| Commit message (Collapse) | Author | Age |
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Adds a new config to test distance field text.
Clean up some flags and #defines to read "distance field text",
not "distance field fonts" to be consistent with Chromium
NOTREECHECKS=true
Committed: https://skia.googlesource.com/skia/+/06ba179838ba4fe187cf290750aeeb4a02a2960b
Review URL: https://codereview.chromium.org/699453005
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Add skiatest::Failure to keep track of data about a test failure.
Reporter::reportFailed and ::onReportFailed now take Failure as a
parameter. This allows the implementation to treat the failure as it
wishes. Provide a helper to format the failure the same as prior to
the change.
Update the macros for calling reportFailed (REPORTER_ASSERT etc) to
create a Failure object.
Convert a direct call to reportFailed to the macro ERRORF.
Write Failures to Json.
Sample output when running dm on the dummy test crrev.com/705723004:
{
"test_results" : {
"failures" : [
{
"condition" : "0 > 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 10,
"message" : ""
},
{
"condition" : "false",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 4,
"message" : ""
},
{
"condition" : "1 == 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 5,
"message" : "I can too count!"
},
{
"condition" : "",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 6,
"message" : "seven is 7"
},
{
"condition" : "1 == 3",
"file_name" : "../../tests/DummyTest.cpp",
"line_no" : 14,
"message" : "I can too count!"
}
]
}
}
Report all of the failures from one test.
Previously, if one test had multiple failures, only one was reportered.
e.g:
Failures:
test Dummy: ../../tests/DummyTest.cpp:6 seven is 7
test Dummy2: ../../tests/DummyTest.cpp:10 0 > 3
test Dummy3: ../../tests/DummyTest.cpp:14 I can too count!: 1 == 3
3 failures.
Now, we get all the messages:
Failures:
test Dummy: ../../tests/DummyTest.cpp:4 false
../../tests/DummyTest.cpp:5 I can too count!: 1 == 3
../../tests/DummyTest.cpp:6 seven is 7
test Dummy2: ../../tests/DummyTest.cpp:10 0 > 3
test Dummy3: ../../tests/DummyTest.cpp:14 I can too count!: 1 == 3
3 failures.
(Note that we still state "3 failures" because 3 DM::Tasks failed.)
BUG=skia:3082
BUG=skia:2454
Review URL: https://codereview.chromium.org/694703005
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(patchset #2 id:20001 of https://codereview.chromium.org/699453005/)
Reason for revert:
Not compiling in ANGLE build
Original issue's description:
> Get gpudft support working in dm, gm, nanobench and bench_pictures
>
> Adds a new config to test distance field text.
> Clean up some flags and #defines to read "distance field text",
> not "distance field fonts" to be consistent with Chromium
>
> NOTREECHECKS=true
>
> Committed: https://skia.googlesource.com/skia/+/06ba179838ba4fe187cf290750aeeb4a02a2960b
TBR=bsalomon@google.com,mtklein@google.com,reed@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/707723005
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Adds a new config to test distance field text.
Clean up some flags and #defines to read "distance field text",
not "distance field fonts" to be consistent with Chromium
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/699453005
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nanobench. (patchset #1 id:1 of https://codereview.chromium.org/693933004/)
Reason for revert:
Try again with loops overflow fix landed.
Original issue's description:
> Revert of Turn on NVPR 4x MSAA by default when supported in DM and nanobench. (patchset #2 id:20001 of https://codereview.chromium.org/704563003/)
>
> Reason for revert:
> Timing out on nvpr when drawing conics. Fix will take some thought so reverting for now.
>
> Original issue's description:
> > Turn on NVPR 4x MSAA by default when supported in DM and nanobench.
> >
> > This brings DM and nanobench's default configs in line with GM's.
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/31f88675718966bbb7f09718b40de10c7e214739
>
> TBR=bsalomon@google.com,mtklein@google.com,mtklein@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/d5cd4ee5b81b51e43be7ed13f3c0f0f6c1b3fe14
TBR=bsalomon@google.com,mtklein@chromium.org,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/685923003
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nanobench. (patchset #2 id:20001 of https://codereview.chromium.org/704563003/)
Reason for revert:
Timing out on nvpr when drawing conics. Fix will take some thought so reverting for now.
