| Commit message (Collapse) | Author | Age |
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With the move from SkData::NewXXX to SkData::MakeXXX most
SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However,
there are still a few SkAutoTUnref<SkData> around, so clean
them up.
Review-Url: https://codereview.chromium.org/2212493002
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This was an approach we considered for implementing Android's
BitmapRegionDecoder.
It was useful for testing and comparison, but now is no longer worth
maintaining and testing.
The approach to subset/scaled decodes (clipped decode, then scale)
may be worth reconsidering at some point.
BUG=skia:5307
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1990543002
Review-Url: https://codereview.chromium.org/1990543002
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We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).
Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.
BUG=skia:
Review URL: https://codereview.chromium.org/1415243007
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This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
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GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc.
This change creates two new virtual methods which are called right before and immediately after timing.
BUG=skia:
Review URL: https://codereview.chromium.org/1379853003
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SkBitmapRegionDecoderInterface provides an interface
for multiple implementations of Android's
BitmapRegionDecoder.
We already have correctness tests in DM that will enable us
to compare the quality of our various BRD implementations.
We also need these performance tests to compare the speed
of our various implementations.
BUG=skia:4357
Review URL: https://codereview.chromium.org/1344993003
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