| Commit message (Collapse) | Author | Age |
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6615046
git-svn-id: http://skia.googlecode.com/svn/trunk@5827 2bbb7eff-a529-9590-31e7-b0007b416f81
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Fixes the build.
Review URL: https://codereview.appspot.com/6624046
git-svn-id: http://skia.googlecode.com/svn/trunk@5819 2bbb7eff-a529-9590-31e7-b0007b416f81
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and deserialization for encoding and decoding bitmaps.
Remove kForceFlattenBitmapPixels_Flag, which is no longer used.
When an SkOrderedReadBuffer needs to read a bitmap, if it does not
have an image decoder, use a dummy bitmap.
In GM, add a tolerance option for color differences, used when
testing picture serialization, so it can assume two images are the
same even though PNG encoding/decoding may have resulted in small
differences.
Create dummy implementations for SkImageDecoder and SkImageEncoder
functions in SkImageDecoder_empty so that a project that does not
want to include the images project it can still build.
Allow ports to build without images project.
In Mac's image encoder, copy 4444 to 8888 before encoding.
Add SkWriter32::reservePad, to provide a pointer to write non 4 byte
aligned data, padded with zeroes.
In bench_ and render_ pictures, pass decode function to SkPicture
creation from a stream.
BUG=https://code.google.com/p/skia/issues/detail?id=842
Review URL: https://codereview.appspot.com/6551071
git-svn-id: http://skia.googlecode.com/svn/trunk@5818 2bbb7eff-a529-9590-31e7-b0007b416f81
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the premultiplying is done less efficiently than in the raster path: it's
done on each texture access, rather than as a pre-processing pass. This was
so I could do the filter as a single custom stage; will try the optimization
separately.
This implementation gives a ~30X speedup on the GPU results for the
matrixconvolution bench (~10X due to the GPU, and ~3X due to texture
uploads/readback removal).
Note: this changes the matrixconvolution for the software path as well, so
it will likely break the bots until that test is rebaselined.
Review URL: https://codereview.appspot.com/6585069/
git-svn-id: http://skia.googlecode.com/svn/trunk@5809 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5795 2bbb7eff-a529-9590-31e7-b0007b416f81
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(hint: we don't at the moment)
git-svn-id: http://skia.googlecode.com/svn/trunk@5794 2bbb7eff-a529-9590-31e7-b0007b416f81
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This builds all skia tests by treating iOS tools
as executable applications. A few warnings were
fixed as well.
Removed old trace draw code and remnants.
Review URL: https://codereview.appspot.com/6597063
git-svn-id: http://skia.googlecode.com/svn/trunk@5776 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6593058/
git-svn-id: http://skia.googlecode.com/svn/trunk@5763 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5752 2bbb7eff-a529-9590-31e7-b0007b416f81
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2. remove references to setDevice (soon to be deprecated)
Review URL: https://codereview.appspot.com/6597055
git-svn-id: http://skia.googlecode.com/svn/trunk@5751 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6595047/
git-svn-id: http://skia.googlecode.com/svn/trunk@5745 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6573067/
This require re-baselining of all drawbitmapmatrix images!
git-svn-id: http://skia.googlecode.com/svn/trunk@5723 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5705 2bbb7eff-a529-9590-31e7-b0007b416f81
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This fixes the FIXME in there.
R=epoger@google.com
Review URL: https://codereview.appspot.com/6576049
git-svn-id: http://skia.googlecode.com/svn/trunk@5692 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6567052/
git-svn-id: http://skia.googlecode.com/svn/trunk@5691 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6564053/
git-svn-id: http://skia.googlecode.com/svn/trunk@5688 2bbb7eff-a529-9590-31e7-b0007b416f81
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references to setBitmapDevice() (gotta walk before we can run)
git-svn-id: http://skia.googlecode.com/svn/trunk@5680 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6554064/
git-svn-id: http://skia.googlecode.com/svn/trunk@5677 2bbb7eff-a529-9590-31e7-b0007b416f81
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the matrix convolution filter. Test cases are added to the GM and the
bench.