Original issue's description:
> Turn on NVPR 4x MSAA by default when supported in DM and nanobench.
>
> This brings DM and nanobench's default configs in line with GM's.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/31f88675718966bbb7f09718b40de10c7e214739
TBR=bsalomon@google.com,mtklein@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/693933004
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This brings DM and nanobench's default configs in line with GM's.
BUG=skia:
Review URL: https://codereview.chromium.org/704563003
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Add JsonWriter, which handles Json output from DM, in preparation for
adding json output for tests. This change should not affect behavior.
BUG=skia:2454
Review URL: https://codereview.chromium.org/702513003
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Porting QuiltTask isn't important in itself; this is mostly an API feeler.
BUG=skia:
Review URL: https://codereview.chromium.org/689673003
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BUG=3061
Review URL: https://codereview.chromium.org/650323004
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Review URL: https://codereview.chromium.org/680553002
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Previously, it was not rewinding the asset.
Review URL: https://codereview.chromium.org/659793004
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It took me a while to figure out what this acronym meant. ;)
Googling for it lead me to gyp/dm.gyp.
BUG=None
TEST=None
R=mtklein@google.com
Review URL: https://codereview.chromium.org/638083003
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Since we just 'define' them, but not attribute anything to them, like
'1' for example, cpp expands it to nothing and that breaks the "#if"
clauses.
To fix that, uses "#if defined(...)" which will correctly check if your
macro name was defined or not.
BUG=skia:2850
TEST=make most
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/628763005
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DM::WriteTask::fData was changed from a data to a stream in
"SkData to SkStreamAsset to avoid unneeded copying"
https://skia.googlesource.com/skia/+/a4c6094177ebde18c706cbcfbd2013d0a088e0ee
However, DM::WriteTask::draw was not updated to handle this,
resulting in segfaults when trying to write out PDF files.
Review URL: https://codereview.chromium.org/627473002
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This saves a bunch of CPU time in DM, and even better, lets us tear it down!
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/612603002
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Underscore is used as a field separator sometimes when parsing the task
name into a list of config, mode, etc. (This itself is dumb and TODO(mtklein): fix.)
Underscores in the field names will really mess that up, both in directories generated
from human-mode -w, and in the .json file.
BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/599503002
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https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3a1cb837f73406eeb6ba9771879b5e7.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/588143004
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https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit
Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/583773004
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BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/551463004
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This lets us distinguish the original ("direct") runs from their replay modes.
There was a bit of a bug in here now fixed: we used the first entry in
fSuffixes as the config. Actually, the last entry in suffixes is the
config. This is moot when there's only one suffix (direct drawing), but
for mode drawing we were recording the mode as config! Now it's correct.
Here's some example output where I rigged a bunch of modes to fail:
{
"results" : [
{
"key" : {
"config" : "565",
"mode" : "default-nobbh",
"name" : "xfermodes2"
},
"md5" : "2daf6f7e2b8e56543b92068a10d2179e",
"options" : {
"source_type" : "GM"
}
},
{
"key" : {
"config" : "8888",
"mode" : "default-nobbh",
"name" : "xfermodes2"
},
"md5" : "490361e8a52800d29558bc23876da8c6",
"options" : {
"source_type" : "GM"
}
},
...
{
"key" : {
"config" : "565",
"mode" : "direct",
"name" : "xfermodes2"
},
"md5" : "92a3801d5914d6c2662904a3bb50d2b9",
"options" : {
"source_type" : "GM"
}
},
...
{
"key" : {
"config" : "8888",
"mode" : "direct",
"name" : "xfermodes2"
},
"md5" : "e7e8b3e9d31e601acaaff4633ed5f63a",
"options" : {
"source_type" : "GM"
}
},
BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/586533005
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This fixes a bug where we run some Android bots with --nocpu, and the
current behavior disables the (CPU-bound) WriteTasks the GPU bound GM
runs spawn off. The WriteTasks don't run and we end up with "null" in
our .json files.
