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* Revert of Move SkGLContext and some GrGLInterface implementations to skgputes...Gravatar robertphillips2016-03-30
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Switch SkLocalMatrixImageFilter and SkPaintImageFilter over to sk_spGravatar robertphillips2016-03-30
* Revert of Switch SkLocalMatrixImageFilter and SkPaintImageFilter over to sk_s...Gravatar djsollen2016-03-29
* Switch SkLocalMatrixImageFilter and SkPaintImageFilter over to sk_spGravatar robertphillips2016-03-29
* switch xfermodes over to sk_spGravatar reed2016-03-29
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Fix GrConvexPolyEffect to deal with line paths.Gravatar bsalomon2016-03-28
* Swap SkPictureImageFilter's factories over to smart pointersGravatar robertphillips2016-03-28
* Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not over...Gravatar benjaminwagner2016-03-25
* move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTRGravatar reed2016-03-25
* Switch SkMorphologyImageFilter over to new onFilterImage interfaceGravatar robertphillips2016-03-25
* Delete SkImageDecoderGravatar msarett2016-03-24
* Don't force lcd on non-opaque portion of layer.Gravatar bungeman2016-03-24
* Revert of Delete SkImageDecoder (patchset #9 id:150001 of https://codereview....Gravatar msarett2016-03-24
* Delete SkImageDecoderGravatar msarett2016-03-23
* switch surface to sk_spGravatar reed2016-03-23
* Revert of Delete SkImageDecoder (patchset #8 id:130001 of https://codereview....Gravatar msarett2016-03-23
* Delete SkImageDecoderGravatar msarett2016-03-23
* Revert of Delete SkImageDecoder (patchset #7 id:110001 of https://codereview....Gravatar msarett2016-03-23
* Delete SkImageDecoderGravatar msarett2016-03-23
* WIP: experimental bilerp pipeline.Gravatar herb2016-03-23
* Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...Gravatar reed2016-03-22
* Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...Gravatar reed2016-03-22
* Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...Gravatar reed2016-03-22
* Revert of switch colorfilters to sk_sp (patchset #11 id:200001 of https://cod...Gravatar reed2016-03-22
* switch colorfilters to sk_spGravatar reed2016-03-22
* guard rasterizer and drawlooper settersGravatar reed2016-03-21
* Make the debug interface a GrGLTestInterface subclass.Gravatar bsalomon2016-03-21
* Remove uses of SkImageDecoder from gmsGravatar msarett2016-03-18
* Reland of "switch patheffects over to sk_sp (patchset #5 id:80001 of https://...Gravatar reed2016-03-18
* Revert of switch patheffects over to sk_sp (patchset #5 id:80001 of https://c...Gravatar reed2016-03-18
* switch patheffects over to sk_spGravatar reed2016-03-18
* return pictures as sk_spGravatar reed2016-03-18
* allow one zero length dashGravatar caryclark2016-03-18
* Revert of allow one zero length dash (patchset #8 id:140001 of https://codere...Gravatar bungeman2016-03-18
* allow one zero length dashGravatar caryclark2016-03-18
* Switch SkSpecialImage & SkSpecialSurface classes over to smart pointersGravatar robertphillips2016-03-17
* update callsites for Make image factoriesGravatar reed2016-03-17
* Revert of Remove uses of SkImageDecoder from gms (patchset #2 id:20001 of htt...Gravatar bungeman2016-03-17
* Remove uses of SkImageDecoder from gmsGravatar msarett2016-03-17
* make sausages rounder and portableGravatar caryclark2016-03-17
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-17
* don't create zero length intervalsGravatar caryclark2016-03-17
* Revert of Add SkSpecialImage::extractSubset & NewFromPixmap (patchset #5 id:8...Gravatar robertphillips2016-03-16
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-16
* pass cap to dash textGravatar caryclark2016-03-16
* skip stroke outset of all teeny linesGravatar caryclark2016-03-16
* Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://code...Gravatar reed2016-03-13
* Revert of more shader-->sp conversions (patchset #5 id:80001 of https://coder...Gravatar reed2016-03-13