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* add bench for sprite-like drawing w/ imagefiltersGravatar reed2015-12-03
| | | | | | | | | | | | | | visualbench run on Mac Pro curr/maxrss loops min median mean max stddev samples config bench 96/96 MB 16 412µs 413µs 413µs 414µs 0% ▄▁█▅▅▅▅▆▅▃▅ gpu warmupbench 98/98 MB 4 1.86ms 1.86ms 1.86ms 1.86ms 0% ▁▂▇█▆▅▇▄▃▃▃ gpu image-filter-sprite-draw-image 100/100 MB 4 1.86ms 1.86ms 1.86ms 1.86ms 0% ▆▇▅▄▁▆▅█▅▄▅ gpu image-filter-sprite-draw-bitmap 100/100 MB 32 547µs 548µs 590µs 1.01ms 24% █▁▁▁▁▁▁▁▁▁▁ gpu image-filter-sprite-draw-sprite BUG=skia: Review URL: https://codereview.chromium.org/1497843003
* skia: Holding onto the image in the benchmark causes issuesGravatar hendrikw2015-11-24
| | | | | | | | | Skia'a nanobench can hold onto an image, that causes the lifetime of GrGLGpu to extend past that of the GL interface. Kill reference to surface and image before killing the interface Review URL: https://codereview.chromium.org/1472433002
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
| | | | | | | | This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
* update image bench to test gpu and cpu images against raster surfaceGravatar reed2015-08-04
| | | | | | | BUG=513695 TBR= Review URL: https://codereview.chromium.org/1261043003
* add bench for gpu-image -> cpu-surfaceGravatar reed2015-08-03
BUG=513695 TBR= Review URL: https://codereview.chromium.org/1261663004