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fuzz
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fuzz.cpp
Commit message (
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Author
Age
*
Revert[4] "clean up (partially) colortable api""""
Mike Reed
2017-04-03
*
Revert "Revert[2] "clean up (partially) colortable api"""
Mike Reed
2017-04-01
*
Revert[2] "clean up (partially) colortable api""
Mike Reed
2017-04-01
*
skslc can now be compiled with no Skia dependencies, in preparation for its e...
Ethan Nicholas
2017-03-31
*
Revert "clean up (partially) colortable api"
Mike Klein
2017-03-31
*
Revert "skslc can now be compiled with no Skia dependencies, in preparation f...
Ethan Nicholas
2017-03-31
*
clean up (partially) colortable api
Mike Reed
2017-03-31
*
skslc can now be compiled with no Skia dependencies, in preparation for its e...
Ethan Nicholas
2017-03-31
*
Revert "skslc can now be compiled with no Skia dependencies, in preparation for"
Ethan Nicholas
2017-03-30
*
skslc can now be compiled with no Skia dependencies, in preparation for
Ethan Nicholas
2017-03-30
*
Add Chromium's fuzz_fileter_fuzz to skia.
Herb Derby
2017-03-16
*
Define canvas fuzzers like the other API fuzzers
Kevin Lubick
2017-03-01
*
fuzz: dump_canvas
Hal Canary
2017-03-01
*
Fuzz PDF, N32, and Null Canvases
Hal Canary
2017-02-27
*
Draw path onto a canvas when fuzzing
Kevin Lubick
2017-02-21
*
Write SkRegion fuzzer
Kevin Lubick
2017-02-20
*
Add a way to compute the code coverage of fuzzers
Kevin Lubick
2017-02-15
*
move SkTRegister.h into tools
Mike Reed
2017-01-11
*
Add in Path fuzzer
Kevin Lubick
2017-01-06
*
Be able to fuzz a directory of input
Kevin Lubick
2017-01-06
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Add fuzzing for decoding animated images
Leon Scroggins III
2016-12-08
*
Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory
Brian Salomon
2016-11-29
*
SkImageEncoder: simplify API
Hal Canary
2016-11-23
*
Revert 248ff023 & 2cb6cb72
Hal Canary
2016-11-22
*
SkImageEncoder: simplify API
Hal Canary
2016-11-22
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
switched skslc from std::string to SkString
Ethan Nicholas
2016-11-18
*
re-re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "re-land of skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
bench, samples, etc: s/SkAutoTUnref/sk_sp/
Hal Canary
2016-11-07
*
Remove SkAutoTDelete.
Ben Wagner
2016-11-03
*
Make fuzzers use cleaner interface
Kevin Lubick
2016-11-01
*
Add support for multiple frames in SkCodec
scroggo
2016-10-24
*
Rename all color space factories from New* to Make*
Brian Osman
2016-10-24
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Add SKSL fuzzer
kjlubick
2016-10-18
*
Make SkPngCodec decode progressively.
scroggo
2016-09-16
*
change SkStreams to work with sk_sp<SkData> instead of SkData*
reed
2016-09-12
*
Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.
bungeman
2016-08-02
*
Port FuzzPathop from chromium
kjlubick
2016-07-19
*
Add deserialize color space entry point for fuzzing
kjlubick
2016-06-23
*
Add ICC fuzzer
kjlubick
2016-06-09
*
Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of ht...
scroggo
2016-06-06
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