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Commit message (
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Author
Age
*
Assume HQ is handled by pipeline, delete legacy code-path
Mike Reed
2017-07-20
*
SkPDF: SkPDFMakeShader takes the paint color.
Hal Canary
2017-07-19
*
Update gpu caps for valid sample counts.
Greg Daniel
2017-07-19
*
Add SkDebugf trace event handler.
Brian Salomon
2017-07-19
*
remove references to kIndex_8_SkColorType from our tools/tests
Mike Reed
2017-07-12
*
Revert "Revert "Change image encode api to return sk_sp""
Mike Reed
2017-07-12
*
Reland "Remove support for decoding to kIndex_8"
Leon Scroggins
2017-07-11
*
Revert "Change image encode api to return sk_sp"
Mike Reed
2017-07-11
*
Change image encode api to return sk_sp
Mike Reed
2017-07-11
*
Revert "Remove support for decoding to kIndex_8"
Leon Scroggins
2017-07-10
*
Remove support for decoding to kIndex_8
Leon Scroggins III
2017-07-10
*
Add mock config to tools and run through gms and benchs without crashing.
Brian Salomon
2017-07-07
*
add stages for black and white colors
Mike Reed
2017-07-06
*
SkPDF: Change some identifiers.
Hal Canary
2017-07-06
*
add --csv option to nanobench
Mike Reed
2017-07-05
*
Add a nanobench for drawing glyphs as paths
Chris Dalton
2017-07-05
*
We should draw at least once for benchmark
Yuqian Li
2017-07-04
*
update blendmode bench
Mike Reed
2017-07-04
*
remove unneeded code for index8 imagse
Mike Reed
2017-07-03
*
SkPDF: clean up fRasterDpi
Hal Canary
2017-06-30
*
Revert "Remove deadcode for sRGB image shading."
Mike Reed
2017-06-26
*
Revert "remove a bit more dead code"
Mike Reed
2017-06-26
*
Revert "Revert "Remove deadcode for sRGB image shading.""
Mike Reed
2017-06-25
*
Revert "Remove deadcode for sRGB image shading."
Mike Reed
2017-06-25
*
remove a bit more dead code
Mike Klein
2017-06-24
*
Remove deadcode for sRGB image shading.
Herb Derby
2017-06-23
*
Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Brian Salomon
2017-06-23
*
Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete mo...
Mike Reed
2017-06-22
*
remove unused mode parameter from SkMergeImageFilter
Mike Reed
2017-06-19
*
Image Encoder: more benches
Hal Canary
2017-06-17
*
Improve cubic KLM accuracy
Chris Dalton
2017-06-09
*
specialize D32 proc for legacy src
Mike Reed
2017-06-09
*
Fix native_image_to_raster_surface crash in ANGLE msaa configs
Brian Osman
2017-06-08
*
Remove SkLinearGradient::kForce4fContext_PrivateFlag
Florin Malita
2017-06-07
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
update SkRasterPipeline::run() to also take y
Mike Klein
2017-06-01
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
SkSTArenaAlloc
Florin Malita
2017-05-24
*
SkRasterPipeline in SkArenaAlloc
Mike Klein
2017-05-24
*
color-correct patch
Mike Reed
2017-05-23
*
add bench for patchutils
Mike Reed
2017-05-23
*
add compile, use it in blitter
Mike Klein
2017-05-22
*
some basic speed ups for SkRasterPipeline::append()
Mike Klein
2017-05-22
*
Add microbench for shadows
Jim Van Verth
2017-05-18
*
Hide SkPerlinNoiseShader impl details
Florin Malita
2017-05-18
*
try Herb's new to_srgb
Mike Klein
2017-05-16
*
Add evenly spaced stops and unify gradient contexts
Herb Derby
2017-05-15
*
Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
Florin Malita
2017-05-03
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