NOTE: This will require rebaselining the matrixconvolution GM, so it will
likely turn the bots red until that is done.
https://codereview.appspot.com/6547049/
git-svn-id: http://skia.googlecode.com/svn/trunk@5661 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6552047
git-svn-id: http://skia.googlecode.com/svn/trunk@5644 2bbb7eff-a529-9590-31e7-b0007b416f81
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is templated on the tiling mode for speed: interior pixels are unconditionally
fetched; border pixels apply the appropriate tiling mode before fetching. It
handles target, bias, divisor (as gain), and edge modes (named to be more
skia-like). It does not handle the "preserveAlpha" semantics of
feConvolveMatrix, nor "kernelUnitLength".
git-svn-id: http://skia.googlecode.com/svn/trunk@5592 2bbb7eff-a529-9590-31e7-b0007b416f81
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will follow w/ new .skp files to keep the waterfall green (I hope)
git-svn-id: http://skia.googlecode.com/svn/trunk@5584 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5581 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5580 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5579 2bbb7eff-a529-9590-31e7-b0007b416f81
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allows the client more control over the scaling. Because of virtual overrides
and wanting to keep the old call-sites up and running, this CL renames the
virtual entry-point to drawBitmapRectToRect, and downgrades drawBitmapRect to
a non-virtual helper function.
The implementation is to use the float-rect for computing the matrix, but still
cons-up an integer rect for the purposes of subsetting the original bitmap. We
do this by calling float_src->roundOut(&int_src) so that we include all
(partially) covered src pixels.
No change needed on SkDevice, since that signature is explicitly passed the
computed matrix.
Review URL: https://codereview.appspot.com/6501140
git-svn-id: http://skia.googlecode.com/svn/trunk@5578 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5577 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6499124/
git-svn-id: http://skia.googlecode.com/svn/trunk@5565 2bbb7eff-a529-9590-31e7-b0007b416f81
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With https://codereview.appspot.com/6503106/ it is now safe to do
serialization by default.
Review URL: https://codereview.appspot.com/6498121
git-svn-id: http://skia.googlecode.com/svn/trunk@5551 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5542 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6501131
git-svn-id: http://skia.googlecode.com/svn/trunk@5540 2bbb7eff-a529-9590-31e7-b0007b416f81
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Move Line2DPathEffect (now Sk_) into a separate header file so it can
be shared and initialized.
Switch to the shared version in SampleAll and SampleSlides.
Remove the skip pipe flag from texteffects, since it can now be serialized.
I have a separate change to turn serialization on by default at https://codereview.appspot.com/6498121/
Review URL: https://codereview.appspot.com/6503106
git-svn-id: http://skia.googlecode.com/svn/trunk@5512 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5463 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5457 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5455 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5454 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5452 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5449 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5448 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5425 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6497090/
git-svn-id: http://skia.googlecode.com/svn/trunk@5419 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6503053/
git-svn-id: http://skia.googlecode.com/svn/trunk@5402 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6500057/
git-svn-id: http://skia.googlecode.com/svn/trunk@5365 2bbb7eff-a529-9590-31e7-b0007b416f81
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This test was fixed with r5269.
Review URL: https://codereview.appspot.com/6490045
git-svn-id: http://skia.googlecode.com/svn/trunk@5324 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5317 2bbb7eff-a529-9590-31e7-b0007b416f81
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Notify the surface when the canvas draws into it, so it can invalidate the
cached image, and (if needed) perform a copy-on-write on the surface if it
was being shared with the image.
Review URL: https://codereview.appspot.com/6441115
git-svn-id: http://skia.googlecode.com/svn/trunk@5306 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053
git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
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element. This filter has two inputs, since normal blending can't be used. The
GPU side uses two filter stages to accomplish this: one to sample the
background, and one to sample the foreground and blend it.
Review URL: https://codereview.appspot.com/6463081/
git-svn-id: http://skia.googlecode.com/svn/trunk@5231 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6463079/
git-svn-id: http://skia.googlecode.com/svn/trunk@5220 2bbb7eff-a529-9590-31e7-b0007b416f81
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