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path: root/gm/composeshader.cpp
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* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
| | | | | | | | | NOPRESUBMIT=true BUG=skia: DOCS_PREVIEW= https://skia.org/?cl=1037793002 Review URL: https://codereview.chromium.org/1037793002
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
| | | | | | | | | | | | This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
* Add always-threaded SkRecord quilt tests.Gravatar mtklein2014-07-07
| | | | | | | | | | | | | | | | | | | | | Now that we're drawing tiles threaded like implside painting, remove the checks that those lock counts are balanced. They're just not right for anyone anymore. SkBitmaps themselves are not threadsafe (even const ones), so shallow copy them on playback of an SkRecord. (The underlying SkPixelRefs are threadsafe.) Simplify quilt drawing by using SkBitmap::extractSubset. No need for locking. Bump up to 256x256 tiles. 16x16 tiles just murders performance (way too much contention). This has the nice side effect of letting us enable a bunch more GMs for quilt mode; they drew wrong with small tiles but exactly right with large. BUG=171776 R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/371023005
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2014-05-06
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@14584 2bbb7eff-a529-9590-31e7-b0007b416f81
* suppress new composeshader gm for quilt testingGravatar reed@google.com2014-05-05
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@14579 2bbb7eff-a529-9590-31e7-b0007b416f81
* change composeshader_alpha to exercise srcover as wellGravatar commit-bot@chromium.org2014-05-05
| | | | | | | | | | | BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/263083011 git-svn-id: http://skia.googlecode.com/svn/trunk@14572 2bbb7eff-a529-9590-31e7-b0007b416f81
* new gm for composeshader, exercising alphaGravatar commit-bot@chromium.org2014-05-05
| | | | | | | | | | | BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/262193004 git-svn-id: http://skia.googlecode.com/svn/trunk@14567 2bbb7eff-a529-9590-31e7-b0007b416f81
* Turn on quilt mode in DM.Gravatar commit-bot@chromium.org2014-04-30
| | | | | | | | | | | | | | | | | | - Rename TileGrid -> Quilt to avoid the name overload. - Tag all failing GMs with kSkipTiled_Flag. You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile. Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.) BUG=skia:2477 R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/256373002 git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
* resize canvas for GM + typoGravatar commit-bot@chromium.org2014-04-14
| | | | | | | | | | | | | This change resized the canvas for some GM cases. It is better to show the visual difference in viewer.html for these cases after the CL applied. BUG=skia:2375 R=reed@google.com, djsollen@google.com Author: yunchao.he@intel.com Review URL: https://codereview.chromium.org/221953002 git-svn-id: http://skia.googlecode.com/svn/trunk@14177 2bbb7eff-a529-9590-31e7-b0007b416f81
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-26
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
* Provide static global initializers for SkColorTable and SkComposeShader.Gravatar scroggo2012-07-02
| | | | | | | | | | This makes some GMs which were broken on Android work. Reenable them on Android. Also fix a typo in gmmain. Review URL: https://codereview.appspot.com/6344069 git-svn-id: http://skia.googlecode.com/svn/trunk@4426 2bbb7eff-a529-9590-31e7-b0007b416f81
* Disable pipe playback on android for composeshader GM.Gravatar scroggo@google.com2012-06-29
| | | | | | Review URL: https://codereview.appspot.com/6349058 git-svn-id: http://skia.googlecode.com/svn/trunk@4409 2bbb7eff-a529-9590-31e7-b0007b416f81
* Allow composeshader GM to run PDF.Gravatar scroggo@google.com2012-06-29
| | | | | | Review URL: https://codereview.appspot.com/6373043 git-svn-id: http://skia.googlecode.com/svn/trunk@4408 2bbb7eff-a529-9590-31e7-b0007b416f81
* Create a new GM to exercise ComposeShader.Gravatar scroggo@google.com2012-06-29
Code borrowed from samplecode/SampleShaders.cpp Review URL: https://codereview.appspot.com/6371043 git-svn-id: http://skia.googlecode.com/svn/trunk@4407 2bbb7eff-a529-9590-31e7-b0007b416f81