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* Revert "Revert "Disable resource cache in shadow_utils GM for now""Gravatar Jim Van Verth2017-05-18
* Hide SkPerlinNoiseShader impl detailsGravatar Florin Malita2017-05-18
* Revert "Disable resource cache in shadow_utils GM for now"Gravatar Jim Van Verth2017-05-18
* Disable resource cache in shadow_utils GM for nowGravatar Jim Van Verth2017-05-17
* Add GM to verify that drawX == (path.addX, drawPath)Gravatar Brian Osman2017-05-17
* Revert "Add GM to verify that drawX == (path.addX, drawPath)"Gravatar Greg Daniel2017-05-17
* Add GM to verify that drawX == (path.addX, drawPath)Gravatar Brian Osman2017-05-17
* Remove GrSurfaceProxy::desc()Gravatar Brian Salomon2017-05-17
* Fix shadow_utils light position for SampleApp tilingGravatar Jim Van Verth2017-05-17
* move files out of private, and fix up callers to IWYUGravatar Mike Reed2017-05-16
* clamp to premul in ditherGravatar Mike Klein2017-05-16
* SkCanvas: Helpers for draw{Point,Line,Circle}Gravatar Hal Canary2017-05-16
* fix SkJumper radial gradient precisionGravatar Mike Klein2017-05-15
* Add filled occluders to shadow_utils GM, take 2Gravatar Jim Van Verth2017-05-15
* Add new SkImageGenerator::getPixels() API, deprecate the oldGravatar Matt Sarett2017-05-12
* Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".Gravatar Brian Salomon2017-05-12
* Revert "Add filled occluders to shadow_utils GM"Gravatar Jim Van Verth2017-05-12
* Add filled occluders to shadow_utils GMGravatar Jim Van Verth2017-05-12
* Unify ShadowUtils interfaceGravatar Jim Van Verth2017-05-10
* Fix alpha coverage for lerp_565 stage.Gravatar bungeman2017-05-10
* Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.Gravatar Brian Salomon2017-05-10
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-09
* Add jpeg encoder alpha handling optionGravatar Matt Sarett2017-05-09
* Revert "Added SkImage::MakeCrossContextFromEncoded"Gravatar Brian Salomon2017-05-08
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-08
* polish up gm/hsl.cppGravatar Mike Klein2017-05-07
* bug fix in hsl GM reference implsGravatar Mike Klein2017-05-07
* hsl GM: more realistic references for non-legacy backendsGravatar Mike Klein2017-05-06
* update hsl GMGravatar Mike Klein2017-05-06
* Add bigrect GM.Gravatar Ben Wagner2017-05-05
* add a new hsl GMGravatar Mike Klein2017-05-05
* SkEncoder: Rename files, change webp API, for consistencyGravatar Matt Sarett2017-05-05
* Add support for row-by-row png encodesGravatar Matt Sarett2017-05-05
* Reland "Add SkImage::makeColorSpace() with correct transfer fn behavior"Gravatar Matt Sarett2017-05-04
* Revert "Add SkImage::makeColorSpace() with correct transfer fn behavior"Gravatar Matt Sarett2017-05-04
* Add SkImage::makeColorSpace() with correct transfer fn behaviorGravatar Matt Sarett2017-05-03
* Add a GM to exercise some complex gradient constructsGravatar Florin Malita2017-05-03
* Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""Gravatar Florin Malita2017-05-03
* Revert "Reland: Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-03
* Reland: Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-03
* Support numerical transfer functions in readPixels()Gravatar Matt Sarett2017-05-02
* Add support for row-by-row jpeg encodingGravatar Matt Sarett2017-05-02
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
* Revert "Add support for row-by-row jpeg encoding"Gravatar Leon Scroggins2017-05-02
* Add support for row-by-row jpeg encodingGravatar Matt Sarett2017-05-02
* Revert "Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-02
* Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-02
* Make GrBackendTexture take Gr*Info refs in ctor, and copy them.Gravatar Greg Daniel2017-05-02
* Revert "Revert "SaveLayerRec::fClipMask -> raw pointer""Gravatar Mike Klein2017-05-01
* Revert "SaveLayerRec::fClipMask -> raw pointer"Gravatar Mike Klein2017-05-01