| Commit message (Collapse) | Author | Age |
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visualbench run on Mac Pro
curr/maxrss loops min median mean max stddev samples config bench
96/96 MB 16 412µs 413µs 413µs 414µs 0% ▄▁█▅▅▅▅▆▅▃▅ gpu warmupbench
98/98 MB 4 1.86ms 1.86ms 1.86ms 1.86ms 0% ▁▂▇█▆▅▇▄▃▃▃ gpu image-filter-sprite-draw-image
100/100 MB 4 1.86ms 1.86ms 1.86ms 1.86ms 0% ▆▇▅▄▁▆▅█▅▄▅ gpu image-filter-sprite-draw-bitmap
100/100 MB 32 547µs 548µs 590µs 1.01ms 24% █▁▁▁▁▁▁▁▁▁▁ gpu image-filter-sprite-draw-sprite
BUG=skia:
Review URL: https://codereview.chromium.org/1497843003
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Skia'a nanobench can hold onto an image, that causes the lifetime
of GrGLGpu to extend past that of the GL interface.
Kill reference to surface and image before killing the interface
Review URL: https://codereview.chromium.org/1472433002
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This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
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BUG=513695
TBR=
Review URL: https://codereview.chromium.org/1261043003
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BUG=513695
TBR=
Review URL: https://codereview.chromium.org/1261663004
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