aboutsummaryrefslogtreecommitdiffhomepage
path: root/bench/GLVec4ScalarBench.cpp
Commit message (Collapse)AuthorAge
* Make appending default precision be controled by GLSLGravatar egdaniel2015-10-26
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1403373012
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
| | | | | | | | | | This also include the use of any() in the shaders. BUG=skia: Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8 Review URL: https://codereview.chromium.org/1417993004
* Revert of Add version string and force highp NDS transfrom to GLSLCaps ↵Gravatar egdaniel2015-10-22
| | | | | | | | | | | | | | | | | | | | | | | | (patchset #3 id:40001 of https://codereview.chromium.org/1417993004/ ) Reason for revert: breaking bots Original issue's description: > Add version string and force highp NDS transfrom to GLSLCaps > > This also include the use of any() in the shaders. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8 TBR=bsalomon@google.com,jvanverth@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1420033002
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
| | | | | | | | This also include the use of any() in the shaders. BUG=skia: Review URL: https://codereview.chromium.org/1417993004
* Move GrGLShaderVar to GrGLSLGravatar egdaniel2015-10-21
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1417123002
* Move shader precision modifier check onto GLSLCapsGravatar egdaniel2015-10-21
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1414373002
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
| | | | | | | | This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316233002 Review URL: https://codereview.chromium.org/1316233002
* Added GLVec4ScalarBench that doesn't use VAOsGravatar wangyix2015-07-15
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1235153008
* Revert of Added a GLBench for testing performance of vec4 vs scalar for ↵Gravatar scroggo2015-07-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | coverage in generated shaders. (patchset #6 id:90001 of https://codereview.chromium.org/1225383002/) Reason for revert: Still failing on Windows. e.g. https://uberchromegw.corp.google.com/i/client.skia/builders/Perf-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Release-ANGLE/builds/231/steps/nanobench/logs/stdio skbug.com/4053 Original issue's description: > Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders. > > Added bench for timing vec4 vs scalar type for coverage in shaders > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5 > > Committed: https://skia.googlesource.com/skia/+/c734e69e8cf94bacaf68d3d8ee3310d1ad1fe8b8 TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1239503003
* Added a glBench for testing performance of vec4 vs scalar coverage in ↵Gravatar wangyix2015-07-13
| | | | | | | | | | | | generated shaders. Added bench for timing vec4 vs scalar type for coverage in shaders BUG=skia: Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5 Review URL: https://codereview.chromium.org/1225383002
* Revert of Added a GLBench for testing performance of vec4 vs scalar for ↵Gravatar scroggo2015-07-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | coverage in generated shaders. (patchset #4 id:40002 of https://codereview.chromium.org/1225383002/) Reason for revert: This is breaking a buildbot. See https://chromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug-ANGLE/builds/172/steps/nanobench/logs/stdio We get the following error: ERROR::SHADER::COMPLIATION_FAILED: ERROR: 0:8: '0.f' : Floating-point suffix unsupported prior to GLSL ES 3.00 ERROR: 0:8: '0.f' : syntax error Original issue's description: > Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders. > > Added bench for timing vec4 vs scalar type for coverage in shaders > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5 TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1235533004
* Added a glBench for testing performance of vec4 vs scalar coverage in ↵Gravatar wangyix2015-07-13
generated shaders. Added bench for timing vec4 vs scalar type for coverage in shaders BUG=skia: Review URL: https://codereview.chromium.org/1225383002