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path: root/gm/beziereffects.cpp
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* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
* Split SkDevice into SkBaseDevice and SkBitmapDeviceGravatar robertphillips@google.com2013-08-29
* Add GMs for gpu Bezier shadersGravatar commit-bot@chromium.org2013-08-23
* Create new target to hold gpu test code, enable direct testing of GrEffects i...Gravatar commit-bot@chromium.org2013-08-21