allows us to
tomhudson@google.com
2012-07-11
*
add SkPath::contains(x, y)
mike@reedtribe.org
2012-07-11
*
Added pdf implementation of conical gradient.
rileya@google.com
2012-07-10
*
Preserve convex control point polygon in cubic->quadratic approximation
bsalomon@google.com
2012-07-10
*
r4511 with handling for the Mac-specific CAN_IMAGE_PDF path
robertphillips@google.com
2012-07-10
*
In SkGPipe, set a limit on the amount of flattenables cached.
scroggo@google.com
2012-07-09
*
Added conical gradient to gm gradients test, and added two variants of that t...
rileya@google.com
2012-07-09
*
Ensure that SkDeferredCanvas::onCreateCompatibleDevice unrefs its temp device.
scroggo@google.com
2012-07-03
*
Another fix for drawing bitmaps through an SkGPipe that share pixelrefs.
scroggo@google.com
2012-07-03
*
fix SkFixed build
reed@google.com
2012-07-03
*
add gm for hittesting paths
mike@reedtribe.org
2012-07-03
*
Provide static global initializers for SkColorTable and SkComposeShader.
scroggo
2012-07-02
*
Fix buildbot.
scroggo@google.com
2012-07-02
*
Properly handle extracted bitmaps in cross process/shared addr space SkGPipe.
scroggo@google.com
2012-07-02
*
Only skip pipe playback for blurs GM in FIXED mode.
scroggo@google.com
2012-06-29
*
Disable pipe playback on android for composeshader GM.
scroggo@google.com
2012-06-29
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