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* Add standard fonts to all GMs.Gravatar Cary Clark2014-07-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Allow GM results to be compared across machines and platforms by standardizing the fonts used by all tests. This adds runtime flags to DM to use either the system font context (the default), the fonts in the resources directory ( --resourceFonts ) or a set of canonical paths generated from the fonts ( --portableFonts ). This CL should leave the current DM results unchanged by default. If the portable font data or resource font is missing when DM is run, it falls back to using the system font context. The create_test_font tool generates the paths and metrics read by DM with the --portableFonts flag set, and generates the font substitution tables read by DM with the --resourceFonts flag set. If DM is run in SkDebug mode with the --reportUsedChars flag set, it generates the corresponding data compiled into the create_test_font tool. All GM tests set their typeface information by calling either sk_tool_utils::set_portable_typeface or sk_tool_utils::portable_typeface . (The former takes the paint, the latter returns a SkTypeface.) These calls can be removed in the future when the Font Manager can be superceded. BUG=skia:2687 R=mtklein@google.com Review URL: https://codereview.chromium.org/407183003
* Revert of Revert of Fix SkPaint::measureText for stroked hairline text ↵Gravatar rmistry2014-06-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/354433002/) Reason for revert: Rebaseline CL is ready to be submitted Original issue's description: > Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/) > > Reason for revert: > Caused many shadertext GM failures > > Original issue's description: > > Fix SkPaint::measureText for stroked hairline text > > > > SkPaint::measureText and text drawing used different criteria for > > determining whether text should be drawn as paths or not. > > > > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph > > positioning in the rendering. Mainly added in order to define what is the > > expected text rendering when hairline stroke is used with various transform > > options. > > > > The testcase also tries to note or highlight the fact that SkPaint::measureText > > is not expected to produce intuitively matching results when compared to a > > rendering, if the rendering is done so that the device ends up having a device > > transform. > > > > This fixes the glyph_pos_h_s (hairline, stroked) test-case. > > > > Ignore shadertext2_pdf-poppler.png gm on > > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails. > > > > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793 > > TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com > NOTREECHECKS=true > NOTRY=true > > Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27 R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com NOTREECHECKS=true NOTRY=true Author: rmistry@google.com Review URL: https://codereview.chromium.org/349153005
* Revert of Fix SkPaint::measureText for stroked hairline text ↵Gravatar rmistry2014-06-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/335603003/) Reason for revert: Caused many shadertext GM failures Original issue's description: > Fix SkPaint::measureText for stroked hairline text > > SkPaint::measureText and text drawing used different criteria for > determining whether text should be drawn as paths or not. > > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph > positioning in the rendering. Mainly added in order to define what is the > expected text rendering when hairline stroke is used with various transform > options. > > The testcase also tries to note or highlight the fact that SkPaint::measureText > is not expected to produce intuitively matching results when compared to a > rendering, if the rendering is done so that the device ends up having a device > transform. > > This fixes the glyph_pos_h_s (hairline, stroked) test-case. > > Ignore shadertext2_pdf-poppler.png gm on > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails. > > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793 R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com NOTREECHECKS=true NOTRY=true Author: rmistry@google.com Review URL: https://codereview.chromium.org/354433002
* Fix SkPaint::measureText for stroked hairline textGravatar kkinnunen2014-06-22
SkPaint::measureText and text drawing used different criteria for determining whether text should be drawn as paths or not. Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph positioning in the rendering. Mainly added in order to define what is the expected text rendering when hairline stroke is used with various transform options. The testcase also tries to note or highlight the fact that SkPaint::measureText is not expected to produce intuitively matching results when compared to a rendering, if the rendering is done so that the device ends up having a device transform. This fixes the glyph_pos_h_s (hairline, stroked) test-case. Ignore shadertext2_pdf-poppler.png gm on Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails. R=jvanverth@google.com, reed@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/335603003