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* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
| | | | | | | | | | | | | | The goal here is to get people to start using the new random number generator, while leaving the old one in place so we don't have to rebaseline GMs. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23576015 git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
* Split SkDevice into SkBaseDevice and SkBitmapDeviceGravatar robertphillips@google.com2013-08-29
| | | | | | | | https://codereview.chromium.org/22978012/ git-svn-id: http://skia.googlecode.com/svn/trunk@10995 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add GMs for gpu Bezier shadersGravatar commit-bot@chromium.org2013-08-23
| | | | | | | | | | | BUG= R=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com Author: egdaniel@google.com Review URL: https://chromiumcodereview.appspot.com/23361024 git-svn-id: http://skia.googlecode.com/svn/trunk@10892 2bbb7eff-a529-9590-31e7-b0007b416f81
* Create new target to hold gpu test code, enable direct testing of GrEffects ↵Gravatar commit-bot@chromium.org2013-08-21
in GM. R=robertphillips@google.com, jvanverth@google.com, egdaniel@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/23352003 git-svn-id: http://skia.googlecode.com/svn/trunk@10866 2bbb7eff-a529-9590-31e7-b0007b416f81