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* Update hardstop_gradients GM to include more special casesGravatar fmenozzi2016-08-03
* Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.Gravatar bungeman2016-08-02
* Add Overstroke gmGravatar hstern2016-08-02
* Add drawImageLattice() and drawBitmapLattice() APIsGravatar msarett2016-08-02
* adding new GM to demostrate new shadowsGravatar vjiaoblack2016-08-01
* SkPaint intercept API for SkTextBlob and horizontal textGravatar fmalita2016-07-28
* Add SkGammaColorFilterGravatar robertphillips2016-07-28
* Added API for Bevel NormalSource.Gravatar dvonbeck2016-07-28
* Remove SkSurfaceProps gamma-correctness flag entirely.Gravatar brianosman2016-07-26
* Update bleed-downscale GM to use power of 2 textureGravatar egdaniel2016-07-26
* Just pass the draw context to paint conversionGravatar brianosman2016-07-25
* add gm to test bleed with downscaleGravatar reed2016-07-25
* Add destination color space to AsFPArgs. Eliminates last XFORMTODO.Gravatar brianosman2016-07-25
* Bundle SkShader::asFragmentProcessor arguments in a structGravatar brianosman2016-07-22
* Fix SkScalerContext_FreeType::generateFontMetrics.Gravatar bungeman2016-07-21
* Fixed GM:lightingshader2 sizeGravatar dvonbeck2016-07-21
* Adding an SkColorSpace to SkImage_GpuGravatar brianosman2016-07-20
* SkLS now accepting nullptr for diffuse shader and normal source, now accurate...Gravatar dvonbeck2016-07-20
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* SkPDF: Always give a default advance for glyphs.Gravatar halcanary2016-07-15
* Probably no need for GM self-tests now that GM doesn't exist.Gravatar mtklein2016-07-14
* Stop testing texture-backed bitmaps in drawbitmaprect GMGravatar bsalomon2016-07-14
* Remove GrWrapTextureInBitmap from public APIGravatar bsalomon2016-07-13
* Stop testing texture-backed bitmaps in bleed GMsGravatar bsalomon2016-07-13
* Disable aliased font test on iOS.Gravatar bungeman2016-07-13
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-13
* Remove GrLayerHoisterGravatar robertphillips2016-07-13
* Disable embedded bitmap test on iOS.Gravatar bungeman2016-07-13
* Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...Gravatar msarett2016-07-12
* center glyphs for text-on-path-via-rsxformGravatar reed2016-07-12
* Factor code to rotate a canvas about a point.Gravatar bungeman2016-07-12
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-12
* Use hintgasp font when testing rendering.Gravatar bungeman2016-07-12
* Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...Gravatar msarett2016-07-12
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-11
* Changed SkLightingShader API to take in a shader as color sourceGravatar dvonbeck2016-07-10
* update path->rsxform to correctly interp dyGravatar reed2016-07-08
* drawTextRSXformGravatar reed2016-07-07
* API change to allow for NormalSource selection at the user level.Gravatar dvonbeck2016-07-06
* Add gm for various font rendering combinations.Gravatar bungeman2016-07-06
* Add gm that tests shaded stroked rectangles.Gravatar bsalomon2016-07-06
* Enlarge strokerect GM size to reveal hidden contentGravatar bsalomon2016-07-06
* remove DownSample imagefilterGravatar reed2016-06-25
* Change SkColor4f to RGBA channel orderGravatar brianosman2016-06-24
* Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.hGravatar robertphillips2016-06-23
* Change loop bounds to be correct (and much less confusing)Gravatar brianosman2016-06-23
* Add GM for hard stop gradientsGravatar fmenozzi2016-06-22
* Revert of Store mipmap levels in deferred texture image (patchset #15 id:2800...Gravatar brianosman2016-06-22
* Remove bubbles GMGravatar fmenozzi2016-06-22
* Store mipmap levels in deferred texture imageGravatar cblume2016-06-21