Tested locally: out/Release/dm --nocpu -w /tmp/out; ls /tmp/out
dm.json gpu/
BUG=skia:2938
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/578033002
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BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/563723005
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BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/560453002
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Ex. dm --match patch -w bad --key arch x86 gpu nvidia model z620 --properties git_hash abcd build_number 20 ->
{
"build_number" : "20",
"git_hash" : "abcd",
"key" : {
"arch" : "x86",
"gpu" : "nvidia",
"model" : "z620"
},
"results" : [
{
"key" : {
"config" : "565",
"name" : "ninepatch-stretch"
},
"md5" : "f78cfafcbabaf815f3dfcf61fb59acc7",
"options" : {
"source_type" : "GM"
}
},
{
"key" : {
"config" : "8888",
"name" : "ninepatch-stretch"
},
"md5" : "3e8a42f35a1e76f00caa191e6310d789",
"options" : {
"source_type" : "GM"
}
},
...
This breaks -r, but that's okay. Going to follow up this CL with one that removes that entirely.
BUG=skia:
R=stephana@google.com, jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/551873003
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It's getting tricky to coordinate changes to output for bots with -r,
and -r is not widely used. The suggested alternative is to run skdiff.
BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/553583004
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This has the nice property of being able to double-check hashes after the fact.
mtklein@mtklein ~/skia (hash-png)> md5sum bad/8888/3x3bitmaprect.png
deede70ab2f34067d461fb4a93332d4c bad/8888/3x3bitmaprect.png
mtklein@mtklein ~/skia (hash-png)> grep 3x3bitmaprect_8888 bad/dm.json
"3x3bitmaprect_8888" : "deede70ab2f34067d461fb4a93332d4c",
I have checked that no two premultiplied colors map to the same unpremultiplied
color (math nerds: unpremultiplication is injective), so a change in
premultiplied SkBitmap will always imply a change in the encoded
unpremultiplied .png. This means, it's safe to hash .pngs; we won't miss
subtle changes.
BUG=skia:
R=jcgregorio@google.com, stephana@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/549203003
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No diff in dm.json output.
Here's what we get when --nameByHash is on:
mtklein@mtklein ~/skia (dm)> ls bad4/
0077fefedcee39feae9d12751853758b.png 431921de1607b4e1ae6864cc684d9b8e.png 8a3e17eba9302498700a703bb286d1ef.png c6448cb266f5e0b8d02b512ad484a9ad.png
01b0dcd515e846ea3b7f3b4c68120943.png 4372eb0fce0b0bcf5a582c502f90ecef.png 8a6acdd96cf6915fa01a9cea6d6291b0.png c6db4e2c9860b900130af429373eafaa.png
02974ab0efa7aa325b3bf22515b33899.png 43bddc2e255a3501ce2728544b1d409d.png 8aa8763d11afd397c2768e54d5599181.png c716a9a53513a16e0572c67863e3be08.png
02b7b9e5e95e69f89b6cec9c4539d972.png 43cf7adda66b3719e4abd19e92dda55e.png 8ade6bb4c9e2244e0dbd9436cf6e2132.png c854bb6dd105644a71d0219025409039.png
02d29dbfd29260f9318fcd6177c6ba7b.png 4423958139a2b64185583dacb7379b13.png 8b039171593685112a9454879f40a965.png c863ac2394e519690c57e1392b14b19f.png
...
BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/550283002
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BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/549183002
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DM's striking off into its own JSON world. This gets strawman implementations
in place for writing and reading a JSON file mapping test name to hashes.
For what it's worth, I basically want to change _all_ these pieces,
- MD5 is slow and we can replace it with something faster,
- JSON schema needs room to grow more data,
- it'd be nice to hash once instead of twice when reading and writing,
- this code wants lots of refactoring,
but this gives us a starting platform to work on these bits at our leisure.
