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path: root/bench/DrawBitmapAABench.cpp
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* Remove const from `const int loops`.Gravatar mtklein2015-10-01
| | | | | | | | This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
* Fix for nexus 5 crashing in GL benchesGravatar joshualitt2015-09-30
| | | | | | | | | | GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc. This change creates two new virtual methods which are called right before and immediately after timing. BUG=skia: Review URL: https://codereview.chromium.org/1379853003
* Use kLow_SkFilterQuality in DrawBitmapAABenchGravatar fmalita2015-07-06
| | | | | | | BUG=skia:4001 R=reed@google.com Review URL: https://codereview.chromium.org/1222713007
* Add a bench for measuring drawBitmap anti-aliasing overheadGravatar fmalita2015-07-06
R=reed@google.com,mtklein@google.com Review URL: https://codereview.chromium.org/1207403007