aboutsummaryrefslogtreecommitdiffhomepage
path: root/gm/textblobshader.cpp
Commit message (Collapse)AuthorAge
* SkTextBlob shader space workaround.Gravatar fmalita2014-09-19
Blink would like drawTextBlob(x,y) to behave the same as drawText(x,y) WRT shader space. Due to the current generic device base impl, that is not the case. This is a transitional workaround, pending proper drawTextBlob impls in SkDevice classes. R=reed@google.com, robertphillips@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/586743002