| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
| |
Depends on https://codereview.chromium.org/873753002/
Thumbs up to CLion for refactoring this for me.
BUG=skia:
Review URL: https://codereview.chromium.org/867963004
|
|
|
|
|
|
|
|
|
|
|
|
| |
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove SkLCGRandom. We already decided the new one was better, which is
why we wrote the new SkRandom.
Convert GMs that were using SkLCGRandom to use the improved SkRandom.
Motivated by the fact that these GMs draw differently on some runs. We
believe this to be a result of using the old SkLCGRandom.
Add each of the tests that were using SkLCGRandom to ignore-tests.txt,
since we expect they'll draw differently using SkRandom.
Move a trimmed down version of SkLCGRandom into SkDiscretePathEffect.
In order to preserve the old behavior, trim down SkLCGRandom to only
the methods used by SkDiscretePathEffect, and hide it in
SkDiscretePathEffect's cpp file.
BUG=skia:3241
Review URL: https://codereview.chromium.org/805963002
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Create a custom typeface and scaler to render simple paths the
same on all platforms.
GM tests are modified to explicitly select the custom typeface.
R=reed@google.com, mtklein@google.com, bungeman@google.com
TBR=reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/348323003
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This helper function is not necessary.
The same thing can be achieved by using SkISize::Make() provided by
SkTSize API.
BUG=skia:2645
TEST=make dm && out/Debug/dm
R=robertphillips@google.com, reed@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/326523002
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Rename TileGrid -> Quilt to avoid the name overload.
- Tag all failing GMs with kSkipTiled_Flag.
You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile.
Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)
BUG=skia:2477
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256373002
git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
| |
https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
| |
required by WebKit SVG in order to correctly draw markers and endcaps.
BUG=415
TEST=TestPath in the unit tests
Review URL: http://codereview.appspot.com/5505097
git-svn-id: http://skia.googlecode.com/svn/trunk@2962 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
| |
smaller images to avoid problems with XPS on Windows hanging on large images.
git-svn-id: http://skia.googlecode.com/svn/trunk@2911 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
correct results for all stroke and fill modes even on the various types
of degenerate paths.
The goals of this patch include:
1. Have Skia store all of the verbs implied by path construction methods, even
if those define degenerate paths. The SVG implementation in WebKit, which is
backed by Skia, needs to know about all elements of the path, even degenerate
ones, for the correct drawing of markers and line caps. For example, in SVG you
should be able to draw a scatter plot by specifying a marker for vertices and
then giving a sequence of moveTo commands. Skia will not store the moveTos,
requiring a different storage mechanism.
2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to
degenerate paths.
3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out
warnings from rasterization and produces incorrect results in inverse-fill
renderings.
4. Adds extensive testing for degenerate paths and path rendering in general.
To meet these goals, the patch I am proposing will result in minor additional
storage for degenerate paths (a few bytes per degenerate path, only if the user
defines such paths). There is also some additional overhead in the iteration
code, with the path now cleaned to remove degenerate segments as part of the
iteration process. I suspect this will also fix issues with computing normal
vectors to degenerate segments. Benchmarking suggests that this change may
result in slightly (< 1%) slower path drawing due to the checks for
degeneracy. This overhead could be removed (in fact, a significant speedup
could occur) if the results of iterating to clean up the path were cached.
This would cost memory, of course, and quite a bit of it.
BUG=398
TEST=tests/PathTest.cpp
gm/cubicpaths.cpp
gm/degeneratesegments.cpp
gm/movepaths.cpp
gm/linepaths.cpp
gm/quadpaths.cpp
Review URL: http://codereview.appspot.com/5482051
git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
|