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* Add --zero_init to simulate zero-initialized memory in CodecBenchGravatar mtklein2016-01-08
| | | | | | | BUG=skia:4767 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1572673004 Review URL: https://codereview.chromium.org/1572673004
* Make CodecBench test kPremul and kUnpremulGravatar msarett2016-01-07
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1568913002 Review URL: https://codereview.chromium.org/1568913002
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
| | | | | | | | This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
* Fix for nexus 5 crashing in GL benchesGravatar joshualitt2015-09-30
| | | | | | | | | | GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc. This change creates two new virtual methods which are called right before and immediately after timing. BUG=skia: Review URL: https://codereview.chromium.org/1379853003
* Add nanobench tests for BitmapRegionDecoderGravatar msarett2015-09-22
| | | | | | | | | | | | | | | | SkBitmapRegionDecoderInterface provides an interface for multiple implementations of Android's BitmapRegionDecoder. We already have correctness tests in DM that will enable us to compare the quality of our various BRD implementations. We also need these performance tests to compare the speed of our various implementations. BUG=skia:4357 Review URL: https://codereview.chromium.org/1344993003
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316233002 Review URL: https://codereview.chromium.org/1316233002
* SkCodec no longer inherits from SkImageGenerator.Gravatar scroggo2015-07-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkImageGenerator makes some assumptions that are not necessarily valid for SkCodec. For example, SkCodec does not assume that it can always be rewound. We also have an ongoing question of what an SkCodec should report as its default settings (i.e. the return from getInfo). It makes sense for an SkCodec to report that its pixels are unpremultiplied, if that is the case for the underlying data, but if a client of SkImageGenerator uses the default settings (as many do), they will receive unpremultiplied pixels which cannot (currently) be drawn with Skia. We may ultimately decide to revisit SkCodec reporting an SkImageInfo, but I have left it unchanged for now. Import features of SkImageGenerator used by SkCodec into SkCodec. I have left SkImageGenerator unchanged for now, but it no longer needs Result or Options. This will require changes to Chromium. Manually handle the lifetime of fScanlineDecoder, so SkScanlineDecoder.h can include SkCodec.h (where Result is), and SkCodec.h does not need to include it (to delete fScanlineDecoder). In many places, make the following simple changes: - Now include SkScanlineDecoder.h, which is no longer included by SkCodec.h - Use the enums in SkCodec, rather than SkImageGenerator - Stop including SkImageGenerator.h where no longer needed Review URL: https://codereview.chromium.org/1220733013
* Test SkCodec to kIndex8 in nanobench.Gravatar scroggo2015-04-02
| | | | | | | BUG=skia:3257 BUG=skia:3475 Review URL: https://codereview.chromium.org/1051973002
* Add timing SkCodec to nanobench.Gravatar scroggo2015-04-01
CodecBench: Add new class for timing using SkCodec. DecodingBench: Include creating a decoder inside the loop. This is to have a better comparison against SkCodec. SkCodec's factory function does not necessarily read the same amount as SkImageDecoder's, so in order to have a meaningful comparison, read the entire stream from the beginning. Also for comparison, create a new SkStream from the SkData each time. Add a debugging check to make sure we have an SkImageDecoder. Add include guards. nanobench.cpp: Decode using SkCodec. When decoding using SkImageDecoder, exclude benches where we decoded to a different color type than requested. SkImageDecoder may decide to decode to a different type, in which case the name is misleading. TODOs: Now that we ignore color types that do not match the desired color type, we should add Index8. This also means calling the more complex version of getPixels so CodecBench can support kIndex8. BUG=skia:3257 Review URL: https://codereview.chromium.org/1044363002