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* enable shadermask optimization all the timeGravatar reed@google.com2011-11-30
| | | | | | | | | update gm for shadermask fix bugs in lcd_blend math git-svn-id: http://skia.googlecode.com/svn/trunk@2761 2bbb7eff-a529-9590-31e7-b0007b416f81
* add test for shader text w/ and w/o lcd (and w/ and w/o opaque)Gravatar reed@google.com2011-11-28
git-svn-id: http://skia.googlecode.com/svn/trunk@2753 2bbb7eff-a529-9590-31e7-b0007b416f81