E.x. file for now:
mtklein@mtklein ~/skia (dm)> cat good/dm.json
{
"3x3bitmaprect_565" : "fc70d985fbfbe70e3a3c9dc626d4f5bc",
"3x3bitmaprect_8888" : "df1591dde35907399734ea19feb76663",
"3x3bitmaprect_gpu" : "df1591dde35907399734ea19feb76663",
"aaclip_565" : "1862798689b838a7ab0dc0652b9ace3a",
"aaclip_8888" : "47bb314329f0ce243f1d83fd583decb7",
"aaclip_gpu" : "75f72412d0ef4815770202d297246e7d",
...
BUG=skia:
R=jcgregorio@google.com, stephana@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/546873002
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R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/540963002
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SkTaskGroup is like SkThreadPool except the threads stay in
one global pool. Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.
This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt). We just create a new SkTaskGroup and wait for that
to complete. This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places. E.g. we can probably now use these in nanobench
for CPU .skp rendering.
Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading. They'll just ride on the global pool
with all other tests now.
This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.
On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s). The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/531653002
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https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.
Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool. Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt). We just create a new SkTaskGroup and wait for that
> to complete. This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places. E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading. They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s). The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/533393002
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SkTaskGroup is like SkThreadPool except the threads stay in
one global pool. Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.
This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt). We just create a new SkTaskGroup and wait for that
to complete. This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places. E.g. we can probably now use these in nanobench
for CPU .skp rendering.
Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading. They'll just ride on the global pool
with all other tests now.
This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.
On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s). The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.
BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/531653002
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This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect.
R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/513983002
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We're not testing it to the same degree we do RTree and TileGrid. Any changes
we'll make to BBH APIs become 33% easier without it. If find we want it again,
we can always resurrect it.
BUG=skia:1021,skia:2834
R=robertphillips@google.com, mtklein@google.com
TBR=reed
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/500373005
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R=mtklein@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/502193002
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BUG=skia:
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/492023002
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Everyone used MB, so update the API to just return that.
BUG=skia:
R=halcanary@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/483323002
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We only seem to need to sort with SkQuadTree, which is not actively used by
client code. So it's really just wasted work. SkQuadTree is interesting, but
I'd rather disable it than slow down the production code path.
BUG=skia:2834
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/471063004
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Since we've added "angle" to the default list of configs we've been running
kNative_GLContextType tests twice in DM, once for the real native, once for
angle. This pointlessly doubles the GPU critical path in DM. Whoops.
NOTREECHECKS=true
BUG=skia:
R=bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/471063002
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R=caryclark@google.com, mtklein@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/468963002
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This removes the need to assume the void* are SkPictureStateTree::Data*.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/466503002
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Committed: https://skia.googlesource.com/skia/+/6274baae7fe82ce6481da367687aa6168356e1e1
R=mtklein@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/448993003
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For now this only creates a degenerate bounding box hierarchy where all ops
just have maximal bounds. I will flesh out FillBounds in future CL(s).
Not quite sure why QuadTree and TileGrid aren't drawing right---haven't even
looked at the diffs yet---so I've disabled those test modes for now. RTree
seems fine, so that'll at least get us coverage for all this new plumbing.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/454123003
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CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Debug-iOS-Trybot
BUG=skia:
R=mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/452633002
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- limit to maximum 1000x1000 viewport like in bench_pictures and nanobench
- use lazy bitmap decoding when reading the pictures from disk
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/448263002
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(https://codereview.chromium.org/448993003/)
Reason for revert:
Reverting due to breaking iOS bots.
Original issue's description:
> Process Statistics header, add max RSS to render_pdfs
>
> Committed: https://skia.googlesource.com/skia/+/6274baae7fe82ce6481da367687aa6168356e1e1
R=mtklein@google.com, halcanary@google.com
TBR=halcanary@google.com, mtklein@google.com
NOTREECHECKS=true
NOTRY=true
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/448243003
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R=mtklein@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/448993003
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BUG=skia:
NOTREECHECKS=true
R=halcanary@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/445963002
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